Player Matchup

Fenrir
Fenrir
Earbuddz
Fenrir
Level 29
God Stats
2W - 8L
1,584 SR
Queue Stats
170W - 160L
1,480 Elo+
Solo
Sylvanus
Sylvanus
InsIde9766
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,635 Elo+
Solo
Apollo
Apollo
SolidGurn
Apollo
Level 29
God Stats
6W - 13L
1,676 SR
Queue Stats
206W - 194L
1,657 Elo+
Solo
The Morrigan
The Morrigan
dablickey
The Morrigan
Level 28
God Stats
3W - 1L
1,873 SR
Queue Stats
105W - 76L
1,734 Elo+
Solo
Achilles
Achilles
jkeat
Achilles
Level 27
God Stats
2W - 4L
1,562 SR
Queue Stats
23W - 23L
1,512 Elo+
Solo
Team Averages
Level 24
1,639 SR
1,604 Elo+

VS

Team Averages
Level 20
1,514 SR
1,569 Elo+
Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
McDunkeyy
Morgan Le Fay
Level 21
God Stats
2W - 1L
1,766 SR
Queue Stats
12W - 13L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
Semeagole
Erlang Shen
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
YaeMikoB
Sylvanus
Level 5
God Stats
1W - 2L
1,302 SR
Queue Stats
11W - 12L
1,548 Elo+
Solo
Hercules
Hercules
minecraftero3000
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 49L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Earbuddz
Fenrir
16
6 / 8 / 2
10,330
544
13,076
22,664
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
InsIde9766
Sylvanus
14
2 / 5 / 6
8,600
453
5,844
11,478
9,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
SolidGurn
Apollo
17
5 / 3 / 2
10,639
560
12,416
15,456
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
dablickey
The Morrigan
15
1 / 4 / 1
9,437
497
10,410
11,303
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
jkeat
Achilles
16
1 / 3 / 4
9,385
494
9,606
15,245
12,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 4 / 5
10,374
546
12,582
18,914
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
McDunkeyy
Morgan Le Fay
15
4 / 3 / 4
9,712
511
10,174
10,498
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Semeagole
Erlang Shen
17
9 / 3 / 3
11,075
583
12,363
16,573
11,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
YaeMikoB
Sylvanus
14
3 / 3 / 6
8,750
461
6,239
10,102
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 5
9,409
495
11,004
16,532
16,141
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
15
Kills
23
23
Deaths
16
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
4
5
1.38
L
Fenrir
Earbuddz
Fenrir
6
8
2
0.88
L
Sylvanus
InsIde9766
Sylvanus
2
5
6
1
W
Morgan Le Fay
McDunkeyy
Morgan Le Fay
4
3
4
2
W
Erlang Shen
Semeagole
Erlang Shen
9
3
3
3.5
L
Apollo
SolidGurn
Apollo
5
3
2
2
W
Sylvanus
YaeMikoB
Sylvanus
3
3
6
2
L
The Morrigan
dablickey
The Morrigan
1
4
1
0.38
L
Achilles
jkeat
Achilles
1
3
4
1
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,352
Damage
52,362
76,146
Taken
72,619
40,564
Mitigated
45,426
24,207
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,582
10,839
0
7,637
18,914
5,435
1,380
1,900
17,014
0
80,912
L
Fenrir
Earbuddz
Fenrir
13,076
7,532
0
8,644
22,664
8,715
283
3,269
19,332
0
65,217
L
Sylvanus
InsIde9766
Sylvanus
5,844
1,560
1,334
2,340
11,478
9,448
279
5,545
5,933
21,813
4,009
W
Morgan Le Fay
McDunkeyy
Morgan Le Fay
10,174
710
0
2,578
10,498
3,944
396
4,968
5,530
51,377
0
W
Erlang Shen
Semeagole
Erlang Shen
12,363
7,274
0
5,081
16,573
11,978
630
3,040
13,533
0
78,381
L
Apollo
SolidGurn
Apollo
12,416
8,229
0
5,733
15,456
5,547
3,011
2,697
12,759
0
84,820
W
Sylvanus
YaeMikoB
Sylvanus
6,239
1,169
807
2,630
10,102
7,928
304
3,583
6,519
19,533
4,083
L
The Morrigan
dablickey
The Morrigan
10,410
2,104
0
2,969
11,303
3,859
0
3,030
8,273
65,031
1,554
L
Achilles
jkeat
Achilles
9,606
3,662
0
3,187
15,245
12,995
0
1,491
13,754
202
55,992
W
11,004
4,461
0
6,142
16,532
16,141
318
916
15,616
0
50,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
49,320
535
Minions Killed
468
0
Camps Cleared
0
1,809,058
Distance Traveled
1,838,827
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,374
546
134
7
0
306,830
5
L
Fenrir
10,330
544
107
6
0
383,284
2
L
Sylvanus
8,600
453
44
2
0
357,084
4
W
Morgan Le Fay
9,712
511
91
5
0
384,054
3
W
Erlang Shen
11,075
583
103
5
0
398,695
1
L
Apollo
10,639
560
161
8
0
368,357
6
W
Sylvanus
8,750
461
49
3
0
397,739
3
L
The Morrigan
9,437
497
116
6
0
335,000
8
L
Achilles
9,385
494
107
6
0
365,333
1
W
Hercules
9,409
495
91
5
0
351,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role