Player Matchup

Yemoja
Yemoja
ArinDreamFever
Yemoja
Level 16
God Stats
1W - 2L
1,486 SR
Queue Stats
3W - 7L
1,466 Elo+
Solo
Heimdallr
Heimdallr
AtzeC28
Heimdallr
Level 14
God Stats
5W - 6L
1,509 SR
Queue Stats
44W - 55L
1,295 Elo+
Solo
Ra
Ra
InfernoPR
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
YomarXKill27
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
sneakypr56
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,499 SR
1,452 Elo+

VS

Team Averages
Level 21
1,388 SR
1,282 Elo+
Neith
Neith
RedZyo
Neith
Level 28
God Stats
1W - 2L
1,271 SR
Queue Stats
50W - 51L
1,552 Elo+
Solo
Ymir
Ymir
Vanjoggen
Ymir
Level 21
God Stats
2W - 2L
1,448 SR
Queue Stats
11W - 13L
1,140 Elo+
Party 2
Kukulkan
Kukulkan
Xyokas
Kukulkan
Level 10
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 2L
1,092 Elo+
Party 2
Odin
Odin
sjörnsson
Odin
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 19L
1,242 Elo+
Party 2
King Arthur
King Arthur
苏御sv
King Arthur
Level 20
God Stats
10W - 12L
1,436 SR
Queue Stats
27W - 39L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,862
897
4,805
17,421
21,233
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
AtzeC28
Heimdallr
16
2 / 12 / 4
10,523
957
18,789
20,954
9,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 10 / 4
10,109
919
12,940
16,058
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 8 / 4
10,336
940
5,607
17,483
8,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
sneakypr56
Olorun
16
1 / 10 / 2
9,735
885
11,489
18,004
8,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RedZyo
Neith
20
13 / 1 / 28
13,900
1,264
30,065
10,673
6,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
19
6 / 0 / 30
12,101
1,100
7,286
16,004
22,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Xyokas
Kukulkan
20
14 / 0 / 24
12,788
1,163
29,590
6,215
3,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 2 / 30
12,550
1,141
12,292
12,760
15,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
苏御sv
King Arthur
19
5 / 4 / 15
11,412
1,037
7,345
13,061
13,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
173
7
Kills
46
46
Deaths
7
18
Assists
127
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Heimdallr
AtzeC28
Heimdallr
2
12
4
0.33
L
1
10
4
0.3
W
Neith
RedZyo
Neith
13
1
28
27
W
Ymir
6
0
30
21
W
Kukulkan
Xyokas
Kukulkan
14
0
24
26
L
2
8
4
0.5
W
8
2
30
11.5
L
Olorun
sneakypr56
Olorun
1
10
2
0.2
W
King Arthur
苏御sv
King Arthur
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,630
Damage
86,578
89,920
Taken
58,713
55,402
Mitigated
60,590
9,618
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,805
928
3,840
828
17,421
21,233
0
7,971
9,450
20,441
0
L
Heimdallr
AtzeC28
Heimdallr
18,789
11,644
0
0
20,954
9,767
0
8,249
12,705
0
41,004
L
12,940
1,145
606
568
16,058
7,209
0
4,689
11,369
32,575
0
W
Neith
RedZyo
Neith
30,065
16,145
0
6,812
10,673
6,153
0
7,082
3,591
0
60,572
W
Ymir
7,286
876
0
1,520
16,004
22,706
0
8,178
7,826
10,222
0
W
Kukulkan
Xyokas
Kukulkan
29,590
2,562
0
210
6,215
3,116
0
3,539
2,676
40,296
0
L
5,607
1,266
0
559
17,483
8,638
0
7,405
10,078
0
13,836
W
12,292
4,031
0
306
12,760
15,507
0
4,186
8,574
0
19,208
L
Olorun
sneakypr56
Olorun
11,489
5,930
768
2,449
18,004
8,555
0
8,562
9,442
27,260
0
W
King Arthur
苏御sv
King Arthur
7,345
185
0
920
13,061
13,108
0
6,249
6,812
0
30,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,565
Gold Earned
62,751
177
Minions Killed
191
5
Camps Cleared
3
880,837
Distance Traveled
1,152,422
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,862
897
34
3
0
166,632
0
L
Heimdallr
10,523
957
43
4
1
169,558
0
L
Ra
10,109
919
39
4
1
191,502
0
W
Neith
13,900
1,264
85
8
0
202,942
0
W
Ymir
12,101
1,100
5
0
1
280,535
1
W
Kukulkan
12,788
1,163
28
3
0
219,672
0
L
Thor
10,336
940
28
3
1
207,558
0
W
Odin
12,550
1,141
19
2
1
268,968
1
L
Olorun
9,735
885
33
3
2
145,587
2
W
King Arthur
11,412
1,037
54
5
1
180,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role