Player Matchup

Ullr
Ullr
Arshia_12_21
Ullr
Level 26
God Stats
0W - 2L
1,182 SR
Queue Stats
81W - 96L
1,302 Elo+
Solo
Scylla
Scylla
D3M0N1CK xTGx
Scylla
Level 129
God Stats
3W - 4L
1,506 SR
Queue Stats
329W - 363L
1,367 Elo+
Solo
Tiamat
Tiamat
Fksmtnhirez
Tiamat
Level 28
God Stats
2W - 3L
1,340 SR
Queue Stats
251W - 295L
1,447 Elo+
Solo
Bastet
Bastet
Mantis_Nun95
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,352 Elo+
Solo
Fenrir
Fenrir
wildseed1
Fenrir
Level 152
God Stats
0W - 2L
1,206 SR
Queue Stats
118W - 112L
1,523 Elo+
Solo
Team Averages
Level 79
1,347 SR
1,398 Elo+

VS

Team Averages
Level 125
1,495 SR
1,461 Elo+
Nike
Nike
CrowPurin
Nike
Level 108
God Stats
1W - 2L
1,256 SR
Queue Stats
253W - 229L
1,387 Elo+
Solo
Janus
Janus
Ptunger42
Janus
Level 129
God Stats
6W - 12L
1,367 SR
Queue Stats
517W - 497L
1,495 Elo+
Solo
Vulcan
Vulcan
RedLokus
Vulcan
Level 128
God Stats
2W - 0L
1,699 SR
Queue Stats
42W - 52L
1,497 Elo+
Solo
Athena
Athena
dragonredeemer
Athena
Level 156
God Stats
6W - 3L
1,554 SR
Queue Stats
256W - 277L
1,490 Elo+
Solo
Artio
Artio
grimm-reaper11
Artio
Level 105
God Stats
7W - 3L
1,601 SR
Queue Stats
620W - 617L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 12
11,400
570
6,170
17,733
12,939
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 11 / 10
15,034
752
29,391
22,109
11,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
5 / 5 / 14
12,681
634
20,010
18,034
14,069
Bastet
19
5 / 14 / 12
12,620
631
19,320
22,820
11,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
wildseed1
Fenrir
20
7 / 3 / 16
13,168
658
15,007
22,680
32,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
6 / 8 / 13
13,570
679
14,212
18,264
8,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Ptunger42
Janus
20
16 / 7 / 13
15,528
776
30,076
21,275
10,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
RedLokus
Vulcan
20
7 / 8 / 14
14,574
729
16,629
17,048
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 3 / 20
14,665
733
15,277
42,261
35,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
4 / 5 / 27
15,274
764
15,088
30,406
45,074
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
128
28
Kills
41
41
Deaths
31
64
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
8
12
0.88
W
Nike
6
8
13
1.56
L
10
11
10
1.36
L
Tiamat
5
5
14
2.4
L
Bastet
5
14
12
0.79
W
Janus
Ptunger42
Janus
16
7
13
3.21
W
Vulcan
RedLokus
Vulcan
7
8
14
1.75
W
8
3
20
6
W
4
5
27
3.5
L
Fenrir
wildseed1
Fenrir
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,898
Damage
91,282
103,376
Taken
129,254
81,400
Mitigated
107,642
19,460
Healing
45,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,170
2,625
1,712
1,247
17,733
12,939
525
12,735
4,998
0
15,439
W
Nike
14,212
1,571
2,552
3,163
18,264
8,608
710
7,521
10,743
0
32,526
L
29,391
3,219
1,770
3,506
22,109
11,088
0
17,901
4,208
67,945
0
L
Tiamat
20,010
1,148
1,135
4,275
18,034
14,069
375
14,387
3,647
48,913
0
L
Bastet
19,320
5,704
977
992
22,820
11,035
668
16,204
6,616
0
27,817
W
Janus
Ptunger42
Janus
30,076
2,269
1,677
5,872
21,275
10,534
1,013
9,459
11,816
56,209
0
W
Vulcan
RedLokus
Vulcan
16,629
5,962
969
1,919
17,048
7,476
1,415
4,740
12,308
37,785
0
W
15,277
2,768
1,491
19,887
42,261
35,950
772
15,982
26,279
33,178
0
W
15,088
976
2,615
5,740
30,406
45,074
763
11,699
18,707
34,128
0
L
Fenrir
wildseed1
Fenrir
15,007
2,972
1,061
2,785
22,680
32,269
228
15,843
6,837
0
24,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,903
Gold Earned
73,611
172
Minions Killed
201
0
Camps Cleared
0
1,648,254
Distance Traveled
1,777,880
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,400
570
16
1
0
333,297
2
W
Nike
13,570
679
38
2
0
358,811
7
L
Scylla
15,034
752
76
4
0
283,938
2
L
Tiamat
12,681
634
45
2
0
297,352
2
L
Bastet
12,620
631
17
1
0
314,153
2
W
Janus
15,528
776
63
3
0
321,387
0
W
Vulcan
14,574
729
49
2
0
343,991
0
W
Athena
14,665
733
29
1
0
376,162
8
W
Artio
15,274
764
22
1
0
377,529
0
L
Fenrir
13,168
658
18
1
0
419,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role