Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Mefistus
Ganesha
Level 143
God Stats
2W - 6L
1,027 SR
Queue Stats
668W - 649L
1,502 Elo+
Solo
Janus
Janus
Sevvensoul
Janus
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Terra
Terra
TheLunchmeat
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,202 Elo+
Party 2
Chernobog
Chernobog
samanthaa19
Chernobog
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 2
Team Averages
Level 115
1,362 SR
1,313 Elo+

VS

Team Averages
Level 115
1,440 SR
1,476 Elo+
Jormungandr
Jormungandr
Bananaband43
Jormungandr
Level 87
God Stats
2W - 0L
1,593 SR
Queue Stats
69W - 89L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
Just add2 Water
Baron Samedi
Level 150
God Stats
4W - 5L
1,498 SR
Queue Stats
660W - 652L
1,499 Elo+
Party 1
Bastet
Bastet
Juttin77
Bastet
Level 141
God Stats
3W - 3L
1,326 SR
Queue Stats
120W - 118L
1,480 Elo+
Party 1
Nike
Nike
SgtSlaughter081
Nike
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 135L
1,453 Elo+
Party 1
Agni
Agni
Xaninthael14
Agni
Level 65
God Stats
1W - 2L
1,285 SR
Queue Stats
205W - 215L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 5 / 3
6,845
685
5,363
9,725
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Mefistus
Ganesha
12
0 / 6 / 2
7,093
709
5,239
13,797
13,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
13
1 / 6 / 3
7,154
715
8,629
10,296
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 2
7,467
747
5,068
13,110
12,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
samanthaa19
Chernobog
14
2 / 5 / 2
8,152
815
7,777
11,512
4,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bananaband43
Jormungandr
14
0 / 1 / 21
8,231
823
8,891
10,617
11,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Just add2 Water
Baron Samedi
15
5 / 1 / 13
8,807
881
9,550
8,193
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Juttin77
Bastet
15
9 / 1 / 11
9,551
955
17,625
7,614
4,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
11 / 1 / 12
9,856
986
9,613
12,928
9,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 1 / 17
8,914
891
9,163
5,793
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
5
Kills
28
28
Deaths
5
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
3
0.3
W
Jormungandr
Bananaband43
Jormungandr
0
1
21
10.5
W
Baron Samedi
Just add2 Water
Baron Samedi
5
1
13
11.5
W
Bastet
Juttin77
Bastet
9
1
11
14.5
L
Ganesha
Mefistus
Ganesha
0
6
2
0.17
L
Janus
1
6
3
0.42
W
11
1
12
17
L
2
6
2
0.5
W
3
1
17
11.5
L
Chernobog
samanthaa19
Chernobog
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
54,842
58,440
Taken
45,145
37,638
Mitigated
32,320
15,551
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,363
1,097
902
1,811
9,725
3,400
0
3,609
6,116
0
15,611
W
Jormungandr
Bananaband43
Jormungandr
8,891
2,395
2,970
2,633
10,617
11,260
797
3,390
7,227
19,822
0
W
Baron Samedi
Just add2 Water
Baron Samedi
9,550
417
3,870
2,237
8,193
4,169
1,160
2,748
5,445
19,846
0
W
Bastet
Juttin77
Bastet
17,625
4,631
1,321
1,073
7,614
4,459
819
3,055
4,559
0
21,542
L
Ganesha
Mefistus
Ganesha
5,239
421
744
2,215
13,797
13,395
0
5,329
8,468
9,345
0
L
Janus
8,629
37
190
1,549
10,296
3,137
0
3,867
6,429
23,367
0
W
9,613
611
1,371
1,628
12,928
9,730
487
7,057
5,871
0
14,023
L
5,068
347
4,137
2,767
13,110
12,887
0
8,315
4,795
6,989
0
W
9,163
1,067
1,072
747
5,793
2,702
1,267
2,686
3,107
26,904
0
L
Chernobog
samanthaa19
Chernobog
7,777
3,221
0
1,236
11,512
4,819
0
6,484
5,028
0
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
45,359
100
Minions Killed
103
0
Camps Cleared
0
839,162
Distance Traveled
1,010,778
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,845
685
29
3
0
153,154
2
W
Jormungandr
8,231
823
19
2
0
204,537
0
W
Baron Samedi
8,807
881
14
1
0
178,935
3
W
Bastet
9,551
955
12
1
0
238,508
0
L
Ganesha
7,093
709
0
0
0
145,341
0
L
Janus
7,154
715
32
3
0
204,923
1
W
Nike
9,856
986
10
1
0
212,769
0
L
Terra
7,467
747
5
1
0
172,783
4
W
Agni
8,914
891
48
5
0
176,029
1
L
Chernobog
8,152
815
34
3
0
162,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role