Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Chivoz1831
Agni
Level 149
God Stats
1W - 0L
1,758 SR
Queue Stats
60W - 64L
1,596 Elo+
Party 1
Thor
Thor
Jakescarface1
Thor
Level 155
God Stats
2W - 1L
1,518 SR
Queue Stats
194W - 203L
1,587 Elo+
Party 1
Team Averages
Level 128
1,592 SR
1,561 Elo+

VS

Team Averages
Level 114
1,569 SR
1,510 Elo+
Ymir
Ymir
 
Ymir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bezwin
Osiris
Level 127
God Stats
0W - 2L
1,625 SR
Queue Stats
91W - 102L
1,507 Elo+
Party 2
Discordia
Discordia
Mattorn
Discordia
Level 126
God Stats
9W - 7L
1,582 SR
Queue Stats
101W - 114L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 7
7,175
718
5,681
8,099
4,090
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 5
7,459
746
7,173
8,453
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 4
7,438
744
7,620
7,126
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 0
7,601
760
2,933
8,512
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Bezwin
Osiris
10
2 / 5 / 3
7,650
765
5,943
12,685
5,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Mattorn
Discordia
10
0 / 4 / 3
6,527
653
6,997
5,425
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
7
5.5
L
Ymir
 
Ymir
3
2
0
1.5
L
Osiris
Bezwin
Osiris
2
5
3
0.7
W
4
3
5
2.17
W
5
1
4
7
L
Discordia
Mattorn
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
15,873
23,678
Taken
26,622
10,711
Mitigated
14,345
7,439
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,681
622
0
3,145
8,099
4,090
111
3,191
4,908
0
21,796
L
Ymir
 
Ymir
2,933
263
88
3,098
8,512
7,224
0
2,244
5,822
6,848
0
L
Osiris
Bezwin
Osiris
5,943
1,967
0
1,836
12,685
5,536
180
3,235
9,033
0
17,172
W
7,173
716
0
2,948
8,453
2,986
0
4,354
4,099
23,297
0
W
7,620
1,033
0
1,346
7,126
3,635
0
2,687
4,439
0
14,665
L
Discordia
Mattorn
Discordia
6,997
76
0
500
5,425
1,585
41
2,320
2,981
24,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
21,778
94
Minions Killed
80
5
Camps Cleared
2
540,407
Distance Traveled
493,878
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,175
718
34
3
1
185,564
2
L
Ymir
7,601
760
9
1
0
141,704
3
L
Osiris
7,650
765
29
3
2
173,378
1
W
Agni
7,459
746
45
5
3
174,243
3
W
Thor
7,438
744
15
2
1
180,600
2
L
Discordia
6,527
653
42
4
0
178,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role