Player Matchup

Cerberus
Cerberus
Gold IV
AngeredWriter
Cerberus
Gold IV
Level 142
God Stats
1W - 2L
1,546 SR
Queue Stats
225W - 232L
1,420 MMR
Solo
Chang'e
Chang'e
Gold II
Endergamer3049
Chang'e
Gold II
Level 160
God Stats
4W - 3L
1,748 SR
Queue Stats
231W - 244L
1,609 MMR
Party 1
Anhur
Anhur
Gold II
JokerMentality
Anhur
Gold II
Level 160
God Stats
5W - 5L
1,689 SR
Queue Stats
407W - 413L
1,585 MMR
Party 1
Poseidon
Poseidon
Gold I
RicoStrong2032
Poseidon
Gold I
Level 79
God Stats
3W - 6L
1,602 SR
Queue Stats
58W - 52L
1,746 MMR
Solo
Tiamat
Tiamat
Platinum I
matthewboss11
Tiamat
Platinum I
Level 147
God Stats
0W - 4L
1,197 SR
Queue Stats
117W - 112L
1,979 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,556 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,668 SR
1,667 MMR
Odin
Odin
Gold III
Embssy
Odin
Gold III
Level 160
God Stats
1W - 0L
1,773 SR
Queue Stats
33W - 25L
1,670 MMR
Solo
Sylvanus
Sylvanus
Gold III
Malignition
Sylvanus
Gold III
Level 62
God Stats
8W - 4L
1,641 SR
Queue Stats
165W - 182L
1,603 MMR
Solo
Cupid
Cupid
Platinum II
Shabupii
Cupid
Platinum II
Level 157
God Stats
8W - 6L
1,534 SR
Queue Stats
227W - 193L
1,751 MMR
Solo
Hel
Hel
Silver II
hugehangdown
Hel
Silver II
Level 34
God Stats
1W - 1L
1,551 SR
Queue Stats
31W - 29L
1,399 MMR
Solo
Loki
Loki
Platinum IV
toxicmobaplayer
Loki
Platinum IV
Level 121
God Stats
8W - 4L
1,840 SR
Queue Stats
108W - 104L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngeredWriter
Cerberus
11
1 / 5 / 0
7,300
384
5,199
19,436
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 3
9,700
511
13,665
18,978
8,224
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 9 / 0
8,507
448
4,804
18,739
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
15
2 / 7 / 0
8,893
468
5,897
12,119
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 3 / 2
8,619
454
8,707
10,453
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaGilgameshArtemisPersephoneOsiris

VS

Bans
Morgan Le FaySobekMerlinYmirRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Embssy
Odin
18
5 / 1 / 10
11,547
608
11,932
15,790
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Malignition
Sylvanus
15
3 / 1 / 11
10,668
561
6,355
16,253
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Shabupii
Cupid
20
15 / 0 / 6
13,180
694
24,882
17,623
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 8
10,511
553
8,165
9,470
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 3 / 6
10,865
572
12,779
18,127
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
5
Kills
28
28
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AngeredWriter
Cerberus
1
5
0
0.2
W
Odin
Embssy
Odin
5
1
10
10
L
2
4
3
0.88
L
0
9
0
0
W
Sylvanus
Malignition
Sylvanus
3
1
11
8.5
L
Poseidon
2
7
0
0.29
W
Cupid
Shabupii
Cupid
15
0
6
18
W
1
0
8
5
L
0
3
2
0.33
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
64,113
79,725
Taken
77,263
38,869
Mitigated
50,749
17,332
Healing
47,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AngeredWriter
Cerberus
5,199
537
0
3,449
19,436
15,927
0
7,496
11,739
13,190
0
W
Odin
Embssy
Odin
11,932
2,750
0
3,512
15,790
7,989
166
7,720
7,882
0
85,214
L
13,665
1,238
585
7,569
18,978
8,224
643
2,777
15,249
68,421
0
L
4,804
2,089
0
3,013
18,739
5,036
1,080
1,319
17,420
0
57,421
W
Sylvanus
Malignition
Sylvanus
6,355
2,309
2,870
4,830
16,253
18,054
514
7,511
8,144
24,975
0
L
Poseidon
5,897
827
0
584
12,119
3,645
0
932
11,094
70,071
0
W
Cupid
Shabupii
Cupid
24,882
15,947
933
12,070
17,623
6,873
4,974
3,830
13,765
0
130,653
W
8,165
1,422
9,257
7,595
9,470
3,285
195
5,195
3,959
81,226
0
L
8,707
1,277
0
2,132
10,453
6,037
0
1,996
8,337
64,612
0
W
12,779
4,538
0
6,586
18,127
14,548
908
9,792
8,175
0
66,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
56,771
538
Minions Killed
616
0
Camps Cleared
0
1,629,291
Distance Traveled
1,858,233
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,300
384
28
1
0
307,844
5
W
Odin
11,547
608
128
7
0
418,214
1
L
Chang'e
9,700
511
143
8
0
318,751
4
L
Anhur
8,507
448
105
6
0
300,939
4
W
Sylvanus
10,668
561
38
2
0
323,169
5
L
Poseidon
8,893
468
124
7
0
348,416
3
W
Cupid
13,180
694
173
9
0
358,770
2
W
Hel
10,511
553
167
9
0
374,740
4
L
Tiamat
8,619
454
138
7
0
353,341
6
W
Loki
10,865
572
110
6
0
383,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role