Player Matchup

Thanatos
Thanatos
GhutAlabama
Thanatos
Level 126
God Stats
23W - 12L
1,595 SR
Queue Stats
249W - 193L
1,614 Elo+
Solo
Nike
Nike
Jhethio
Nike
Level 151
God Stats
14W - 3L
1,922 SR
Queue Stats
475W - 439L
1,618 Elo+
Solo
Hachiman
Hachiman
Royovac
Hachiman
Level 152
God Stats
12W - 11L
1,583 SR
Queue Stats
186W - 176L
1,587 Elo+
Party 3
Cabrakan
Cabrakan
Teasenses
Cabrakan
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 113L
1,580 Elo+
Party 3
Nu Wa
Nu Wa
thatkaijukid
Nu Wa
Level 160
God Stats
85W - 45L
1,701 SR
Queue Stats
532W - 492L
1,608 Elo+
Solo
Team Averages
Level 150
1,660 SR
1,601 Elo+

VS

Team Averages
Level 103
1,446 SR
1,667 Elo+
Apollo
Apollo
LegitimatEclipse
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 55L
1,683 Elo+
Solo
Bellona
Bellona
MegamawMikey
Bellona
Level 142
God Stats
0W - 3L
1,188 SR
Queue Stats
297W - 264L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
RumblingCentaur
Kukulkan
Level 87
God Stats
0W - 5L
1,147 SR
Queue Stats
341W - 280L
1,656 Elo+
Party 2
Ao Kuang
Ao Kuang
ScrubPotatoKing
Ao Kuang
Level 66
God Stats
18W - 9L
1,866 SR
Queue Stats
477W - 442L
1,630 Elo+
Party 2
Artio
Artio
TTVKrimznfox
Artio
Level 116
God Stats
9W - 11L
1,530 SR
Queue Stats
426W - 396L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GhutAlabama
Thanatos
15
4 / 3 / 4
9,648
568
6,332
13,945
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Jhethio
Nike
16
2 / 1 / 3
9,901
582
9,197
13,054
11,582
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Royovac
Hachiman
17
8 / 3 / 5
10,605
624
14,055
10,986
4,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Teasenses
Cabrakan
13
2 / 4 / 9
8,678
510
4,413
15,280
13,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 1 / 10
10,702
630
17,170
6,476
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,781
517
6,886
11,532
2,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
MegamawMikey
Bellona
13
3 / 5 / 3
8,554
503
8,631
12,151
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
3 / 6 / 0
8,495
500
5,440
10,727
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
16
3 / 3 / 0
9,215
542
9,239
15,937
16,871
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 9
7,620
448
5,620
15,915
14,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
23
Kills
12
12
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GhutAlabama
Thanatos
4
3
4
2
W
Nike
Jhethio
Nike
2
1
3
3.5
L
2
6
4
0.67
L
Bellona
MegamawMikey
Bellona
3
5
3
0.9
W
Hachiman
Royovac
Hachiman
8
3
5
3.5
L
Kukulkan
3
6
0
0.5
L
Ao Kuang
3
3
0
1
L
1
3
9
1.83
W
Cabrakan
Teasenses
Cabrakan
2
4
9
1.63
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,167
Damage
35,816
59,741
Taken
66,262
37,362
Mitigated
44,531
19,639
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GhutAlabama
Thanatos
6,332
2,044
0
10,086
13,945
5,623
0
2,717
11,228
0
73,524
W
Nike
Jhethio
Nike
9,197
1,109
0
4,486
13,054
11,582
272
7,131
5,923
13,287
51,470
L
6,886
2,995
0
1,969
11,532
2,902
0
3,182
8,200
0
57,210
L
Bellona
MegamawMikey
Bellona
8,631
2,413
0
1,939
12,151
6,885
710
3,965
7,970
0
51,702
W
Hachiman
Royovac
Hachiman
14,055
7,300
0
2,084
10,986
4,323
736
1,489
9,497
0
66,867
L
Kukulkan
5,440
728
0
1,300
10,727
3,508
0
4,892
5,535
54,353
0
L
Ao Kuang
9,239
2,182
0
6,046
15,937
16,871
0
4,455
11,322
63,926
0
L
5,620
1,557
562
3,123
15,915
14,365
0
6,658
8,915
16,961
0
W
Cabrakan
Teasenses
Cabrakan
4,413
505
0
1,060
15,280
13,580
0
6,006
9,274
22,497
0
W
17,170
3,382
0
1,923
6,476
2,254
389
2,956
3,520
75,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
42,665
509
Minions Killed
464
0
Camps Cleared
0
1,667,343
Distance Traveled
1,598,548
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,648
568
110
6
0
359,883
3
W
Nike
9,901
582
125
7
0
331,936
3
L
Apollo
8,781
517
110
6
0
305,780
7
L
Bellona
8,554
503
88
5
0
329,826
3
W
Hachiman
10,605
624
126
7
0
328,197
5
L
Kukulkan
8,495
500
112
7
0
305,096
3
L
Ao Kuang
9,215
542
124
7
0
322,384
2
L
Artio
7,620
448
30
2
0
335,462
5
W
Cabrakan
8,678
510
30
2
0
332,262
5
W
Nu Wa
10,702
630
118
7
0
315,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role