Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Budalizam
Achilles
Level 144
God Stats
4W - 2L
1,730 SR
Queue Stats
270W - 168L
1,776 Elo+
Party 2
Fenrir
Fenrir
Nosquick
Fenrir
Level 134
God Stats
1W - 0L
1,544 SR
Queue Stats
343W - 188L
1,809 Elo+
Party 2
Geb
Geb
moxn
Geb
Level 146
God Stats
4W - 2L
1,525 SR
Queue Stats
174W - 118L
1,664 Elo+
Party 2
Team Averages
Level 146
1,575 SR
1,687 Elo+

VS

Team Averages
Level 79
1,629 SR
1,405 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Moltenus
Awilix
Level 90
God Stats
2W - 1L
1,944 SR
Queue Stats
8W - 10L
1,754 Elo+
Solo
Hercules
Hercules
mohamedelshokry
Hercules
Level 119
God Stats
0W - 3L
1,529 SR
Queue Stats
13W - 21L
1,326 Elo+
Party 1
Hades
Hades
vanhelsing2021
Hades
Level 26
God Stats
0W - 2L
1,545 SR
Queue Stats
0W - 4L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
6 / 2 / 8
9,432
943
15,325
9,578
3,992
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Budalizam
Achilles
14
3 / 0 / 9
8,775
878
7,373
12,199
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Nosquick
Fenrir
15
8 / 3 / 4
9,261
926
11,570
7,014
2,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
moxn
Geb
14
1 / 1 / 10
8,404
840
3,124
9,878
11,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 4 / 3
8,264
826
7,751
8,480
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Moltenus
Awilix
13
4 / 5 / 1
8,288
829
7,171
9,445
3,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
12
1 / 5 / 0
7,284
728
5,969
16,506
7,521
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 4 / 2
7,115
712
3,336
9,930
9,780
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
6
6
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
8
5
L
Neith
 
Neith
1
4
3
0.63
W
Achilles
Budalizam
Achilles
3
0
9
7.5
L
Awilix
Moltenus
Awilix
4
5
1
0.9
W
Fenrir
Nosquick
Fenrir
8
3
4
3.33
L
Hercules
1
5
0
0.2
W
Geb
moxn
Geb
1
1
10
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
24,227
38,669
Taken
44,361
28,284
Mitigated
23,196
11,430
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,325
5,255
0
5,966
9,578
3,992
1,375
1,457
8,121
36,132
0
L
Neith
 
Neith
7,751
3,180
0
1,223
8,480
2,714
1,926
3,576
4,820
0
32,022
W
Achilles
Budalizam
Achilles
7,373
1,603
0
4,028
12,199
10,093
1,793
1,175
11,024
0
24,530
L
Awilix
Moltenus
Awilix
7,171
2,028
0
411
9,445
3,181
0
2,516
6,789
0
23,977
W
Fenrir
Nosquick
Fenrir
11,570
3,725
0
936
7,014
2,770
1,143
335
6,679
0
22,629
L
Hercules
5,969
1,219
352
2,678
16,506
7,521
0
5,973
10,174
0
15,150
W
Geb
moxn
Geb
3,124
459
0
500
9,878
11,429
368
781
9,097
16,278
0
L
3,336
643
554
913
9,930
9,780
74
6,616
3,123
11,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
30,951
157
Minions Killed
145
8
Camps Cleared
8
858,333
Distance Traveled
656,273
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,432
943
54
5
2
197,147
1
L
Neith
8,264
826
65
7
5
157,314
2
W
Achilles
8,775
878
41
4
2
249,631
4
L
Awilix
8,288
829
32
3
1
191,833
2
W
Fenrir
9,261
926
34
3
3
215,759
0
L
Hercules
7,284
728
29
3
1
170,579
2
W
Geb
8,404
840
28
3
1
195,796
2
L
Hades
7,115
712
19
2
1
136,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role