Player Matchup

Gilgamesh
Gilgamesh
LegitBoyo
Gilgamesh
Level 108
God Stats
14W - 10L
1,623 SR
Queue Stats
28W - 37L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
MuchDoge26
Cthulhu
Level 116
God Stats
3W - 6L
1,416 SR
Queue Stats
36W - 51L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
insertterror868
Danzaburou
Level 85
God Stats
2W - 2L
1,530 SR
Queue Stats
18W - 32L
1,377 Elo+
Party 1
Team Averages
Level 103
1,523 SR
1,415 Elo+

VS

Team Averages
Level 90
1,423 SR
1,430 Elo+
Chaac
Chaac
EyesLikeItachi
Chaac
Level 90
God Stats
1W - 4L
1,354 SR
Queue Stats
126W - 190L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
KurokoJ
Danzaburou
Level 101
God Stats
7W - 5L
1,596 SR
Queue Stats
36W - 36L
1,493 Elo+
Solo
Thoth
Thoth
Smurkio
Thoth
Level 80
God Stats
0W - 2L
1,319 SR
Queue Stats
104W - 157L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LegitBoyo
Gilgamesh
15
7 / 5 / 9
11,246
703
16,369
22,100
14,444
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
MuchDoge26
Cthulhu
15
2 / 1 / 14
11,263
704
18,772
21,560
24,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
insertterror868
Danzaburou
15
7 / 4 / 8
11,783
736
14,444
11,800
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 7
10,458
654
13,771
26,486
24,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KurokoJ
Danzaburou
14
3 / 3 / 6
10,608
663
15,694
15,791
6,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Smurkio
Thoth
13
4 / 6 / 3
10,431
652
13,632
13,460
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
16
Kills
10
10
Deaths
16
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
Danzaburou
KurokoJ
Danzaburou
3
3
6
2
W
Gilgamesh
LegitBoyo
Gilgamesh
7
5
9
2.3
W
Cthulhu
MuchDoge26
Cthulhu
2
1
14
9
L
Thoth
Smurkio
Thoth
4
6
3
0.92
W
Danzaburou
insertterror868
Danzaburou
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,585
Damage
43,097
55,460
Taken
55,737
44,345
Mitigated
37,382
13,575
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,771
1,926
0
7,167
26,486
24,570
339
8,303
18,183
6,849
26,928
L
Danzaburou
KurokoJ
Danzaburou
15,694
8,206
0
4,980
15,791
6,768
663
4,203
11,588
0
35,312
W
Gilgamesh
LegitBoyo
Gilgamesh
16,369
6,188
0
3,522
22,100
14,444
340
6,858
15,242
0
38,340
W
Cthulhu
MuchDoge26
Cthulhu
18,772
1,241
1,742
5,824
21,560
24,134
0
7,225
14,335
49,169
0
L
Thoth
Smurkio
Thoth
13,632
979
78
3,175
13,460
6,044
185
6,467
6,993
34,118
0
W
Danzaburou
insertterror868
Danzaburou
14,444
6,696
0
2,487
11,800
5,767
803
4,552
7,248
0
41,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
31,497
176
Minions Killed
144
9
Camps Cleared
4
916,426
Distance Traveled
788,464
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,458
654
39
2
2
268,174
6
L
Danzaburou
10,608
663
55
3
1
263,855
3
W
Gilgamesh
11,246
703
53
3
5
320,229
3
W
Cthulhu
11,263
704
62
4
2
332,409
2
L
Thoth
10,431
652
50
3
1
256,435
5
W
Danzaburou
11,783
736
61
4
2
263,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role