Player Matchup

Nemesis
Nemesis
Similarityy
Nemesis
Level 29
God Stats
2W - 2L
1,313 SR
Queue Stats
40W - 31L
1,220 Elo+
Solo
Anubis
Anubis
Sspencemann
Anubis
Level 14
God Stats
7W - 10L
1,357 SR
Queue Stats
9W - 10L
1,215 Elo+
Solo
Fenrir
Fenrir
owashua
Fenrir
Level 28
God Stats
14W - 27L
1,277 SR
Queue Stats
157W - 183L
1,334 Elo+
Solo
Team Averages
Level 24
1,315 SR
1,257 Elo+

VS

Team Averages
Level 24
1,224 SR
1,137 Elo+
Danzaburou
Danzaburou
GetAtMe0162947
Danzaburou
Level 49
God Stats
29W - 32L
1,423 SR
Queue Stats
72W - 115L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
KrisGreyWolf18
Cthulhu
Level 15
God Stats
1W - 4L
1,152 SR
Queue Stats
14W - 26L
1,037 Elo+
Party 1
Nu Wa
Nu Wa
Sinister-Flex-
Nu Wa
Level 8
God Stats
4W - 12L
1,097 SR
Queue Stats
10W - 30L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Similarityy
Nemesis
15
10 / 0 / 11
11,815
738
9,854
7,357
2,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
9 / 4 / 13
11,821
739
18,874
13,553
6,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
owashua
Fenrir
15
8 / 5 / 14
11,782
736
9,400
8,747
3,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetAtMe0162947
Danzaburou
11
4 / 11 / 1
9,643
603
6,093
15,779
3,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 8 / 6
10,271
642
3,055
19,068
12,551
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 9 / 7
8,770
548
3,878
10,282
2,142
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
27
Kills
7
9
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GetAtMe0162947
Danzaburou
4
11
1
0.41
L
3
8
6
0.75
W
Nemesis
Similarityy
Nemesis
10
0
11
15.5
L
0
9
7
0.39
W
Anubis
9
4
13
3.88
W
Fenrir
owashua
Fenrir
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,128
Damage
13,026
29,657
Taken
45,129
13,366
Mitigated
18,384
7,419
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GetAtMe0162947
Danzaburou
6,093
2,930
0
864
15,779
3,691
259
5,115
10,664
0
26,160
L
3,055
219
0
0
19,068
12,551
162
11,569
7,499
11,151
0
W
Nemesis
Similarityy
Nemesis
9,854
4,740
0
737
7,357
2,864
1,239
2,219
5,138
0
48,365
L
3,878
1,753
171
351
10,282
2,142
135
2,546
7,736
17,068
0
W
Anubis
18,874
1,322
0
5,358
13,553
6,901
921
3,843
9,710
51,927
0
W
Fenrir
owashua
Fenrir
9,400
1,045
170
1,154
8,747
3,601
488
1,779
6,968
0
26,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
28,684
172
Minions Killed
106
10
Camps Cleared
1
852,818
Distance Traveled
577,022
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,643
603
51
3
0
194,895
5
L
Cthulhu
10,271
642
28
2
0
214,141
0
W
Nemesis
11,815
738
71
4
8
321,187
7
L
Nu Wa
8,770
548
27
2
1
167,986
0
W
Anubis
11,821
739
68
4
1
229,360
0
W
Fenrir
11,782
736
33
2
1
302,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role