Player Matchup

Janus
Janus
PrometeoDT
Janus
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 109L
1,586 Elo+
Solo
Cthulhu
Cthulhu
WearyJoey648924
Cthulhu
Level 28
God Stats
12W - 3L
1,820 SR
Queue Stats
63W - 59L
1,477 Elo+
Solo
Izanami
Izanami
atr_dino
Izanami
Level 11
God Stats
2W - 8L
1,500 SR
Queue Stats
11W - 20L
1,526 Elo+
Solo
Arachne
Arachne
iTzSandell07
Arachne
Level 10
God Stats
8W - 4L
1,618 SR
Queue Stats
10W - 7L
1,479 Elo+
Solo
Fenrir
Fenrir
kmurph16
Fenrir
Level 18
God Stats
8W - 4L
1,679 SR
Queue Stats
35W - 33L
1,500 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,514 Elo+

VS

Team Averages
Level 9
1,554 SR
1,548 Elo+
Yemoja
Yemoja
FoxyMon8482
Yemoja
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 4L
1,764 Elo+
Solo
Serqet
Serqet
Jasongc1667
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,481 Elo+
Solo
Izanami
Izanami
Tripl3_BladezZz
Izanami
Level 14
God Stats
5W - 7L
1,594 SR
Queue Stats
44W - 68L
1,326 Elo+
Party 1
Zeus
Zeus
messiaslimaaaaaa
Zeus
Level 7
God Stats
2W - 3L
1,277 SR
Queue Stats
10W - 13L
1,574 Elo+
Solo
Ares
Ares
silv3r_Is_gold3n
Ares
Level 4
God Stats
2W - 2L
1,696 SR
Queue Stats
4W - 3L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
15 / 1 / 7
13,303
605
17,614
11,789
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 0 / 18
12,530
570
12,803
19,222
23,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
atr_dino
Izanami
16
10 / 2 / 11
12,388
563
12,101
13,400
9,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
iTzSandell07
Arachne
16
7 / 3 / 8
12,024
547
12,323
17,901
6,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
kmurph16
Fenrir
20
6 / 1 / 10
13,047
593
8,904
22,144
11,884
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 13 / 1
7,668
349
3,710
21,631
19,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
16
4 / 8 / 1
10,465
476
9,404
19,387
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 12 / 1
9,771
444
10,143
18,379
10,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 3 / 0
5,763
262
117
1,733
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 14 / 1
7,390
336
3,932
18,234
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
11
49
Kills
7
7
Deaths
50
54
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
13
1
0.04
L
Serqet
4
8
1
0.56
W
Janus
15
1
7
18.5
L
2
12
1
0.21
W
11
0
18
20
W
Izanami
atr_dino
Izanami
10
2
11
7.75
W
Arachne
iTzSandell07
Arachne
7
3
8
3.67
W
Fenrir
kmurph16
Fenrir
6
1
10
11
L
0
3
0
0
L
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,745
Damage
27,306
84,456
Taken
79,364
60,156
Mitigated
47,529
34,736
Healing
3,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,710
1,716
567
0
21,631
19,613
60
9,922
11,709
24,793
0
L
Serqet
9,404
1,747
0
0
19,387
7,192
0
2,802
16,585
0
32,943
W
Janus
17,614
1,993
909
5,680
11,789
8,000
2,657
2,879
8,910
92,475
0
L
10,143
7,643
421
2,023
18,379
10,588
22
8,672
9,707
0
63,693
W
12,803
1,700
342
5,431
19,222
23,961
808
3,986
15,236
50,171
0
W
Izanami
atr_dino
Izanami
12,101
7,402
0
2,135
13,400
9,815
6,652
1,771
10,927
0
76,127
W
Arachne
iTzSandell07
Arachne
12,323
9,330
0
7,414
17,901
6,496
1,156
2,425
14,020
0
48,842
W
Fenrir
kmurph16
Fenrir
8,904
2,916
0
12,825
22,144
11,884
1,094
3,321
18,155
0
132,047
L
117
117
0
0
1,733
296
0
512
1,221
578
0
L
3,932
70
0
0
18,234
9,840
105
8,509
9,725
9,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,292
Gold Earned
41,057
625
Minions Killed
207
0
Camps Cleared
0
2,148,012
Distance Traveled
1,420,679
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,668
349
36
2
0
355,500
0
L
Serqet
10,465
476
69
3
0
398,488
4
W
Janus
13,303
605
158
7
0
442,245
0
L
Izanami
9,771
444
100
5
0
344,436
5
W
Cthulhu
12,530
570
88
4
0
475,542
1
W
Izanami
12,388
563
122
6
0
350,153
0
W
Arachne
12,024
547
81
4
0
435,292
0
W
Fenrir
13,047
593
176
8
0
444,780
0
L
Zeus
5,763
262
0
0
0
23,915
0
L
Ares
7,390
336
2
0
0
298,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role