Player Matchup

Bakasura
Bakasura
Adventureman777
Bakasura
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
71W - 38L
1,701 Elo+
Solo
Olorun
Olorun
Ankawu52
Olorun
Level 29
God Stats
7W - 4L
1,590 SR
Queue Stats
115W - 134L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JA1JAN
Heimdallr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 88L
1,454 Elo+
Party 1
Mulan
Mulan
Twitch_Juviga99
Mulan
Level 28
God Stats
21W - 12L
1,611 SR
Queue Stats
66W - 59L
1,478 Elo+
Party 1
Cerberus
Cerberus
l-_PiLoTeS_TeK_-
Cerberus
Level 29
God Stats
2W - 2L
1,376 SR
Queue Stats
87W - 95L
1,454 Elo+
Party 1
Team Averages
Level 28
1,516 SR
1,517 Elo+

VS

Team Averages
Level 19
1,427 SR
1,526 Elo+
Poseidon
Poseidon
 
Poseidon
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChasseurDeQ
Arachne
Level 8
God Stats
6W - 9L
1,505 SR
Queue Stats
126W - 118L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Maxoxo1004
Zhong Kui
Level 15
God Stats
4W - 8L
1,480 SR
Queue Stats
28W - 31L
1,433 Elo+
Solo
Geb
Geb
emiedu
Geb
Level 17
God Stats
0W - 2L
1,135 SR
Queue Stats
7W - 4L
1,785 Elo+
Solo
Danzaburou
Danzaburou
sasesa
Danzaburou
Level 27
God Stats
5W - 8L
1,517 SR
Queue Stats
47W - 44L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
20 / 1 / 3
13,354
742
22,420
17,282
10,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Ankawu52
Olorun
16
5 / 3 / 10
10,510
584
11,892
13,188
7,381
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JA1JAN
Heimdallr
14
2 / 6 / 6
8,537
474
6,916
11,319
3,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 4 / 2
9,686
538
6,735
12,828
8,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 6
7,804
434
5,826
10,874
3,630
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 11 / 0
8,361
465
8,146
14,827
4,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
ChasseurDeQ
Arachne
14
2 / 6 / 4
8,542
475
4,480
15,621
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Maxoxo1004
Zhong Kui
17
4 / 3 / 0
9,856
548
15,225
12,562
10,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Geb
emiedu
Geb
12
1 / 5 / 6
7,833
435
6,147
17,298
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
sasesa
Danzaburou
14
6 / 5 / 4
9,190
511
12,664
15,354
5,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
30
Kills
15
15
Deaths
30
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
11
0
0.18
W
Bakasura
20
1
3
21.5
W
Olorun
Ankawu52
Olorun
5
3
10
3.33
L
Arachne
ChasseurDeQ
Arachne
2
6
4
0.67
W
Heimdallr
JA1JAN
Heimdallr
2
6
6
0.83
L
Zhong Kui
Maxoxo1004
Zhong Kui
4
3
0
1.33
W
3
4
2
1
L
Geb
emiedu
Geb
1
5
6
0.8
W
0
1
6
3
L
Danzaburou
sasesa
Danzaburou
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,789
Damage
46,662
65,491
Taken
75,662
34,024
Mitigated
46,459
28,524
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,146
1,959
0
3,397
14,827
4,356
0
6,451
7,786
49,419
0
W
Bakasura
22,420
16,533
0
9,512
17,282
10,507
422
6,043
11,239
0
109,934
W
Olorun
Ankawu52
Olorun
11,892
4,887
459
6,020
13,188
7,381
913
6,752
6,436
58,875
0
L
Arachne
ChasseurDeQ
Arachne
4,480
2,179
0
5,919
15,621
7,062
0
3,282
11,885
0
52,677
W
Heimdallr
JA1JAN
Heimdallr
6,916
2,104
0
2,042
11,319
3,933
2,461
2,285
9,034
0
41,857
L
Zhong Kui
Maxoxo1004
Zhong Kui
15,225
3,675
0
6,883
12,562
10,767
1,066
676
11,360
64,188
0
W
6,735
1,144
0
5,202
12,828
8,573
88
9,849
2,979
0
45,939
L
Geb
emiedu
Geb
6,147
889
0
2,740
17,298
18,284
0
4,004
12,504
29,042
0
W
5,826
178
0
5,289
10,874
3,630
1,121
4,589
6,285
24,804
0
L
Danzaburou
sasesa
Danzaburou
12,664
6,353
0
4,508
15,354
5,990
516
3,305
11,528
0
56,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,891
Gold Earned
43,782
538
Minions Killed
422
0
Camps Cleared
0
1,749,229
Distance Traveled
1,654,036
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,361
465
83
5
0
292,406
3
W
Bakasura
13,354
742
199
11
0
431,034
4
W
Olorun
10,510
584
111
6
0
310,545
5
L
Arachne
8,542
475
77
4
0
350,829
4
W
Heimdallr
8,537
474
62
3
0
336,080
2
L
Zhong Kui
9,856
548
124
7
0
277,974
4
W
Mulan
9,686
538
109
6
0
307,407
2
L
Geb
7,833
435
42
2
0
383,377
5
W
Cerberus
7,804
434
57
3
0
364,163
0
L
Danzaburou
9,190
511
96
5
0
349,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role