Player Matchup

Pele
Pele
CowboySkeletor
Pele
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,208 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EL-ApeX
Morgan Le Fay
Level 124
God Stats
35W - 26L
1,539 SR
Queue Stats
380W - 383L
1,465 Elo+
Party 2
Medusa
Medusa
JustDaTipO_o
Medusa
Level 86
God Stats
5W - 5L
1,563 SR
Queue Stats
88W - 104L
1,398 Elo+
Party 2
Fafnir
Fafnir
ProToTYPE13579
Fafnir
Level 54
God Stats
1W - 1L
1,707 SR
Queue Stats
22W - 30L
1,363 Elo+
Party 2
King Arthur
King Arthur
josgr814
King Arthur
Level 15
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 2
Team Averages
Level 62
1,535 SR
1,330 Elo+

VS

Team Averages
Level 89
1,615 SR
1,531 Elo+
Thoth
Thoth
Auntydae
Thoth
Level 87
God Stats
4W - 2L
1,630 SR
Queue Stats
237W - 235L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
DreamDestroyer44
Xing Tian
Level 85
God Stats
11W - 6L
1,678 SR
Queue Stats
45W - 56L
1,377 Elo+
Solo
Charybdis
Charybdis
FeGiant
Charybdis
Level 40
God Stats
2W - 0L
1,628 SR
Queue Stats
73W - 60L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MLGLlamacorn
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,452 SR
Queue Stats
95W - 93L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
Thatguytho4
Gilgamesh
Level 108
God Stats
5W - 3L
1,684 SR
Queue Stats
167W - 173L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 4
7,533
579
8,075
16,293
8,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
EL-ApeX
Morgan Le Fay
16
2 / 5 / 0
9,452
727
15,557
18,377
8,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
0 / 11 / 3
7,511
578
10,522
16,092
5,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 3
9,110
701
5,582
19,907
24,701
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
josgr814
King Arthur
13
1 / 10 / 2
8,080
622
3,276
14,799
5,662
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Auntydae
Thoth
18
12 / 0 / 19
12,684
976
16,424
8,864
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
16
3 / 0 / 24
11,133
856
4,063
16,447
21,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
FeGiant
Charybdis
16
3 / 1 / 13
10,387
799
9,900
7,934
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MLGLlamacorn
Morgan Le Fay
17
9 / 1 / 18
11,707
901
18,571
10,472
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Thatguytho4
Gilgamesh
16
16 / 3 / 18
13,717
1,055
23,944
21,662
25,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
135
5
Kills
43
43
Deaths
5
12
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Thoth
Auntydae
Thoth
12
0
19
21.5
L
0
12
4
0.17
W
Xing Tian
3
0
24
15
L
Morgan Le Fay
EL-ApeX
Morgan Le Fay
2
5
0
0.4
W
Charybdis
FeGiant
Charybdis
3
1
13
9.5
L
Medusa
0
11
3
0.14
W
Morgan Le Fay
MLGLlamacorn
Morgan Le Fay
9
1
18
18
L
2
5
3
0.7
W
Gilgamesh
Thatguytho4
Gilgamesh
16
3
18
8.33
L
King Arthur
josgr814
King Arthur
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
72,902
85,468
Taken
65,379
52,613
Mitigated
58,879
5,692
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Auntydae
Thoth
16,424
1,412
139
2,756
8,864
3,834
845
3,224
5,640
37,639
0
L
8,075
2,588
0
1,080
16,293
8,450
0
6,833
9,241
0
14,651
W
Xing Tian
4,063
822
331
2,973
16,447
21,618
332
4,102
12,345
17,394
0
L
Morgan Le Fay
EL-ApeX
Morgan Le Fay
15,557
523
0
2,762
18,377
8,160
1
9,054
8,758
45,887
0
W
Charybdis
FeGiant
Charybdis
9,900
5,245
0
703
7,934
3,351
4,186
3,250
4,684
0
37,259
L
Medusa
10,522
4,212
0
20
16,092
5,640
104
8,075
7,609
0
28,095
W
Morgan Le Fay
MLGLlamacorn
Morgan Le Fay
18,571
2,582
0
3,244
10,472
4,607
226
5,339
5,133
41,595
0
L
5,582
2,298
0
1,440
19,907
24,701
0
7,931
11,640
13,517
0
W
Gilgamesh
Thatguytho4
Gilgamesh
23,944
7,724
635
8,155
21,662
25,469
0
5,588
16,074
0
36,712
L
King Arthur
josgr814
King Arthur
3,276
1,262
0
390
14,799
5,662
0
7,165
7,506
0
14,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
59,628
165
Minions Killed
259
1
Camps Cleared
12
969,626
Distance Traveled
1,286,384
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,684
976
72
6
1
280,604
2
L
Pele
7,533
579
15
1
0
180,558
0
W
Xing Tian
11,133
856
17
1
0
260,057
0
L
Morgan Le Fay
9,452
727
70
5
1
235,392
0
W
Charybdis
10,387
799
82
6
5
221,777
1
L
Medusa
7,511
578
43
3
0
187,221
0
W
Morgan Le Fay
11,707
901
65
5
4
258,550
3
L
Fafnir
9,110
701
17
1
0
190,119
0
W
Gilgamesh
13,717
1,055
23
2
2
265,396
2
L
King Arthur
8,080
622
20
2
0
176,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role