Player Matchup

Discordia
Discordia
Dusan112358
Discordia
Level 36
God Stats
35W - 35L
1,452 SR
Queue Stats
258W - 273L
1,401 Elo+
Solo
Chang'e
Chang'e
Gm_villa
Chang'e
Level 40
God Stats
23W - 16L
1,490 SR
Queue Stats
366W - 370L
1,461 Elo+
Solo
King Arthur
King Arthur
KMONEYY_24
King Arthur
Level 61
God Stats
4W - 16L
1,274 SR
Queue Stats
161W - 180L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RuralKMONEY24
Tsukuyomi
Level 17
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 2
Nemesis
Nemesis
Yayex16PR
Nemesis
Level 33
God Stats
8W - 14L
1,463 SR
Queue Stats
175W - 200L
1,399 Elo+
Solo
Team Averages
Level 37
1,430 SR
1,421 Elo+

VS

Team Averages
Level 82
1,505 SR
1,428 Elo+
Thanatos
Thanatos
Honiahaka
Thanatos
Level 153
God Stats
24W - 20L
1,590 SR
Queue Stats
294W - 259L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
LOKI4THEWIN205
Heimdallr
Level 43
God Stats
8W - 10L
1,447 SR
Queue Stats
45W - 71L
1,122 Elo+
Solo
Scylla
Scylla
PrinceChuy
Scylla
Level 15
God Stats
12W - 13L
1,467 SR
Queue Stats
18W - 17L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
Tsupachi
Ao Kuang
Level 160
God Stats
160W - 139L
1,518 SR
Queue Stats
627W - 587L
1,522 Elo+
Party 1
Yemoja
Yemoja
URBANMOSH
Yemoja
Level 39
God Stats
5W - 3L
1,502 SR
Queue Stats
165W - 163L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dusan112358
Discordia
20
1 / 6 / 12
15,432
908
25,782
11,977
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Gm_villa
Chang'e
20
3 / 3 / 5
15,066
886
15,635
11,083
4,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
KMONEYY_24
King Arthur
20
1 / 6 / 12
14,364
845
15,700
25,837
41,253
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
RuralKMONEY24
Tsukuyomi
20
6 / 12 / 8
15,999
941
25,968
28,296
15,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Yayex16PR
Nemesis
20
8 / 7 / 8
17,089
1,005
24,473
27,561
14,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Honiahaka
Thanatos
20
11 / 3 / 15
17,650
1,038
17,879
31,521
20,212
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
LOKI4THEWIN205
Heimdallr
20
6 / 9 / 16
17,418
1,025
40,598
28,231
10,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
PrinceChuy
Scylla
20
1 / 3 / 7
13,484
793
5,672
7,351
2,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Tsupachi
Ao Kuang
20
14 / 2 / 15
18,734
1,102
21,820
35,481
28,367
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
URBANMOSH
Yemoja
20
2 / 2 / 19
15,637
920
10,375
17,047
26,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
19
Kills
34
34
Deaths
19
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dusan112358
Discordia
1
6
12
1.17
L
Chang'e
Gm_villa
Chang'e
3
3
5
1.83
W
Thanatos
Honiahaka
Thanatos
11
3
15
6.17
L
King Arthur
KMONEYY_24
King Arthur
1
6
12
1.17
W
Heimdallr
LOKI4THEWIN205
Heimdallr
6
9
16
1.56
W
Scylla
PrinceChuy
Scylla
1
3
7
1.5
L
Tsukuyomi
RuralKMONEY24
Tsukuyomi
6
12
8
0.83
W
Ao Kuang
Tsupachi
Ao Kuang
14
2
15
10.75
W
Yemoja
URBANMOSH
Yemoja
2
2
19
5.75
L
Nemesis
Yayex16PR
Nemesis
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,558
Damage
96,344
104,754
Taken
119,631
79,974
Mitigated
88,119
14,817
Healing
35,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dusan112358
Discordia
25,782
1,516
0
223
11,977
4,666
0
4,778
7,199
64,515
0
L
Chang'e
Gm_villa
Chang'e
15,635
974
5,908
4,375
11,083
4,162
0
5,692
5,391
57,311
0
W
Thanatos
Honiahaka
Thanatos
17,879
1,969
0
12,130
31,521
20,212
0
9,646
21,032
0
34,070
L
King Arthur
KMONEYY_24
King Arthur
15,700
1,057
0
1,631
25,837
41,253
0
7,852
17,985
293
24,377
W
Heimdallr
LOKI4THEWIN205
Heimdallr
40,598
25,721
0
4,848
28,231
10,985
0
10,153
17,507
0
101,749
W
Scylla
PrinceChuy
Scylla
5,672
1,436
183
1,066
7,351
2,440
0
2,860
4,263
19,095
0
L
Tsukuyomi
RuralKMONEY24
Tsukuyomi
25,968
8,729
10
1,871
28,296
15,333
0
10,886
17,410
0
50,249
W
Ao Kuang
Tsupachi
Ao Kuang
21,820
7,600
0
8,478
35,481
28,367
0
11,787
20,255
37,011
0
W
Yemoja
URBANMOSH
Yemoja
10,375
1,964
7,109
1,205
17,047
26,115
0
6,059
10,563
39,343
0
L
Nemesis
Yayex16PR
Nemesis
24,473
12,004
0
799
27,561
14,560
0
8,659
18,902
0
56,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,950
Gold Earned
82,923
301
Minions Killed
311
15
Camps Cleared
8
1,730,862
Distance Traveled
1,520,634
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,432
908
76
4
2
321,551
1
L
Chang'e
15,066
886
114
7
1
266,783
5
W
Thanatos
17,650
1,038
30
2
0
398,856
0
L
King Arthur
14,364
845
21
1
0
463,747
0
W
Heimdallr
17,418
1,025
170
10
7
309,163
0
W
Scylla
13,484
793
27
2
0
139,019
0
L
Tsukuyomi
15,999
941
39
2
2
309,814
0
W
Ao Kuang
18,734
1,102
34
2
1
344,046
0
W
Yemoja
15,637
920
50
3
0
329,550
0
L
Nemesis
17,089
1,005
51
3
10
368,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role