Player Matchup

Zeus
Zeus
AKmain
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,642 Elo+
Solo
Bastet
Bastet
OldKingSpirit
Bastet
Level 23
God Stats
1W - 1L
1,754 SR
Queue Stats
58W - 46L
1,512 Elo+
Solo
Neith
Neith
RomanOo0
Neith
Level 24
God Stats
2W - 2L
1,533 SR
Queue Stats
34W - 33L
1,527 Elo+
Solo
Sobek
Sobek
VictorTX8
Sobek
Level 26
God Stats
29W - 20L
1,567 SR
Queue Stats
129W - 117L
1,568 Elo+
Solo
Hachiman
Hachiman
inalax
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,712 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,592 Elo+

VS

Team Averages
Level 28
1,667 SR
1,543 Elo+
Neith
Neith
CapitanKein
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,619 Elo+
Solo
Medusa
Medusa
LeanSSJ
Medusa
Level 28
God Stats
33W - 26L
1,570 SR
Queue Stats
77W - 98L
1,388 Elo+
Solo
Thanatos
Thanatos
asdasdasdarwerq
Thanatos
Level 29
God Stats
5W - 0L
1,912 SR
Queue Stats
107W - 86L
1,605 Elo+
Solo
Agni
Agni
lorenzotatita21
Agni
Level 30
God Stats
9W - 5L
1,683 SR
Queue Stats
118W - 120L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
pialuwed
Kumbhakarna
Level 26
God Stats
13W - 8L
1,669 SR
Queue Stats
161W - 131L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AKmain
Zeus
5
2 / 0 / 0
3,696
739
1,646
1,708
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 0
3,347
669
1,353
2,768
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
RomanOo0
Neith
6
1 / 1 / 0
3,367
673
925
2,750
607
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
VictorTX8
Sobek
5
0 / 2 / 0
2,951
590
604
3,932
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
inalax
Hachiman
1
0 / 0 / 0
2,457
491
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,634
727
2,231
2,846
711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
LeanSSJ
Medusa
5
1 / 0 / 1
3,441
688
1,564
1,739
409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
6
2 / 1 / 1
3,645
729
1,669
3,681
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,558
712
1,279
1,556
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
pialuwed
Kumbhakarna
5
1 / 0 / 2
3,672
734
1,121
2,747
1,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
5
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
AKmain
Zeus
2
0
0
2
W
1
1
0
1
W
Medusa
LeanSSJ
Medusa
1
0
1
1.5
L
0
2
0
0
L
Neith
RomanOo0
Neith
1
1
0
1
L
Sobek
VictorTX8
Sobek
0
2
0
0
W
Thanatos
2
1
1
2.5
L
Hachiman
inalax
Hachiman
0
0
0
0
W
0
1
0
0
W
Kumbhakarna
pialuwed
Kumbhakarna
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,528
Damage
7,864
11,158
Taken
12,569
3,680
Mitigated
3,806
3,497
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AKmain
Zeus
1,646
682
0
90
1,708
428
0
917
753
10,185
0
W
2,231
806
0
599
2,846
711
0
0
2,846
0
11,212
W
Medusa
LeanSSJ
Medusa
1,564
737
0
500
1,739
409
172
380
1,359
0
12,236
L
1,353
557
0
785
2,768
947
0
515
2,217
0
13,803
L
Neith
RomanOo0
Neith
925
272
0
1,201
2,750
607
0
0
2,750
0
9,570
L
Sobek
VictorTX8
Sobek
604
69
0
1,421
3,932
1,698
0
894
3,038
4,598
0
W
Thanatos
1,669
633
0
2,928
3,681
1,213
0
1,063
2,618
0
14,411
L
Hachiman
inalax
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
1,279
219
0
280
1,556
382
0
583
973
15,762
0
W
Kumbhakarna
pialuwed
Kumbhakarna
1,121
224
119
761
2,747
1,091
0
224
2,523
6,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,818
Gold Earned
17,950
79
Minions Killed
129
0
Camps Cleared
0
394,038
Distance Traveled
489,873
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,696
739
21
4
0
92,707
2
W
Neith
3,634
727
17
3
0
87,313
0
W
Medusa
3,441
688
27
5
0
91,062
2
L
Bastet
3,347
669
32
6
0
111,961
2
L
Neith
3,367
673
18
4
0
97,130
0
L
Sobek
2,951
590
8
2
0
92,240
1
W
Thanatos
3,645
729
38
8
0
115,078
3
L
Hachiman
2,457
491
0
0
0
0
0
W
Agni
3,558
712
36
7
0
98,647
3
W
Kumbhakarna
3,672
734
11
2
0
97,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role