Player Matchup

Sylvanus
Sylvanus
Mastmosr
Sylvanus
Level 56
God Stats
2W - 2L
1,479 SR
Queue Stats
39W - 45L
1,444 Elo+
Solo
Poseidon
Poseidon
PotatoPunisher
Poseidon
Level 107
God Stats
10W - 9L
1,671 SR
Queue Stats
425W - 469L
1,503 Elo+
Party 1
Awilix
Awilix
YoungLordGenius
Awilix
Level 127
God Stats
7W - 10L
1,393 SR
Queue Stats
476W - 538L
1,504 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,484 Elo+

VS

Team Averages
Level 108
1,386 SR
1,473 Elo+
Izanami
Izanami
ByDaNiGd
Izanami
Level 49
God Stats
10W - 12L
1,527 SR
Queue Stats
52W - 54L
1,418 Elo+
Solo
Janus
Janus
DanTrickey1
Janus
Level 137
God Stats
4W - 5L
1,462 SR
Queue Stats
18W - 23L
1,479 Elo+
Party 2
Fenrir
Fenrir
PastelTugBoat
Fenrir
Level 139
God Stats
1W - 1L
1,168 SR
Queue Stats
48W - 52L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mastmosr
Sylvanus
11
1 / 2 / 4
7,410
618
4,804
12,243
10,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
12
2 / 1 / 2
7,930
661
9,372
6,442
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 6 / 2
8,503
709
4,851
8,476
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByDaNiGd
Izanami
12
3 / 3 / 6
8,182
682
8,549
8,771
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 3 / 4
8,680
723
8,157
6,029
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 7
7,526
627
4,818
6,852
2,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
9
9
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
ByDaNiGd
Izanami
3
3
6
2
W
5
3
4
2.33
L
Sylvanus
Mastmosr
Sylvanus
1
2
4
1.5
W
1
1
7
4.5
L
Poseidon
2
1
2
3
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,027
Damage
21,524
27,161
Taken
21,652
15,912
Mitigated
7,781
3,847
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ByDaNiGd
Izanami
8,549
6,603
0
2,203
8,771
2,950
0
5,190
3,581
0
35,261
W
8,157
717
0
485
6,029
2,197
318
4,663
1,366
32,129
0
L
Sylvanus
Mastmosr
Sylvanus
4,804
1,440
360
1,950
12,243
10,215
0
3,912
8,011
9,772
0
W
4,818
523
0
1,436
6,852
2,634
1,139
4,576
2,276
0
12,663
L
Poseidon
9,372
176
0
1,152
6,442
2,436
82
1,458
4,892
42,874
0
L
4,851
1,890
0
385
8,476
3,261
0
2,570
5,694
0
19,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
24,388
140
Minions Killed
171
4
Camps Cleared
7
632,165
Distance Traveled
642,630
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,182
682
77
6
2
203,820
0
W
Janus
8,680
723
77
6
2
202,654
2
L
Sylvanus
7,410
618
13
1
0
184,710
3
W
Fenrir
7,526
627
17
1
3
236,156
5
L
Poseidon
7,930
661
91
8
3
228,764
2
L
Awilix
8,503
709
36
3
1
218,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role