Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
RainbowSnow6734
Thor
Level 27
God Stats
1W - 0L
1,269 SR
Queue Stats
14W - 20L
1,251 Elo+
Solo
Kukulkan
Kukulkan
dancan_75
Kukulkan
Level 5
God Stats
1W - 1L
1,458 SR
Queue Stats
1W - 3L
918 Elo+
Solo
Sol
Sol
dfrtttghhhyuuuu
Sol
Level 21
God Stats
44W - 45L
1,580 SR
Queue Stats
120W - 163L
1,335 Elo+
Solo
Charybdis
Charybdis
miamdmuffin
Charybdis
Level 29
God Stats
36W - 16L
1,784 SR
Queue Stats
90W - 97L
1,330 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,267 Elo+

VS

Team Averages
Level 9
1,389 SR
1,298 Elo+
Olorun
Olorun
XQNoxxenQX
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Xxdantresxx
Izanami
Level 25
God Stats
1W - 3L
1,127 SR
Queue Stats
96W - 115L
1,090 Elo+
Solo
Thor
Thor
crinj_alert
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,056 Elo+
Solo
Hachiman
Hachiman
iPulse_logan
Hachiman
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
xpapy61
Sun Wukong
Level 12
God Stats
14W - 19L
1,317 SR
Queue Stats
94W - 114L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 0
7,243
517
2,735
6,845
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 9
7,420
530
1,912
8,318
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
dancan_75
Kukulkan
11
1 / 4 / 5
7,020
501
4,691
6,988
2,265
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 1 / 3
8,037
574
5,577
5,227
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
miamdmuffin
Charybdis
13
9 / 3 / 4
8,643
617
9,421
6,424
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
XQNoxxenQX
Olorun
10
3 / 6 / 2
6,655
475
4,847
8,962
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Xxdantresxx
Izanami
10
4 / 5 / 2
6,587
471
4,391
8,502
2,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 9 / 1
5,935
424
2,256
9,570
2,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
iPulse_logan
Hachiman
1
0 / 0 / 0
4,254
304
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
xpapy61
Sun Wukong
11
2 / 1 / 1
6,582
470
4,694
10,853
6,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
11
12
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
0
1.5
W
2
2
9
3.25
L
Olorun
XQNoxxenQX
Olorun
3
6
2
0.67
L
Izanami
Xxdantresxx
Izanami
4
5
2
1
L
2
9
1
0.28
W
Kukulkan
dancan_75
Kukulkan
1
4
5
0.88
W
2
1
3
3.5
L
Hachiman
iPulse_logan
Hachiman
0
0
0
0
W
Charybdis
miamdmuffin
Charybdis
9
3
4
3.67
L
Sun Wukong
xpapy61
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
16,188
33,802
Taken
37,887
13,054
Mitigated
14,545
6,728
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,735
734
0
963
6,845
3,591
229
495
6,350
0
37,442
W
1,912
692
0
1,189
8,318
3,820
757
1,228
7,090
0
24,720
L
Olorun
XQNoxxenQX
Olorun
4,847
2,134
54
1,863
8,962
3,327
1,439
3,793
5,125
23,214
2,916
L
Izanami
Xxdantresxx
Izanami
4,391
2,692
0
0
8,502
2,290
0
746
7,714
0
21,640
L
2,256
614
0
260
9,570
2,756
444
1,351
8,176
0
13,545
W
Kukulkan
dancan_75
Kukulkan
4,691
1,175
0
856
6,988
2,265
345
2,182
4,806
28,805
0
W
5,577
1,289
0
3,237
5,227
1,498
2,985
519
4,708
38,739
0
L
Hachiman
iPulse_logan
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
miamdmuffin
Charybdis
9,421
6,797
139
344
6,424
1,880
2,617
116
6,308
0
40,813
L
Sun Wukong
xpapy61
Sun Wukong
4,694
713
0
1,562
10,853
6,172
0
4,378
6,475
0
37,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
30,013
294
Minions Killed
162
0
Camps Cleared
0
1,237,353
Distance Traveled
995,269
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,243
517
58
4
0
275,302
3
W
Thor
7,420
530
39
3
0
291,037
2
L
Olorun
6,655
475
39
3
0
202,900
1
L
Izanami
6,587
471
42
3
0
250,043
3
L
Thor
5,935
424
18
1
0
237,471
0
W
Kukulkan
7,020
501
55
4
0
216,878
0
W
Sol
8,037
574
77
6
0
262,308
5
L
Hachiman
4,254
304
0
0
0
12,488
0
W
Charybdis
8,643
617
65
5
0
191,828
2
L
Sun Wukong
6,582
470
63
5
0
292,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role