Player Matchup

Cthulhu
Cthulhu
Andrew14140
Cthulhu
Level 25
God Stats
5W - 5L
1,418 SR
Queue Stats
22W - 32L
1,289 Elo+
Party 2
Loki
Loki
Blackmood0628
Loki
Level 22
God Stats
8W - 16L
1,330 SR
Queue Stats
139W - 109L
1,410 Elo+
Solo
Anubis
Anubis
WinterWolf28214
Anubis
Level 29
God Stats
3W - 7L
1,369 SR
Queue Stats
77W - 120L
1,318 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZERO5615
Morgan Le Fay
Level 26
God Stats
10W - 11L
1,441 SR
Queue Stats
49W - 59L
1,315 Elo+
Solo
Charybdis
Charybdis
deadkingz01
Charybdis
Level 28
God Stats
1W - 3L
1,300 SR
Queue Stats
87W - 111L
1,320 Elo+
Solo
Team Averages
Level 26
1,372 SR
1,330 Elo+

VS

Team Averages
Level 15
1,417 SR
1,241 Elo+
Thor
Thor
CloudyPengu
Thor
Level 4
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 2L
1,032 Elo+
Solo
Danzaburou
Danzaburou
INK-joelk
Danzaburou
Level 32
God Stats
22W - 31L
1,393 SR
Queue Stats
209W - 330L
1,248 Elo+
Party 1
Loki
Loki
LavishBoot78066
Loki
Level 13
God Stats
2W - 4L
1,521 SR
Queue Stats
17W - 26L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
knightniinii
Gilgamesh
Level 24
God Stats
1W - 3L
1,381 SR
Queue Stats
63W - 136L
1,285 Elo+
Party 1
Apollo
Apollo
velociraptor87va
Apollo
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrew14140
Cthulhu
15
3 / 5 / 17
10,380
472
6,751
14,395
26,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 4 / 10
12,176
553
13,683
15,088
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
30 / 0 / 9
14,059
639
30,895
14,181
9,955
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ZERO5615
Morgan Le Fay
16
9 / 7 / 10
11,812
537
18,213
12,495
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
deadkingz01
Charybdis
17
15 / 4 / 13
12,130
551
14,912
9,531
3,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 4
8,101
368
3,850
18,864
8,913
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
INK-joelk
Danzaburou
13
5 / 9 / 5
9,402
427
10,455
18,462
4,925
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 11 / 1
11,003
500
11,311
18,610
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
knightniinii
Gilgamesh
12
4 / 14 / 3
8,858
403
5,628
21,618
6,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 22 / 5
7,588
345
4,735
21,994
5,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
36
65
Kills
18
20
Deaths
66
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andrew14140
Cthulhu
3
5
17
2.3
W
8
4
10
3.25
L
2
10
4
0.4
L
Danzaburou
INK-joelk
Danzaburou
5
9
5
0.83
L
7
11
1
0.68
W
30
0
9
34.5
W
Morgan Le Fay
ZERO5615
Morgan Le Fay
9
7
10
2
W
Charybdis
deadkingz01
Charybdis
15
4
13
5.38
L
Gilgamesh
knightniinii
Gilgamesh
4
14
3
0.39
L
0
22
5
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,454
Damage
35,979
65,690
Taken
99,548
51,519
Mitigated
34,250
21,882
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andrew14140
Cthulhu
6,751
478
574
1,356
14,395
26,452
913
0
14,395
33,250
0
W
13,683
5,265
0
7,123
15,088
5,968
500
0
15,088
0
83,098
L
3,850
1,034
118
1,043
18,864
8,913
0
11,443
7,421
0
8,026
L
Danzaburou
INK-joelk
Danzaburou
10,455
3,949
52
1,776
18,462
4,925
0
10,027
8,435
0
43,145
L
11,311
4,121
0
1,479
18,610
8,261
0
7,729
10,881
0
35,211
W
30,895
998
0
10,074
14,181
9,955
5,150
0
14,181
90,313
0
W
Morgan Le Fay
ZERO5615
Morgan Le Fay
18,213
1,927
0
739
12,495
5,735
2,656
0
12,495
72,215
0
W
Charybdis
deadkingz01
Charybdis
14,912
7,379
0
2,016
9,531
3,409
6,173
0
9,531
0
57,936
L
Gilgamesh
knightniinii
Gilgamesh
5,628
507
224
1,656
21,618
6,651
0
12,221
9,397
0
28,471
L
4,735
2,663
0
1,269
21,994
5,500
0
14,439
7,555
0
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,557
Gold Earned
44,952
494
Minions Killed
227
0
Camps Cleared
0
1,793,918
Distance Traveled
1,734,964
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,380
472
48
2
0
327,837
0
W
Loki
12,176
553
135
6
0
443,369
0
L
Thor
8,101
368
11
1
0
361,272
1
L
Danzaburou
9,402
427
79
4
0
319,544
0
L
Loki
11,003
500
53
2
0
359,235
0
W
Anubis
14,059
639
118
5
0
368,221
1
W
Morgan Le Fay
11,812
537
106
5
0
322,251
3
W
Charybdis
12,130
551
87
4
0
332,240
1
L
Gilgamesh
8,858
403
52
2
0
341,689
0
L
Apollo
7,588
345
32
1
0
353,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role