Player Matchup

Cthulhu
Cthulhu
AttitudeEra47
Cthulhu
Level 127
God Stats
8W - 3L
1,833 SR
Queue Stats
196W - 129L
1,654 Elo+
Party 1
Chaac
Chaac
Oye
Chaac
Level 149
God Stats
9W - 5L
1,669 SR
Queue Stats
426W - 336L
1,611 Elo+
Party 1
Thanatos
Thanatos
RECIO BOY99
Thanatos
Level 144
God Stats
8W - 7L
1,590 SR
Queue Stats
310W - 236L
1,624 Elo+
Party 1
Team Averages
Level 140
1,697 SR
1,630 Elo+

VS

Team Averages
Level 114
1,471 SR
1,507 Elo+
Sylvanus
Sylvanus
Bezwin
Sylvanus
Level 127
God Stats
2W - 4L
1,466 SR
Queue Stats
91W - 102L
1,499 Elo+
Party 2
Izanami
Izanami
Mattorn
Izanami
Level 126
God Stats
0W - 2L
1,191 SR
Queue Stats
101W - 114L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
Therexa
Sun Wukong
Level 89
God Stats
0W - 1L
1,755 SR
Queue Stats
80W - 88L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
5 / 2 / 13
13,227
696
16,759
14,295
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Oye
Chaac
17
5 / 2 / 13
12,639
665
20,402
25,912
30,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
RECIO BOY99
Thanatos
17
8 / 5 / 9
12,878
678
17,908
13,813
4,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bezwin
Sylvanus
14
5 / 5 / 4
11,374
599
14,736
18,972
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Mattorn
Izanami
14
0 / 7 / 7
10,517
554
10,445
17,150
5,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Therexa
Sun Wukong
14
4 / 6 / 5
11,529
607
13,893
23,348
20,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
18
Kills
9
9
Deaths
18
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
2
13
5.75
L
Sylvanus
Bezwin
Sylvanus
5
5
4
1.4
L
Izanami
Mattorn
Izanami
0
7
7
0.5
W
Chaac
Oye
Chaac
5
2
13
5.75
W
Thanatos
RECIO BOY99
Thanatos
8
5
9
2.5
L
Sun Wukong
Therexa
Sun Wukong
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,069
Damage
39,074
54,020
Taken
59,470
50,012
Mitigated
36,111
29,868
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,759
523
3,163
2,638
14,295
14,820
128
3,391
10,904
50,807
0
L
Sylvanus
Bezwin
Sylvanus
14,736
3,760
4,462
5,236
18,972
10,239
440
5,854
12,494
26,458
4,108
L
Izanami
Mattorn
Izanami
10,445
6,824
0
2,406
17,150
5,271
473
4,858
11,881
0
40,851
W
Chaac
Oye
Chaac
20,402
2,903
0
12,774
25,912
30,600
475
8,496
17,416
374
50,399
W
Thanatos
RECIO BOY99
Thanatos
17,908
5,509
0
11,293
13,813
4,592
516
3,647
10,166
0
51,879
L
Sun Wukong
Therexa
Sun Wukong
13,893
3,459
0
4,465
23,348
20,601
325
7,130
15,073
613
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
33,420
218
Minions Killed
186
12
Camps Cleared
4
1,083,353
Distance Traveled
920,213
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,227
696
88
5
6
339,394
1
L
Sylvanus
11,374
599
44
2
2
276,558
3
L
Izanami
10,517
554
77
4
1
308,652
2
W
Chaac
12,639
665
60
3
2
374,039
3
W
Thanatos
12,878
678
70
4
4
369,920
3
L
Sun Wukong
11,529
607
65
3
1
335,003
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role