Player Matchup

Cthulhu
Cthulhu
Bo3Rusu
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 3
Jormungandr
Jormungandr
EmeryK
Jormungandr
Level 14
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Pele
Pele
Geevas
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,784 Elo+
Solo
Neith
Neith
WatchDylanDogs
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,609 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ZeroCl0udy
Tsukuyomi
Level 28
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Team Averages
Level 11
1,498 SR
1,644 Elo+

VS

Team Averages
Level 15
1,463 SR
1,448 Elo+
Thanatos
Thanatos
Allyfras
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
ImHacko
Kukulkan
Level 8
God Stats
1W - 1L
1,264 SR
Queue Stats
7W - 7L
1,420 Elo+
Solo
Danzaburou
Danzaburou
UnPerreoSensual
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 12L
1,844 Elo+
Solo
King Arthur
King Arthur
devilslayer123x
King Arthur
Level 8
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 2
Terra
Terra
maxisaweiner
Terra
Level 27
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 12L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bo3Rusu
Cthulhu
14
4 / 7 / 9
9,637
482
14,240
23,580
20,321
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
EmeryK
Jormungandr
13
1 / 10 / 12
9,142
457
6,316
19,687
18,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Geevas
Pele
14
7 / 14 / 2
9,929
496
11,056
18,475
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 14 / 5
10,068
503
12,232
16,536
5,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ZeroCl0udy
Tsukuyomi
16
10 / 8 / 8
10,923
546
17,787
17,132
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Allyfras
Thanatos
16
10 / 8 / 6
11,342
567
13,184
18,002
8,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ImHacko
Kukulkan
16
6 / 4 / 8
10,606
530
15,844
11,212
4,640
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
UnPerreoSensual
Danzaburou
20
30 / 5 / 9
14,380
719
37,518
21,311
9,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
devilslayer123x
King Arthur
14
2 / 9 / 14
9,639
482
7,727
18,242
15,015
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 24
10,635
532
8,892
22,105
20,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
27
Kills
53
53
Deaths
29
36
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Allyfras
Thanatos
10
8
6
1.63
L
Cthulhu
Bo3Rusu
Cthulhu
4
7
9
1.21
L
Jormungandr
EmeryK
Jormungandr
1
10
12
0.7
L
Pele
Geevas
Pele
7
14
2
0.57
W
Kukulkan
ImHacko
Kukulkan
6
4
8
2.5
W
Danzaburou
UnPerreoSensual
Danzaburou
30
5
9
6.9
L
5
14
5
0.54
L
Tsukuyomi
ZeroCl0udy
Tsukuyomi
10
8
8
1.75
W
King Arthur
devilslayer123x
King Arthur
2
9
14
1
W
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,631
Damage
83,165
95,410
Taken
90,872
59,507
Mitigated
58,035
6,324
Healing
30,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Allyfras
Thanatos
13,184
4,234
0
10,142
18,002
8,148
346
2,675
15,327
0
88,407
L
Cthulhu
Bo3Rusu
Cthulhu
14,240
1,173
329
1,407
23,580
20,321
0
8,496
15,084
37,605
0
L
Jormungandr
EmeryK
Jormungandr
6,316
1,083
0
0
19,687
18,059
80
5,332
14,355
22,250
0
L
Pele
Geevas
Pele
11,056
3,832
0
1,868
18,475
7,341
224
3,701
14,774
0
35,069
W
Kukulkan
ImHacko
Kukulkan
15,844
2,631
0
2,588
11,212
4,640
1,426
2,599
8,613
58,690
0
W
Danzaburou
UnPerreoSensual
Danzaburou
37,518
28,186
0
10,392
21,311
9,261
6,667
4,261
17,050
0
103,494
L
12,232
6,593
0
675
16,536
5,070
582
4,441
12,095
0
30,431
L
Tsukuyomi
ZeroCl0udy
Tsukuyomi
17,787
3,155
0
2,045
17,132
8,716
844
2,766
14,366
0
49,042
W
King Arthur
devilslayer123x
King Arthur
7,727
1,668
0
0
18,242
15,015
116
4,497
13,745
0
25,112
W
8,892
1,513
1,631
6,056
22,105
20,971
208
6,524
15,581
21,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,699
Gold Earned
56,602
225
Minions Killed
402
0
Camps Cleared
0
1,582,241
Distance Traveled
1,691,688
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,342
567
118
6
0
339,146
1
L
Cthulhu
9,637
482
47
2
0
353,223
4
L
Jormungandr
9,142
457
24
1
0
313,792
0
L
Pele
9,929
496
51
3
0
276,460
3
W
Kukulkan
10,606
530
96
5
0
310,701
2
W
Danzaburou
14,380
719
122
6
0
313,424
0
L
Neith
10,068
503
34
2
0
297,139
0
L
Tsukuyomi
10,923
546
69
3
0
341,627
2
W
King Arthur
9,639
482
48
2
0
315,129
1
W
Terra
10,635
532
18
1
0
413,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role