Player Matchup

Ra
Ra
Big4l
Ra
Level 6
God Stats
6W - 3L
1,911 SR
Queue Stats
8W - 4L
1,817 Elo+
Party 1
Ymir
Ymir
Patao98
Ymir
Level 61
God Stats
7W - 5L
1,579 SR
Queue Stats
102W - 125L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SuaMãeéHomem
Ah Muzen Cab
Level 105
God Stats
3W - 3L
1,523 SR
Queue Stats
105W - 135L
1,443 Elo+
Party 1
Team Averages
Level 57
1,671 SR
1,569 Elo+

VS

Team Averages
Level 8
1,259 SR
1,276 Elo+
Merlin
Merlin
Kayndh
Merlin
Level 5
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 2L
1,166 Elo+
Solo
Bastet
Bastet
Kitsukôyaku
Bastet
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OuuKii
Cthulhu
Level 14
God Stats
0W - 5L
1,191 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 2 / 15
9,687
745
4,843
6,850
2,051
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Patao98
Ymir
13
2 / 2 / 15
10,323
794
6,336
15,387
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
SuaMãeéHomem
Ah Muzen Cab
15
13 / 2 / 4
11,145
857
19,180
10,330
3,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kayndh
Merlin
10
0 / 5 / 3
7,678
591
1,386
7,209
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
13
4 / 8 / 2
10,168
782
10,543
14,729
5,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
OuuKii
Cthulhu
12
2 / 5 / 4
8,801
677
7,586
17,040
14,904
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
17
Kills
6
6
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
2
2
15
4.75
L
Merlin
Kayndh
Merlin
0
5
3
0.3
L
Bastet
4
8
2
0.63
L
Cthulhu
OuuKii
Cthulhu
2
5
4
0.8
W
Ymir
Patao98
Ymir
2
2
15
4.75
W
Ah Muzen Cab
SuaMãeéHomem
Ah Muzen Cab
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
19,515
32,567
Taken
38,978
19,922
Mitigated
22,408
7,751
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
4,843
665
1,158
1,644
6,850
2,051
601
2,432
4,418
23,961
0
L
Merlin
Kayndh
Merlin
1,386
231
0
0
7,209
2,269
0
1,878
5,181
15,690
0
L
Bastet
10,543
2,587
0
0
14,729
5,235
0
4,376
10,353
0
24,919
L
Cthulhu
OuuKii
Cthulhu
7,586
1,119
0
1,470
17,040
14,904
0
5,253
11,497
25,574
0
W
Ymir
Patao98
Ymir
6,336
916
0
2,314
15,387
14,038
321
4,055
10,885
19,969
0
W
Ah Muzen Cab
SuaMãeéHomem
Ah Muzen Cab
19,180
9,843
0
2,635
10,330
3,833
1,384
2,878
7,143
0
58,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
26,647
165
Minions Killed
117
8
Camps Cleared
2
689,356
Distance Traveled
543,852
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,687
745
42
3
0
233,359
3
L
Merlin
7,678
591
33
3
0
65,146
0
L
Bastet
10,168
782
44
3
2
246,973
0
L
Cthulhu
8,801
677
40
3
0
231,733
0
W
Ymir
10,323
794
30
2
0
232,044
1
W
Ah Muzen Cab
11,145
857
93
7
8
223,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role