Player Matchup

Hera
Hera
Alaxo39
Hera
Level 121
God Stats
3W - 4L
1,776 SR
Queue Stats
237W - 194L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
GoLdXBlade28
Cthulhu
Level 100
God Stats
1W - 0L
1,808 SR
Queue Stats
253W - 200L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Happy Nymphali
Danzaburou
Level 129
God Stats
19W - 13L
1,748 SR
Queue Stats
217W - 179L
1,530 Elo+
Party 1
Team Averages
Level 117
1,777 SR
1,525 Elo+

VS

Team Averages
Level 78
1,509 SR
1,407 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Null Factor004
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,282 Elo+
Solo
Rama
Rama
jordanjayp132
Rama
Level 125
God Stats
6W - 4L
1,528 SR
Queue Stats
141W - 175L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Alaxo39
Hera
12
5 / 0 / 10
8,460
846
10,112
5,087
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
GoLdXBlade28
Cthulhu
11
5 / 4 / 7
8,080
808
4,800
10,570
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Happy Nymphali
Danzaburou
12
6 / 2 / 4
8,542
854
8,046
6,675
1,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 6 / 3
6,446
645
2,370
9,017
3,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 8 / 3
5,894
589
441
8,178
2,366
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 3 / 1
7,828
783
2,025
10,339
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
6
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
3
0.42
W
Hera
Alaxo39
Hera
5
0
10
10
W
Cthulhu
GoLdXBlade28
Cthulhu
5
4
7
2.13
W
Danzaburou
Happy Nymphali
Danzaburou
6
2
4
4
L
0
8
3
0.19
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
4,836
22,332
Taken
27,534
13,586
Mitigated
9,379
6,653
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,370
252
0
563
9,017
3,523
0
5,527
3,490
10,159
0
W
Hera
Alaxo39
Hera
10,112
2,718
0
1,246
5,087
1,389
1,507
1,014
4,073
28,756
0
W
Cthulhu
GoLdXBlade28
Cthulhu
4,800
779
59
2,709
10,570
10,375
105
1,091
9,338
14,180
0
W
Danzaburou
Happy Nymphali
Danzaburou
8,046
4,119
0
2,639
6,675
1,822
987
1,171
5,180
0
41,330
L
441
208
0
145
8,178
2,366
0
4,295
3,883
0
1,981
L
2,025
895
0
1,469
10,339
3,490
0
5,387
4,952
0
21,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
20,168
109
Minions Killed
68
8
Camps Cleared
1
502,056
Distance Traveled
411,189
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,446
645
15
2
1
150,564
2
W
Hera
8,460
846
53
5
2
162,045
1
W
Cthulhu
8,080
808
8
1
0
170,673
0
W
Danzaburou
8,542
854
48
5
6
169,338
1
L
Nemesis
5,894
589
5
1
0
94,550
0
L
Rama
7,828
783
48
5
0
166,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role