Player Matchup

Neith
Neith
EL_AsEzInOx
Neith
Level 28
God Stats
10W - 8L
1,267 SR
Queue Stats
112W - 108L
1,438 Elo+
Solo
Anubis
Anubis
El_Guerrero_3
Anubis
Level 29
God Stats
16W - 14L
1,536 SR
Queue Stats
25W - 26L
1,289 Elo+
Solo
Olorun
Olorun
Milan_AC_MC
Olorun
Level 27
God Stats
8W - 6L
1,392 SR
Queue Stats
31W - 36L
1,346 Elo+
Solo
Kali
Kali
Shervat-
Kali
Level 11
God Stats
169W - 203L
1,145 SR
Queue Stats
229W - 264L
1,238 Elo+
Solo
Vamana
Vamana
obermenzing81247
Vamana
Level 18
God Stats
5W - 2L
1,714 SR
Queue Stats
134W - 113L
1,561 Elo+
Solo
Team Averages
Level 23
1,411 SR
1,375 Elo+

VS

Team Averages
Level 21
1,426 SR
1,309 Elo+
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Malexandes
Janus
Level 22
God Stats
1W - 3L
1,416 SR
Queue Stats
20W - 42L
1,203 Elo+
Party 1
Thanatos
Thanatos
lou_ruth
Thanatos
Level 23
God Stats
0W - 3L
1,198 SR
Queue Stats
23W - 43L
1,233 Elo+
Party 1
Jormungandr
Jormungandr
might94
Jormungandr
Level 17
God Stats
4W - 4L
1,515 SR
Queue Stats
8W - 25L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 2
14,662
611
8,987
16,432
7,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 7 / 4
15,285
637
24,812
26,476
18,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
18
1 / 7 / 13
13,005
542
9,286
19,238
8,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
18
6 / 0 / 3
12,920
538
8,987
14,494
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 4 / 4
16,163
673
15,671
22,653
14,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
15 / 5 / 5
15,144
631
32,073
19,735
5,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
 
Tiamat
18
3 / 9 / 2
11,633
485
8,624
19,509
8,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
14
2 / 8 / 3
9,474
395
4,439
16,379
3,824
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
lou_ruth
Thanatos
13
1 / 12 / 4
9,075
378
5,142
16,970
3,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
might94
Jormungandr
14
1 / 4 / 2
9,899
412
2,188
15,400
10,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
37
Kills
22
22
Deaths
38
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
15
5
5
3.5
L
Tiamat
 
Tiamat
3
9
2
0.44
W
5
4
2
1.5
W
14
7
4
2.29
L
Janus
2
8
3
0.44
W
Olorun
1
7
13
1.07
W
Kali
6
0
3
7.5
L
Thanatos
lou_ruth
Thanatos
1
12
4
0.25
L
Jormungandr
might94
Jormungandr
1
4
2
0.5
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,743
Damage
52,466
99,293
Taken
87,993
57,132
Mitigated
31,778
39,853
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
32,073
19,544
0
5,026
19,735
5,593
940
12,339
7,396
0
120,685
L
Tiamat
 
Tiamat
8,624
986
0
3,779
19,509
8,213
376
1,916
17,593
56,122
0
W
8,987
3,848
0
2,933
16,432
7,465
5,154
2,754
13,678
0
122,267
W
24,812
1,082
0
15,098
26,476
18,377
2,038
3,030
23,446
107,281
0
L
Janus
4,439
581
0
498
16,379
3,824
0
3,721
12,658
35,360
0
W
Olorun
9,286
7,681
0
7,086
19,238
8,859
4,049
1,671
17,567
66,286
0
W
Kali
8,987
3,686
0
6,679
14,494
7,593
551
4,205
10,289
0
66,876
L
Thanatos
lou_ruth
Thanatos
5,142
1,124
0
4,767
16,970
3,406
0
8,053
8,581
0
27,901
L
Jormungandr
might94
Jormungandr
2,188
829
0
0
15,400
10,742
259
7,733
7,667
28,339
0
W
15,671
7,607
0
8,057
22,653
14,838
4,243
3,813
18,840
0
143,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,035
Gold Earned
55,225
763
Minions Killed
416
0
Camps Cleared
0
2,165,841
Distance Traveled
1,761,622
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,144
631
199
8
0
455,486
2
L
Tiamat
11,633
485
94
4
0
360,303
1
W
Neith
14,662
611
183
8
0
410,342
0
W
Anubis
15,285
637
151
6
0
369,185
0
L
Janus
9,474
395
46
2
0
408,686
3
W
Olorun
13,005
542
102
4
0
401,418
0
W
Kali
12,920
538
85
4
0
497,983
1
L
Thanatos
9,075
378
41
2
0
263,338
8
L
Jormungandr
9,899
412
36
2
0
273,809
0
W
Vamana
16,163
673
242
10
0
486,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role