Player Matchup

Cthulhu
Cthulhu
Abyszal Z
Cthulhu
Level 61
God Stats
13W - 6L
1,719 SR
Queue Stats
31W - 29L
1,498 Elo+
Party 1
Rama
Rama
Juicepusher
Rama
Level 142
God Stats
12W - 14L
1,361 SR
Queue Stats
680W - 783L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
catnipmelody
Baron Samedi
Level 42
God Stats
9W - 8L
1,658 SR
Queue Stats
118W - 131L
1,455 Elo+
Party 1
Team Averages
Level 82
1,579 SR
1,446 Elo+

VS

Team Averages
Level 73
1,498 SR
1,370 Elo+
Neith
Neith
fishking55
Neith
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 298L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
johnnyloC60
Kukulkan
Level 48
God Stats
45W - 46L
1,495 SR
Queue Stats
272W - 393L
1,324 Elo+
Solo
Odin
Odin
xxgabe20xx
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 232L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyszal Z
Cthulhu
13
7 / 1 / 8
9,735
749
10,366
11,684
9,568
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 7
9,469
728
7,974
8,275
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
catnipmelody
Baron Samedi
12
2 / 2 / 11
8,868
682
5,524
8,922
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 4 / 0
8,032
618
8,134
9,259
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
johnnyloC60
Kukulkan
11
1 / 5 / 1
7,738
595
6,250
6,241
2,003
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 2
7,563
582
5,283
11,728
3,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
4
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abyszal Z
Cthulhu
7
1
8
11
W
6
1
7
9.5
W
Baron Samedi
catnipmelody
Baron Samedi
2
2
11
3.75
L
Neith
2
4
0
0.5
L
Kukulkan
johnnyloC60
Kukulkan
1
5
1
0.3
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
19,667
28,881
Taken
27,228
17,119
Mitigated
8,934
11,634
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abyszal Z
Cthulhu
10,366
405
727
3,237
11,684
9,568
279
2,403
9,281
26,607
0
W
7,974
4,781
0
2,782
8,275
3,284
2,071
1,568
6,707
0
27,912
W
Baron Samedi
catnipmelody
Baron Samedi
5,524
594
1,459
3,429
8,922
4,267
876
2,973
5,949
32,691
0
L
Neith
8,134
3,628
0
2,147
9,259
3,021
0
6,139
3,120
0
28,930
L
Kukulkan
johnnyloC60
Kukulkan
6,250
40
54
265
6,241
2,003
0
4,188
2,053
30,965
0
L
5,283
1,165
0
259
11,728
3,910
303
6,094
5,634
0
15,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
23,333
158
Minions Killed
124
6
Camps Cleared
4
666,829
Distance Traveled
671,505
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,735
749
41
3
1
254,141
2
W
Rama
9,469
728
60
5
2
198,856
1
W
Baron Samedi
8,868
682
57
4
3
213,832
3
L
Neith
8,032
618
50
4
1
228,123
1
L
Kukulkan
7,738
595
54
4
1
229,109
3
L
Odin
7,563
582
20
2
2
214,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role