Player Matchup

Bakasura
Bakasura
BrightBenji
Bakasura
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 21L
1,528 Elo+
Party 1
Neith
Neith
RangedGarlic241
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Hera
Hera
ReisenSSBU
Hera
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 38L
1,556 Elo+
Solo
Ares
Ares
dorhll
Ares
Level 28
God Stats
21W - 19L
1,503 SR
Queue Stats
105W - 88L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
sheaphead
Gilgamesh
Level 108
God Stats
1W - 0L
1,559 SR
Queue Stats
51W - 53L
1,481 Elo+
Party 1
Team Averages
Level 35
1,512 SR
1,506 Elo+

VS

Team Averages
Level 27
1,587 SR
1,605 Elo+
Tsukuyomi
Tsukuyomi
FlubberTheGut
Tsukuyomi
Level 7
God Stats
4W - 3L
1,770 SR
Queue Stats
33W - 24L
1,762 Elo+
Party 2
Neith
Neith
SpiraL DSal
Neith
Level 27
God Stats
1W - 3L
1,724 SR
Queue Stats
152W - 147L
1,535 Elo+
Solo
Agni
Agni
mikson232
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Gilgamesh
Gilgamesh
oO1stHunterOo
Gilgamesh
Level 27
God Stats
8W - 11L
1,421 SR
Queue Stats
226W - 230L
1,483 Elo+
Solo
Ymir
Ymir
x HaZee
Ymir
Level 68
God Stats
19W - 23L
1,520 SR
Queue Stats
101W - 106L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrightBenji
Bakasura
20
5 / 6 / 12
14,829
989
13,232
22,699
13,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
0 / 9 / 9
13,319
888
12,221
19,561
10,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 7 / 17
16,576
1,105
34,072
16,378
9,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
dorhll
Ares
20
6 / 3 / 18
15,472
1,031
22,035
29,532
42,494
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
sheaphead
Gilgamesh
20
9 / 3 / 12
16,672
1,111
23,558
22,613
23,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

89

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlubberTheGut
Tsukuyomi
20
8 / 7 / 10
14,961
997
29,395
29,120
13,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 4 / 10
13,688
913
21,882
15,553
6,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
19
0 / 8 / 4
12,114
808
3,344
9,863
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
oO1stHunterOo
Gilgamesh
20
11 / 6 / 8
16,084
1,072
25,568
31,794
34,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
x HaZee
Ymir
20
6 / 5 / 10
15,131
1,009
23,661
26,542
38,745
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
70
30
Kills
28
28
Deaths
30
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BrightBenji
Bakasura
5
6
12
1.83
L
Tsukuyomi
FlubberTheGut
Tsukuyomi
8
7
10
1.86
W
0
9
9
0.5
W
10
7
17
2.64
L
3
4
10
2
W
Ares
dorhll
Ares
6
3
18
5
L
Agni
0
8
4
0.25
L
Gilgamesh
oO1stHunterOo
Gilgamesh
11
6
8
2.5
W
Gilgamesh
sheaphead
Gilgamesh
9
3
12
5
L
Ymir
x HaZee
Ymir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,118
Damage
103,850
110,783
Taken
112,872
99,732
Mitigated
97,721
7,399
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BrightBenji
Bakasura
13,232
6,505
0
1,395
22,699
13,691
0
5,064
17,635
0
32,731
L
Tsukuyomi
FlubberTheGut
Tsukuyomi
29,395
6,309
0
5,889
29,120
13,614
0
14,123
14,647
0
70,447
W
12,221
4,407
0
2,266
19,561
10,397
0
2,095
17,466
0
37,302
W
34,072
12,361
434
1,514
16,378
9,445
0
4,146
12,232
63,520
0
L
21,882
10,573
0
2,685
15,553
6,925
0
7,672
7,398
0
56,452
W
Ares
dorhll
Ares
22,035
560
0
1,159
29,532
42,494
0
9,177
20,355
41,145
0
L
Agni
3,344
507
0
0
9,863
3,988
0
4,992
4,871
13,443
0
L
Gilgamesh
oO1stHunterOo
Gilgamesh
25,568
6,676
0
377
31,794
34,449
0
16,434
14,643
947
46,628
W
Gilgamesh
sheaphead
Gilgamesh
23,558
7,727
0
631
22,613
23,705
0
7,161
15,452
3,910
43,707
L
Ymir
x HaZee
Ymir
23,661
3,221
0
50
26,542
38,745
0
14,447
11,667
42,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,868
Gold Earned
71,978
253
Minions Killed
250
17
Camps Cleared
2
1,429,770
Distance Traveled
1,324,218
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,829
989
47
3
9
280,448
0
L
Tsukuyomi
14,961
997
61
4
2
321,769
1
W
Neith
13,319
888
47
3
0
253,603
2
W
Hera
16,576
1,105
86
6
3
259,156
0
L
Neith
13,688
913
70
5
0
229,212
0
W
Ares
15,472
1,031
13
1
0
316,378
0
L
Agni
12,114
808
33
2
0
198,567
0
L
Gilgamesh
16,084
1,072
37
2
0
311,633
0
W
Gilgamesh
16,672
1,111
60
4
5
320,185
1
L
Ymir
15,131
1,009
49
3
0
263,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role