Player Matchup

Ah Puch
Ah Puch
AoDHellfire
Ah Puch
Level 28
God Stats
12W - 7L
1,750 SR
Queue Stats
159W - 134L
1,529 Elo+
Party 1
Khepri
Khepri
SaxmanDoran
Khepri
Level 58
God Stats
20W - 8L
1,744 SR
Queue Stats
423W - 398L
1,522 Elo+
Party 1
Izanami
Izanami
Trees3n
Izanami
Level 150
God Stats
2W - 1L
1,605 SR
Queue Stats
147W - 127L
1,607 Elo+
Party 1
Team Averages
Level 79
1,700 SR
1,553 Elo+

VS

Team Averages
Level 22
1,733 SR
1,358 Elo+
Odin
Odin
BasicSuck
Odin
Level 21
God Stats
0W - 1L
1,804 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Miguyboy
Kukulkan
Level 29
God Stats
1W - 4L
1,671 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 2
Cupid
Cupid
lachine1997
Cupid
Level 16
God Stats
0W - 2L
1,725 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AoDHellfire
Ah Puch
12
5 / 2 / 3
8,413
765
9,547
5,536
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
1 / 2 / 7
8,372
761
2,150
10,405
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Trees3n
Izanami
13
2 / 1 / 6
8,416
765
11,583
5,771
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 4
6,793
618
2,453
9,302
9,050
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Miguyboy
Kukulkan
10
2 / 3 / 1
7,127
648
5,748
8,099
2,482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 0
7,368
670
5,180
9,340
2,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
4
5
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AoDHellfire
Ah Puch
5
2
3
3.25
L
Odin
0
2
4
1
L
Kukulkan
Miguyboy
Kukulkan
2
3
1
0.83
W
Khepri
1
2
7
2.25
W
Izanami
Trees3n
Izanami
2
1
6
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
13,381
21,712
Taken
26,741
16,516
Mitigated
14,051
7,105
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AoDHellfire
Ah Puch
9,547
309
0
1,074
5,536
2,468
38
1,619
3,917
30,405
0
L
Odin
2,453
727
0
500
9,302
9,050
0
4,387
4,915
0
5,538
L
Kukulkan
Miguyboy
Kukulkan
5,748
433
0
523
8,099
2,482
0
4,095
4,004
24,574
0
W
Khepri
2,150
156
0
4,067
10,405
11,049
0
3,189
7,216
7,469
0
W
Izanami
Trees3n
Izanami
11,583
5,470
0
1,964
5,771
2,999
2,187
1,332
4,439
0
58,962
L
5,180
2,379
829
1,282
9,340
2,519
0
3,335
6,005
0
23,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
21,288
176
Minions Killed
116
9
Camps Cleared
1
601,768
Distance Traveled
599,942
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,413
765
54
5
3
209,640
3
L
Odin
6,793
618
1
0
0
205,604
0
L
Kukulkan
7,127
648
61
6
0
205,504
0
W
Khepri
8,372
761
12
1
0
201,639
1
W
Izanami
8,416
765
110
10
6
190,489
1
L
Cupid
7,368
670
54
5
1
188,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role