Player Matchup

Medusa
Medusa
Platinum V
Altekko
Medusa
Platinum V
Level 157
God Stats
12W - 10L
1,591 SR
Queue Stats
108W - 108L
1,716 MMR
Solo
Xing Tian
Xing Tian
Platinum V
IceAngel62
Xing Tian
Platinum V
Level 86
God Stats
2W - 0L
1,679 SR
Queue Stats
82W - 74L
1,708 MMR
Solo
Sobek
Sobek
Gold I
Natel689
Sobek
Gold I
Level 149
God Stats
3W - 2L
1,563 SR
Queue Stats
45W - 35L
1,661 MMR
Solo
Apollo
Apollo
Platinum II
Thorboy99
Apollo
Platinum II
Level 156
God Stats
24W - 17L
1,538 SR
Queue Stats
799W - 790L
1,709 MMR
Solo
Scylla
Scylla
Gold V
ickeh
Scylla
Gold V
Level 69
God Stats
7W - 7L
1,640 SR
Queue Stats
207W - 210L
1,650 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,602 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,536 SR
1,688 MMR
Cu Chulainn
Cu Chulainn
Gold III
Executions97
Cu Chulainn
Gold III
Level 147
God Stats
2W - 1L
1,522 SR
Queue Stats
198W - 195L
1,615 MMR
Solo
Rama
Rama
Gold I
JokerMentality
Rama
Gold I
Level 160
God Stats
9W - 6L
1,608 SR
Queue Stats
407W - 413L
1,657 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
TurntFetuz
Morgan Le Fay
Platinum I
Level 134
God Stats
2W - 2L
1,443 SR
Queue Stats
141W - 126L
1,724 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
TwoRs2CsTwoDs
Ratatoskr
Platinum V
Level 64
God Stats
2W - 3L
1,489 SR
Queue Stats
181W - 180L
1,720 MMR
Solo
Cerberus
Cerberus
Platinum V
WagWanBro
Cerberus
Platinum V
Level 128
God Stats
23W - 27L
1,616 SR
Queue Stats
288W - 282L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Altekko
Medusa
20
10 / 5 / 7
14,691
588
18,654
24,262
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
IceAngel62
Xing Tian
20
5 / 1 / 8
14,698
588
16,188
23,083
27,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sobek
Natel689
Sobek
19
3 / 2 / 14
14,012
560
10,476
23,060
32,167
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Thorboy99
Apollo
20
9 / 2 / 6
16,146
646
28,333
17,905
7,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ickeh
Scylla
20
5 / 6 / 6
14,602
584
15,987
14,154
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAthenaGilgameshOdinArtemis

VS

Bans
ArtioRavanaOsirisFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Executions97
Cu Chulainn
19
7 / 5 / 6
12,694
508
10,513
23,145
11,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 8 / 3
11,873
475
10,525
20,918
7,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TurntFetuz
Morgan Le Fay
19
4 / 6 / 7
12,381
495
17,042
17,235
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
TwoRs2CsTwoDs
Ratatoskr
16
2 / 8 / 7
11,293
452
8,380
27,650
28,446
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
WagWanBro
Cerberus
17
1 / 5 / 1
11,502
460
12,251
26,705
29,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
32
Kills
16
16
Deaths
32
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Altekko
Medusa
10
5
7
2.7
L
Cu Chulainn
Executions97
Cu Chulainn
7
5
6
2
W
Xing Tian
IceAngel62
Xing Tian
5
1
8
9
L
2
8
3
0.44
W
Sobek
Natel689
Sobek
3
2
14
5
W
Apollo
Thorboy99
Apollo
9
2
6
6
L
Morgan Le Fay
TurntFetuz
Morgan Le Fay
4
6
7
1.25
L
Ratatoskr
TwoRs2CsTwoDs
Ratatoskr
2
8
7
0.69
L
Cerberus
WagWanBro
Cerberus
1
5
1
0.3
W
Scylla
ickeh
Scylla
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,638
Damage
58,711
102,464
Taken
115,653
83,553
Mitigated
84,188
41,768
Healing
25,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Altekko
Medusa
18,654
8,035
0
10,096
24,262
11,071
4,215
7,733
16,309
0
128,765
L
Cu Chulainn
Executions97
Cu Chulainn
10,513
3,577
0
5,715
23,145
11,873
0
8,636
14,038
0
108,353
W
Xing Tian
IceAngel62
Xing Tian
16,188
1,649
0
8,179
23,083
27,954
34
8,120
14,885
74,999
0
L
10,525
8,394
0
5,451
20,918
7,271
373
2,707
18,211
0
87,685
W
Sobek
Natel689
Sobek
10,476
421
0
11,089
23,060
32,167
448
5,260
17,384
39,745
0
W
Apollo
Thorboy99
Apollo
28,333
18,471
0
6,722
17,905
7,333
7,790
3,076
14,773
0
151,310
L
Morgan Le Fay
TurntFetuz
Morgan Le Fay
17,042
409
107
2,941
17,235
7,248
0
7,138
9,693
94,239
0
L
Ratatoskr
TwoRs2CsTwoDs
Ratatoskr
8,380
1,437
0
4,048
27,650
28,446
0
9,863
17,418
0
36,472
L
Cerberus
WagWanBro
Cerberus
12,251
1,041
0
7,147
26,705
29,350
0
11,917
13,455
72,879
0
W
Scylla
ickeh
Scylla
15,987
1,915
277
5,405
14,154
5,028
2,812
4,455
9,493
122,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,149
Gold Earned
59,743
720
Minions Killed
731
0
Camps Cleared
0
2,447,009
Distance Traveled
2,382,402
45
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,691
588
151
6
0
487,981
5
L
Cu Chulainn
12,694
508
150
6
0
579,132
2
W
Xing Tian
14,698
588
137
5
0
489,589
3
L
Rama
11,873
475
154
6
0
409,170
6
W
Sobek
14,012
560
49
2
0
523,109
23
W
Apollo
16,146
646
210
8
0
501,304
7
L
Morgan Le Fay
12,381
495
183
7
0
450,242
4
L
Ratatoskr
11,293
452
45
2
0
496,843
4
L
Cerberus
11,502
460
199
8
0
447,015
16
W
Scylla
14,602
584
173
7
0
445,026
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role