Player Matchup

Persephone
Persephone
UnsanitaryClam
Persephone
Level 148
God Stats
3W - 2L
1,642 SR
Queue Stats
61W - 57L
1,605 Elo+
Party 1
Cerberus
Cerberus
Whoocares125240
Cerberus
Level 28
God Stats
2W - 1L
1,937 SR
Queue Stats
44W - 47L
1,299 Elo+
Party 1
Fenrir
Fenrir
dasaauce
Fenrir
Level 120
God Stats
1W - 3L
1,508 SR
Queue Stats
39W - 39L
1,563 Elo+
Party 1
Team Averages
Level 99
1,696 SR
1,489 Elo+

VS

Team Averages
Level 11
1,359 SR
1,552 Elo+
Sol
Sol
Lightgamer2059
Sol
Level 24
God Stats
0W - 1L
1,291 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 2
Odin
Odin
SolOnIyFans
Odin
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 8L
1,656 Elo+
Solo
Cthulhu
Cthulhu
information1563
Cthulhu
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 6L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
UnsanitaryClam
Persephone
12
6 / 2 / 11
8,438
844
9,229
4,888
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
12
2 / 1 / 19
7,940
794
4,550
7,996
6,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
dasaauce
Fenrir
13
13 / 2 / 7
9,149
915
11,750
9,434
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
6,051
605
4,423
10,281
4,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
3 / 8 / 1
7,404
740
7,452
11,916
3,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 3
6,881
688
2,912
8,601
6,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
21
Kills
4
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
3
8
1
0.44
W
Persephone
UnsanitaryClam
Persephone
6
2
11
5.75
W
Cerberus
2
1
19
11.5
W
Fenrir
dasaauce
Fenrir
13
2
7
8.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
14,787
22,318
Taken
30,798
16,911
Mitigated
14,536
5,204
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,423
1,041
155
1,182
10,281
4,119
0
3,409
6,389
13,652
0
L
7,452
705
0
65
11,916
3,978
0
5,401
5,969
0
16,586
W
Persephone
UnsanitaryClam
Persephone
9,229
490
0
1,214
4,888
1,455
1,138
1,331
3,555
30,357
0
W
Cerberus
4,550
0
0
2,197
7,996
6,553
764
3,410
4,586
16,410
0
W
Fenrir
dasaauce
Fenrir
11,750
2,771
0
1,793
9,434
8,903
0
2,728
6,706
0
21,853
L
2,912
325
0
560
8,601
6,439
0
4,737
3,507
10,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
20,336
128
Minions Killed
60
5
Camps Cleared
1
576,008
Distance Traveled
475,322
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,051
605
25
3
0
163,144
1
L
Odin
7,404
740
17
2
1
164,904
2
W
Persephone
8,438
844
70
7
1
177,339
1
W
Cerberus
7,940
794
37
4
1
195,364
0
W
Fenrir
9,149
915
21
2
3
203,305
0
L
Cthulhu
6,881
688
18
2
0
147,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role