Player Matchup

Medusa
Medusa
AgentOrangeness
Medusa
Level 28
God Stats
3W - 5L
1,486 SR
Queue Stats
27W - 26L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
KawanRed
Gilgamesh
Level 26
God Stats
38W - 26L
1,582 SR
Queue Stats
179W - 182L
1,434 Elo+
Party 1
Fenrir
Fenrir
LoudJeans4
Fenrir
Level 27
God Stats
5W - 7L
1,429 SR
Queue Stats
18W - 12L
1,344 Elo+
Solo
Tiamat
Tiamat
SayHenrique
Tiamat
Level 28
God Stats
4W - 6L
1,611 SR
Queue Stats
97W - 94L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
TWS_Nicolas
Sylvanus
Level 29
God Stats
1W - 1L
1,509 SR
Queue Stats
95W - 97L
1,357 Elo+
Solo
Team Averages
Level 28
1,523 SR
1,381 Elo+

VS

Team Averages
Level 23
1,572 SR
1,374 Elo+
Fenrir
Fenrir
AirPodTod
Fenrir
Level 41
God Stats
4W - 2L
1,770 SR
Queue Stats
90W - 83L
1,435 Elo+
Party 2
King Arthur
King Arthur
AustinDaBeast57
King Arthur
Level 28
God Stats
0W - 3L
1,690 SR
Queue Stats
71W - 92L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
Bbkf1127
Danzaburou
Level 6
God Stats
0W - 1L
1,202 SR
Queue Stats
1W - 6L
1,270 Elo+
Solo
Chaac
Chaac
VaRyTasty
Chaac
Level 18
God Stats
5W - 3L
1,508 SR
Queue Stats
30W - 33L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
mij50
Nu Wa
Level 24
God Stats
6W - 5L
1,690 SR
Queue Stats
42W - 67L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 3 / 7
17,858
638
45,313
18,318
9,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
KawanRed
Gilgamesh
20
9 / 2 / 9
15,275
546
18,715
19,126
20,665
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
LoudJeans4
Fenrir
20
9 / 3 / 16
14,941
534
13,810
19,407
14,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Tiamat
17
1 / 8 / 9
13,047
466
11,291
20,861
14,593
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
TWS_Nicolas
Sylvanus
19
2 / 7 / 31
13,738
491
15,963
25,200
32,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AirPodTod
Fenrir
18
16 / 9 / 3
13,446
480
21,070
33,847
13,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
AustinDaBeast57
King Arthur
16
2 / 7 / 8
10,769
385
9,206
27,627
21,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Bbkf1127
Danzaburou
13
0 / 15 / 5
9,691
346
3,713
20,886
5,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
VaRyTasty
Chaac
16
4 / 7 / 5
11,192
400
14,661
28,850
25,245
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
mij50
Nu Wa
15
1 / 14 / 6
10,290
368
13,772
18,520
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
51
Kills
23
23
Deaths
52
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
30
3
7
11.17
L
Fenrir
AirPodTod
Fenrir
16
9
3
1.94
L
King Arthur
AustinDaBeast57
King Arthur
2
7
8
0.86
L
Danzaburou
Bbkf1127
Danzaburou
0
15
5
0.17
W
Gilgamesh
KawanRed
Gilgamesh
9
2
9
6.75
W
Fenrir
LoudJeans4
Fenrir
9
3
16
5.67
W
Tiamat
1
8
9
0.69
W
Sylvanus
TWS_Nicolas
Sylvanus
2
7
31
2.5
L
Chaac
VaRyTasty
Chaac
4
7
5
0.93
L
Nu Wa
mij50
Nu Wa
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,092
Damage
62,422
102,912
Taken
129,730
91,480
Mitigated
70,262
28,340
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,313
32,857
0
7,871
18,318
9,171
4,362
4,273
14,045
0
178,825
L
Fenrir
AirPodTod
Fenrir
21,070
12,864
0
7,877
33,847
13,815
0
8,021
25,826
0
72,347
L
King Arthur
AustinDaBeast57
King Arthur
9,206
1,226
0
235
27,627
21,365
66
7,587
20,040
0
34,706
L
Danzaburou
Bbkf1127
Danzaburou
3,713
2,044
0
2,540
20,886
5,770
2,477
3,185
17,701
0
29,096
W
Gilgamesh
KawanRed
Gilgamesh
18,715
2,910
0
2,568
19,126
20,665
1,794
2,652
16,474
13,515
72,999
W
Fenrir
LoudJeans4
Fenrir
13,810
2,109
0
4,061
19,407
14,371
978
3,884
15,523
0
81,986
W
Tiamat
11,291
2,579
0
5,017
20,861
14,593
2,371
3,323
17,538
73,356
0
W
Sylvanus
TWS_Nicolas
Sylvanus
15,963
5,200
2,670
6,153
25,200
32,680
1,286
4,215
20,985
54,637
22,919
L
Chaac
VaRyTasty
Chaac
14,661
703
0
6,735
28,850
25,245
432
6,728
22,122
0
55,893
L
Nu Wa
mij50
Nu Wa
13,772
2,479
0
450
18,520
4,067
216
5,371
13,149
49,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,859
Gold Earned
55,388
610
Minions Killed
354
0
Camps Cleared
0
2,428,175
Distance Traveled
2,144,512
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,858
638
214
8
0
508,125
0
L
Fenrir
13,446
480
83
3
0
471,922
2
L
King Arthur
10,769
385
48
2
0
488,342
0
L
Danzaburou
9,691
346
51
2
0
263,711
0
W
Gilgamesh
15,275
546
109
4
0
528,968
2
W
Fenrir
14,941
534
100
4
0
539,852
7
W
Tiamat
13,047
466
98
4
0
469,987
1
W
Sylvanus
13,738
491
89
3
0
381,243
5
L
Chaac
11,192
400
100
4
0
527,496
2
L
Nu Wa
10,290
368
72
3
0
393,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role