Player Matchup

Danzaburou
Danzaburou
Its_Salva
Danzaburou
Level 81
God Stats
1W - 1L
1,157 SR
Queue Stats
5W - 15L
1,231 Elo+
Party 1
Jormungandr
Jormungandr
Jxsefer
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,209 Elo+
Party 1
Sol
Sol
alvaritohitoo
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,278 Elo+
Party 1
Team Averages
Level 68
1,386 SR
1,239 Elo+

VS

Team Averages
Level 38
1,355 SR
1,351 Elo+
Scylla
Scylla
StreamStar77
Scylla
Level 69
God Stats
3W - 10L
1,247 SR
Queue Stats
299W - 428L
1,346 Elo+
Solo
Bastet
Bastet
juanquisg2001
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,365 Elo+
Solo
Charybdis
Charybdis
luismy_el_sidras
Charybdis
Level 18
God Stats
0W - 2L
1,319 SR
Queue Stats
24W - 40L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Its_Salva
Danzaburou
14
14 / 3 / 2
10,947
912
14,093
9,471
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Jxsefer
Jormungandr
13
2 / 0 / 12
8,877
740
5,789
11,394
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 12
8,781
732
6,351
9,717
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 5 / 2
8,207
684
9,189
11,032
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 9 / 3
7,566
631
6,453
11,887
4,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
11
1 / 4 / 2
7,601
633
5,141
10,582
5,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
4
4
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Its_Salva
Danzaburou
14
3
2
5
W
Jormungandr
Jxsefer
Jormungandr
2
0
12
8
L
Scylla
2
5
2
0.6
W
2
1
12
8
L
1
9
3
0.28
L
Charybdis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
20,783
30,582
Taken
33,501
18,363
Mitigated
13,907
11,786
Healing
771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Its_Salva
Danzaburou
14,093
7,596
0
2,906
9,471
3,811
1,239
3,074
6,397
0
41,025
W
Jormungandr
Jxsefer
Jormungandr
5,789
879
405
3,855
11,394
11,259
93
3,997
7,397
15,380
0
L
Scylla
9,189
88
0
380
11,032
3,686
0
4,278
6,409
25,618
0
W
6,351
2,068
335
4,285
9,717
3,293
1,820
2,513
7,204
28,068
0
L
6,453
1,331
0
7
11,887
4,351
0
3,624
7,791
0
16,046
L
Charybdis
5,141
2,227
0
384
10,582
5,870
0
3,554
6,633
0
22,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
23,374
121
Minions Killed
87
5
Camps Cleared
2
596,527
Distance Traveled
582,764
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,947
912
43
4
3
202,255
0
W
Jormungandr
8,877
740
27
2
2
195,905
1
L
Scylla
8,207
684
38
3
1
199,838
1
W
Sol
8,781
732
51
4
0
198,367
0
L
Bastet
7,566
631
19
2
0
186,719
0
L
Charybdis
7,601
633
30
3
1
196,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role