Player Matchup

Cthulhu
Cthulhu
FTG Flamegator
Cthulhu
Level 43
God Stats
29W - 15L
1,739 SR
Queue Stats
42W - 34L
1,548 Elo+
Party 2
Zeus
Zeus
YeetTheFrozen
Zeus
Level 119
God Stats
3W - 0L
1,584 SR
Queue Stats
237W - 180L
1,605 Elo+
Party 2
Bellona
Bellona
thunder11n
Bellona
Level 14
God Stats
14W - 6L
1,697 SR
Queue Stats
20W - 14L
1,636 Elo+
Party 2
Team Averages
Level 59
1,674 SR
1,596 Elo+

VS

Team Averages
Level 16
1,512 SR
1,363 Elo+
Osiris
Osiris
Scynamic
Osiris
Level 16
God Stats
1W - 3L
1,581 SR
Queue Stats
28W - 28L
1,233 Elo+
Party 1
Chernobog
Chernobog
dead light 1234
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
dragonzcrazy
Anubis
Level 27
God Stats
3W - 1L
1,456 SR
Queue Stats
66W - 49L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 13
7,656
766
5,313
6,265
3,503
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
10 / 0 / 8
8,794
879
16,252
5,043
1,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
thunder11n
Bellona
11
4 / 0 / 14
7,830
783
3,354
3,897
3,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Scynamic
Osiris
8
0 / 8 / 1
5,826
583
2,860
11,296
5,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
dead light 1234
Chernobog
9
0 / 5 / 0
5,614
561
1,130
6,594
3,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
9
1 / 5 / 0
6,134
613
5,345
10,302
6,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
18
Kills
1
1
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Osiris
Scynamic
Osiris
0
8
1
0.06
W
10
0
8
14
L
Chernobog
dead light 1234
Chernobog
0
5
0
0
L
Anubis
1
5
0
0.2
W
Bellona
thunder11n
Bellona
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,919
Damage
9,335
15,205
Taken
28,192
8,910
Mitigated
16,057
1,760
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,313
130
152
457
6,265
3,503
207
2,468
3,271
15,787
0
L
Osiris
Scynamic
Osiris
2,860
649
0
674
11,296
5,159
0
8,103
3,193
0
9,415
W
16,252
1,322
0
987
5,043
1,888
1,072
1,885
3,158
34,564
0
L
Chernobog
dead light 1234
Chernobog
1,130
362
0
0
6,594
3,971
0
5,718
876
0
10,224
L
Anubis
5,345
571
31
1,080
10,302
6,927
0
8,072
2,230
14,236
0
W
Bellona
thunder11n
Bellona
3,354
312
0
164
3,897
3,519
756
1,371
2,410
0
16,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
17,574
102
Minions Killed
58
6
Camps Cleared
2
564,996
Distance Traveled
438,394
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,656
766
12
1
1
191,046
1
L
Osiris
5,826
583
11
1
0
151,592
0
W
Zeus
8,794
879
64
6
4
178,133
1
L
Chernobog
5,614
561
22
2
0
139,416
0
L
Anubis
6,134
613
25
3
2
147,386
0
W
Bellona
7,830
783
26
3
1
195,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role