Player Matchup

Charybdis
Charybdis
Colt4020
Charybdis
Level 27
God Stats
5W - 8L
1,336 SR
Queue Stats
166W - 164L
1,332 Elo+
Solo
Loki
Loki
O12-bit_Fortnite
Loki
Level 14
God Stats
11W - 15L
1,416 SR
Queue Stats
33W - 42L
1,335 Elo+
Party 1
Medusa
Medusa
RexDontDuck47
Medusa
Level 17
God Stats
5W - 7L
1,523 SR
Queue Stats
31W - 38L
1,333 Elo+
Party 3
Anubis
Anubis
Xx5KS-LucasxX
Anubis
Level 8
God Stats
3W - 2L
1,823 SR
Queue Stats
4W - 5L
1,532 Elo+
Party 1
Ymir
Ymir
crackhead_559
Ymir
Level 18
God Stats
38W - 42L
1,511 SR
Queue Stats
43W - 58L
1,308 Elo+
Party 3
Team Averages
Level 17
1,522 SR
1,368 Elo+

VS

Team Averages
Level 26
1,546 SR
1,535 Elo+
Thoth
Thoth
Acropk86
Thoth
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,232 Elo+
Solo
Artio
Artio
GaySovietDog
Artio
Level 2
God Stats
3W - 1L
1,730 SR
Queue Stats
8W - 3L
1,661 Elo+
Party 2
Anubis
Anubis
GaySovietFrog
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,661 Elo+
Party 2
Chiron
Chiron
GaySovietHog
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,661 Elo+
Party 2
Medusa
Medusa
SaturnsTears386
Medusa
Level 99
God Stats
23W - 36L
1,498 SR
Queue Stats
338W - 371L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Colt4020
Charybdis
6
2 / 7 / 1
4,743
474
3,834
6,449
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 4 / 3
5,345
535
2,793
5,719
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
4,961
496
1,388
5,265
1,168
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 7 / 1
5,187
519
3,757
8,141
3,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 3 / 2
4,986
499
395
5,795
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acropk86
Thoth
8
1 / 2 / 7
5,498
550
2,315
3,768
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
8 / 1 / 9
6,973
697
3,447
6,741
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
5 / 1 / 10
6,794
679
5,675
5,309
2,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
8
4 / 1 / 12
6,275
628
5,464
5,138
1,326
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 2 / 8
6,595
660
4,754
5,169
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
23
23
Deaths
7
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thoth
Acropk86
Thoth
1
2
7
2.25
L
Charybdis
Colt4020
Charybdis
2
7
1
0.36
W
8
1
9
12.5
W
5
1
10
10
W
Chiron
4
1
12
10
L
1
4
3
0.63
L
1
2
1
0.75
W
5
2
8
4.5
L
2
7
1
0.36
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,167
Damage
21,655
31,369
Taken
26,125
8,326
Mitigated
9,695
3,988
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Acropk86
Thoth
2,315
147
0
809
3,768
761
2,454
554
3,188
13,536
0
L
Charybdis
Colt4020
Charybdis
3,834
1,664
0
490
6,449
1,246
733
1,773
4,676
0
12,718
W
3,447
462
797
1,872
6,741
3,634
1,678
1,686
5,017
13,009
0
W
5,675
746
981
3,078
5,309
2,566
2,590
1,021
4,288
22,832
0
W
Chiron
5,464
3,326
637
2,001
5,138
1,326
6,126
522
4,616
0
24,492
L
2,793
880
0
1,579
5,719
1,191
0
1,630
4,089
0
21,367
L
1,388
683
0
0
5,265
1,168
2,302
1,573
3,692
0
17,399
W
4,754
2,138
475
934
5,169
1,408
2,811
305
4,864
0
18,474
L
3,757
888
0
1,673
8,141
3,063
1,062
5,423
2,718
17,826
0
L
395
0
0
246
5,795
1,658
713
1,038
4,757
10,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
32,135
162
Minions Killed
167
0
Camps Cleared
0
860,470
Distance Traveled
928,375
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,498
550
29
3
0
175,445
0
L
Charybdis
4,743
474
17
2
0
142,539
0
W
Artio
6,973
697
22
2
0
200,188
0
W
Anubis
6,794
679
50
5
0
184,696
6
W
Chiron
6,275
628
35
4
0
178,116
1
L
Loki
5,345
535
51
5
0
212,934
0
L
Medusa
4,961
496
30
3
0
173,436
0
W
Medusa
6,595
660
31
3
0
189,930
2
L
Anubis
5,187
519
29
3
0
167,621
0
L
Ymir
4,986
499
35
4
0
163,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role