Player Matchup

Janus
Janus
FOX4890
Janus
Level 23
God Stats
3W - 1L
1,578 SR
Queue Stats
9W - 4L
1,320 Elo+
Solo
Horus
Horus
GamerCris99652
Horus
Level 7
God Stats
0W - 3L
1,454 SR
Queue Stats
3W - 8L
1,278 Elo+
Solo
Heimdallr
Heimdallr
KingAverett
Heimdallr
Level 26
God Stats
20W - 18L
1,585 SR
Queue Stats
177W - 186L
1,368 Elo+
Solo
Ymir
Ymir
Luizinho1651
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Bastet
Bastet
MalignantCrayon
Bastet
Level 9
God Stats
5W - 5L
1,808 SR
Queue Stats
15W - 16L
1,368 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,303 Elo+

VS

Team Averages
Level 28
1,487 SR
1,507 Elo+
Sylvanus
Sylvanus
DZPC1B4
Sylvanus
Level 18
God Stats
12W - 10L
1,410 SR
Queue Stats
21W - 23L
1,428 Elo+
Solo
Rama
Rama
Skoinker
Rama
Level 27
God Stats
4W - 5L
1,861 SR
Queue Stats
102W - 50L
1,739 Elo+
Solo
Hercules
Hercules
bbrich03
Hercules
Level 6
God Stats
2W - 2L
1,401 SR
Queue Stats
4W - 5L
1,673 Elo+
Party 1
Zhong Kui
Zhong Kui
iampro90
Zhong Kui
Level 68
God Stats
3W - 4L
1,541 SR
Queue Stats
78W - 84L
1,353 Elo+
Party 1
Kali
Kali
larabukowski
Kali
Level 20
God Stats
11W - 8L
1,221 SR
Queue Stats
54W - 52L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FOX4890
Janus
10
0 / 1 / 0
5,142
514
2,358
1,537
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 5 / 1
4,098
410
603
5,437
2,147
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
KingAverett
Heimdallr
1
0 / 0 / 0
1,833
183
0
0
0
6
1 / 7 / 0
4,423
442
1,105
6,674
2,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
1 / 4 / 1
5,039
504
2,825
7,563
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DZPC1B4
Sylvanus
8
0 / 0 / 2
4,830
483
503
2,392
1,028
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
10
3 / 0 / 0
6,097
610
1,807
3,303
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
bbrich03
Hercules
6
1 / 3 / 2
4,548
455
846
4,110
1,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
iampro90
Zhong Kui
12
8 / 0 / 1
7,148
715
6,374
4,389
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 4
5,916
592
1,743
4,520
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
15
17
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DZPC1B4
Sylvanus
0
0
2
1
L
Janus
FOX4890
Janus
0
1
0
0
L
0
5
1
0.1
L
Heimdallr
KingAverett
Heimdallr
0
0
0
0
L
1
7
0
0.14
L
1
4
1
0.38
W
Rama
3
0
0
3
W
Hercules
bbrich03
Hercules
1
3
2
0.67
W
Zhong Kui
iampro90
Zhong Kui
8
0
1
8.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,891
Damage
11,273
21,211
Taken
18,714
6,818
Mitigated
8,723
773
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DZPC1B4
Sylvanus
503
185
137
459
2,392
1,028
264
894
1,498
11,580
0
L
Janus
FOX4890
Janus
2,358
0
0
0
1,537
270
0
503
1,034
26,145
0
L
603
223
170
195
5,437
2,147
0
3,688
1,749
120
4,405
L
Heimdallr
KingAverett
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
1,105
754
0
0
6,674
2,332
397
1,061
5,613
6,333
0
L
2,825
802
0
408
7,563
2,069
0
1,625
5,938
0
27,919
W
Rama
1,807
1,630
0
250
3,303
1,012
597
845
2,458
0
35,770
W
Hercules
bbrich03
Hercules
846
568
0
322
4,110
1,527
187
838
3,272
0
3,759
W
Zhong Kui
iampro90
Zhong Kui
6,374
811
0
2,872
4,389
3,346
506
678
3,711
39,478
0
W
1,743
1,193
0
2,611
4,520
1,810
342
267
4,253
0
30,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,535
Gold Earned
28,539
128
Minions Killed
253
0
Camps Cleared
0
691,021
Distance Traveled
861,807
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,830
483
25
3
0
162,639
3
L
Janus
5,142
514
53
5
0
196,670
4
L
Horus
4,098
410
9
1
0
152,286
0
L
Heimdallr
1,833
183
0
0
0
0
0
L
Ymir
4,423
442
15
2
0
155,840
2
L
Bastet
5,039
504
51
5
0
186,225
0
W
Rama
6,097
610
78
8
0
186,687
0
W
Hercules
4,548
455
7
1
0
128,841
0
W
Zhong Kui
7,148
715
84
8
0
186,065
0
W
Kali
5,916
592
59
6
0
197,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role