Player Matchup

Sun Wukong
Sun Wukong
Careca_Agiota
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 336L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
GS_121
Zhong Kui
Level 92
God Stats
14W - 19L
1,390 SR
Queue Stats
248W - 261L
1,405 Elo+
Party 2
Ares
Ares
Lk-santos-
Ares
Level 98
God Stats
11W - 5L
1,617 SR
Queue Stats
166W - 173L
1,439 Elo+
Party 3
Bastet
Bastet
RicckGB
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,651 Elo+
Party 2
Sol
Sol
natandamv_v5
Sol
Level 97
God Stats
4W - 3L
1,767 SR
Queue Stats
160W - 160L
1,442 Elo+
Party 3
Team Averages
Level 79
1,555 SR
1,477 Elo+

VS

Team Averages
Level 139
1,512 SR
1,477 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BTM S3X1BOY
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 161L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
Sakurinha
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 285L
1,489 Elo+
Party 1
Chang'e
Chang'e
andrewlyma
Chang'e
Level 129
God Stats
25W - 21L
1,560 SR
Queue Stats
139W - 147L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Careca_Agiota
Sun Wukong
15
2 / 2 / 7
8,741
546
9,122
13,019
9,340
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
GS_121
Zhong Kui
16
10 / 1 / 5
9,679
605
12,241
11,212
8,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 10
7,339
459
5,194
11,902
8,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
RicckGB
Bastet
14
5 / 3 / 6
8,729
546
7,128
9,853
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
7,960
498
5,282
7,850
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 5 / 1
8,251
516
10,099
12,724
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
 
Cupid
11
3 / 3 / 2
7,366
460
4,648
6,654
2,267
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 2
7,549
472
8,612
10,336
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Sakurinha
Kuzenbo
11
0 / 2 / 3
7,064
442
2,938
12,636
16,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
andrewlyma
Chang'e
10
0 / 6 / 2
6,723
420
8,700
10,971
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
11
11
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
5
1
1.5
L
Cupid
 
Cupid
3
3
2
1.33
L
1
3
2
0.67
W
Sun Wukong
Careca_Agiota
Sun Wukong
2
2
7
2.75
W
Zhong Kui
GS_121
Zhong Kui
10
1
5
12.5
W
1
2
10
3
W
Bastet
RicckGB
Bastet
5
3
6
2.67
L
Kuzenbo
Sakurinha
Kuzenbo
0
2
3
0.75
L
Chang'e
andrewlyma
Chang'e
0
6
2
0.17
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,967
Damage
34,997
53,836
Taken
53,321
32,337
Mitigated
30,033
13,699
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,099
4,179
0
386
12,724
4,748
0
3,875
8,849
0
48,010
L
Cupid
 
Cupid
4,648
2,892
665
2,092
6,654
2,267
1,455
3,991
2,663
0
35,389
L
8,612
2,828
0
2,319
10,336
3,231
798
1,506
8,830
0
43,074
W
Sun Wukong
Careca_Agiota
Sun Wukong
9,122
925
0
1,294
13,019
9,340
70
1,597
11,422
0
54,429
W
Zhong Kui
GS_121
Zhong Kui
12,241
1,700
0
6,141
11,212
8,634
1,134
3,850
7,362
55,689
0
W
5,194
417
69
2,173
11,902
8,904
183
3,961
7,941
17,710
0
W
Bastet
RicckGB
Bastet
7,128
2,600
0
0
9,853
3,486
656
1,719
8,134
0
43,933
L
Kuzenbo
Sakurinha
Kuzenbo
2,938
1,250
0
4,363
12,636
16,092
325
6,721
5,915
16,524
0
L
Chang'e
andrewlyma
Chang'e
8,700
252
818
3,297
10,971
3,695
722
6,687
4,284
37,256
0
W
5,282
1,501
0
4,022
7,850
1,973
986
689
7,161
60,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
36,953
408
Minions Killed
330
0
Camps Cleared
0
1,523,082
Distance Traveled
1,314,880
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,251
516
78
5
0
304,217
3
L
Cupid
7,366
460
79
5
0
253,584
3
L
Skadi
7,549
472
87
5
0
200,764
4
W
Sun Wukong
8,741
546
104
7
0
289,658
10
W
Zhong Kui
9,679
605
100
6
0
314,308
3
W
Ares
7,339
459
23
1
0
299,410
4
W
Bastet
8,729
546
71
4
0
334,652
3
L
Kuzenbo
7,064
442
22
1
0
278,991
1
L
Chang'e
6,723
420
64
4
0
277,324
2
W
Sol
7,960
498
110
7
0
285,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role