Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Cryotypez
Osiris
Level 153
God Stats
3W - 0L
1,572 SR
Queue Stats
48W - 44L
1,477 Elo+
Solo
Skadi
Skadi
JuanHennessey
Skadi
Level 159
God Stats
1W - 0L
1,663 SR
Queue Stats
118W - 79L
1,634 Elo+
Solo
Cthulhu
Cthulhu
JxCaaL
Cthulhu
Level 84
God Stats
3W - 3L
1,620 SR
Queue Stats
225W - 204L
1,647 Elo+
Solo
Thoth
Thoth
WeaponizeMex
Thoth
Level 119
God Stats
8W - 8L
1,464 SR
Queue Stats
301W - 276L
1,542 Elo+
Solo
Team Averages
Level 133
1,564 SR
1,560 Elo+

VS

Team Averages
Level 132
1,539 SR
1,575 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Foulness
Morgan Le Fay
Level 141
God Stats
6W - 8L
1,388 SR
Queue Stats
165W - 139L
1,553 Elo+
Solo
Hel
Hel
Shikarik
Hel
Level 127
God Stats
2W - 1L
1,675 SR
Queue Stats
6W - 4L
1,682 Elo+
Solo
Sobek
Sobek
calista13
Sobek
Level 160
God Stats
14W - 12L
1,574 SR
Queue Stats
249W - 275L
1,558 Elo+
Solo
Chaac
Chaac
kenta0221
Chaac
Level 103
God Stats
7W - 19L
1,558 SR
Queue Stats
136W - 140L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 1 / 6
8,123
812
7,247
5,643
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Cryotypez
Osiris
14
1 / 2 / 6
7,409
741
6,385
11,251
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 3
7,957
796
5,621
7,185
2,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
JxCaaL
Cthulhu
14
1 / 0 / 6
7,564
756
9,760
8,872
4,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 1 / 3
8,514
851
7,236
2,517
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 5 / 6
7,321
732
2,800
11,185
4,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Foulness
Morgan Le Fay
13
3 / 0 / 3
7,278
728
7,546
3,517
1,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 2 / 3
6,601
660
2,177
7,594
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
calista13
Sobek
13
1 / 2 / 2
7,101
710
5,605
11,076
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
kenta0221
Chaac
14
1 / 2 / 4
7,467
747
5,776
9,505
6,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
11
Kills
7
7
Deaths
11
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
6
5
L
Charybdis
 
Charybdis
1
5
6
0.8
W
Osiris
Cryotypez
Osiris
1
2
6
2
L
Morgan Le Fay
Foulness
Morgan Le Fay
3
0
3
4.5
W
3
3
3
1.5
W
Cthulhu
JxCaaL
Cthulhu
1
0
6
4
L
1
2
3
1.25
W
4
1
3
5.5
L
Sobek
calista13
Sobek
1
2
2
1
L
Chaac
kenta0221
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,249
Damage
23,904
35,468
Taken
42,877
17,032
Mitigated
28,568
8,739
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,247
1,160
0
1,190
5,643
2,091
983
2,667
2,976
0
31,479
L
Charybdis
 
Charybdis
2,800
1,281
0
834
11,185
4,123
0
4,509
6,676
0
28,475
W
Osiris
Cryotypez
Osiris
6,385
1,410
0
2,471
11,251
7,238
57
2,953
8,298
0
18,554
L
Morgan Le Fay
Foulness
Morgan Le Fay
7,546
629
0
238
3,517
1,422
0
1,140
2,377
22,386
0
W
5,621
2,303
0
0
7,185
2,552
935
3,129
4,056
0
25,734
W
Cthulhu
JxCaaL
Cthulhu
9,760
352
770
4,094
8,872
4,317
1
4,892
3,980
26,978
0
L
2,177
188
5,800
4,040
7,594
5,461
0
3,599
3,995
10,107
0
W
7,236
148
0
214
2,517
834
0
2,204
313
29,854
0
L
Sobek
calista13
Sobek
5,605
289
0
2,663
11,076
11,177
0
4,404
6,672
12,440
0
L
Chaac
kenta0221
Chaac
5,776
969
0
3,950
9,505
6,385
0
3,667
5,838
0
27,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
35,768
249
Minions Killed
213
10
Camps Cleared
6
974,735
Distance Traveled
974,051
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,123
812
45
5
5
210,448
1
L
Charybdis
7,321
732
68
7
3
170,767
2
W
Osiris
7,409
741
36
4
2
197,225
2
L
Morgan Le Fay
7,278
728
37
4
1
206,426
0
W
Skadi
7,957
796
53
5
2
177,612
3
W
Cthulhu
7,564
756
43
4
0
204,933
7
L
Hel
6,601
660
22
2
1
202,019
3
W
Thoth
8,514
851
72
7
1
184,517
3
L
Sobek
7,101
710
19
2
1
196,472
4
L
Chaac
7,467
747
67
7
0
198,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role