Player Matchup

Ares
Ares
DaviSouza0109
Ares
Level 4
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,138 Elo+
Solo
Jing Wei
Jing Wei
Doc GeNiSiS
Jing Wei
Level 26
God Stats
5W - 9L
1,290 SR
Queue Stats
96W - 99L
1,354 Elo+
Party 2
Nemesis
Nemesis
Flewts
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Solo
Anubis
Anubis
Jony_JF_
Anubis
Level 25
God Stats
3W - 4L
1,329 SR
Queue Stats
20W - 31L
1,331 Elo+
Solo
Athena
Athena
NinjaDuckMan307
Athena
Level 26
God Stats
8W - 5L
1,839 SR
Queue Stats
71W - 70L
1,377 Elo+
Party 2
Team Averages
Level 17
1,454 SR
1,279 Elo+

VS

Team Averages
Level 18
1,457 SR
1,414 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
HankFutan
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,218 Elo+
Party 1
Medusa
Medusa
llmarimarll
Medusa
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,752 Elo+
Party 3
King Arthur
King Arthur
smacckxzz
King Arthur
Level 29
God Stats
15W - 16L
1,431 SR
Queue Stats
90W - 87L
1,406 Elo+
Solo
Ymir
Ymir
trent1276035
Ymir
Level 13
God Stats
2W - 4L
1,354 SR
Queue Stats
5W - 10L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 3
6,716
336
626
13,304
5,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
Doc GeNiSiS
Jing Wei
13
3 / 5 / 3
8,356
418
6,756
13,853
4,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Flewts
Nemesis
15
4 / 2 / 6
8,937
447
7,119
13,935
5,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Jony_JF_
Anubis
16
9 / 11 / 5
10,150
508
16,401
17,101
7,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 6
10,123
506
12,236
20,692
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
9 / 8 / 2
10,755
538
18,626
15,294
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
HankFutan
Kukulkan
13
4 / 5 / 2
8,843
442
3,379
6,811
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
7 / 0 / 3
10,765
538
12,574
8,767
3,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
smacckxzz
King Arthur
15
9 / 3 / 2
10,287
514
13,737
12,426
8,270
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 5
8,185
409
3,361
13,980
7,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
21
Kills
30
32
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
8
2
1.25
L
0
10
3
0.15
L
Jing Wei
Doc GeNiSiS
Jing Wei
3
5
3
0.9
L
Nemesis
Flewts
Nemesis
4
2
6
3.5
W
Kukulkan
HankFutan
Kukulkan
4
5
2
1
L
Anubis
Jony_JF_
Anubis
9
11
5
1.05
L
5
4
6
2
W
Medusa
7
0
3
8.5
W
King Arthur
smacckxzz
King Arthur
9
3
2
3.33
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,138
Damage
51,677
78,885
Taken
57,278
33,340
Mitigated
23,107
12,452
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,626
1,591
157
4,113
15,294
3,162
1,090
12,366
2,928
63,023
0
L
626
76
0
0
13,304
5,700
361
2,573
10,589
12,828
0
L
Jing Wei
Doc GeNiSiS
Jing Wei
6,756
5,097
0
2,167
13,853
4,967
0
2,751
11,094
0
50,408
L
Nemesis
Flewts
Nemesis
7,119
3,089
0
862
13,935
5,303
0
5,241
8,548
0
40,218
W
Kukulkan
HankFutan
Kukulkan
3,379
1,147
0
0
6,811
1,298
366
4,793
2,018
14,159
0
L
Anubis
Jony_JF_
Anubis
16,401
317
0
2,600
17,101
7,544
255
9,737
6,906
35,492
0
L
12,236
3,395
0
6,823
20,692
9,826
0
4,401
16,189
79,945
0
W
Medusa
12,574
6,960
0
4,507
8,767
3,322
480
2,549
6,218
0
64,111
W
King Arthur
smacckxzz
King Arthur
13,737
1,130
0
0
12,426
8,270
394
5,215
7,211
0
56,160
W
3,361
1,019
0
2,067
13,980
7,055
486
4,340
9,640
25,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,282
Gold Earned
48,835
351
Minions Killed
394
0
Camps Cleared
0
1,621,592
Distance Traveled
1,654,137
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,755
538
122
6
0
307,848
0
L
Ares
6,716
336
19
1
0
216,824
0
L
Jing Wei
8,356
418
78
4
0
349,144
1
L
Nemesis
8,937
447
78
4
0
391,204
0
W
Kukulkan
8,843
442
27
1
0
286,754
2
L
Anubis
10,150
508
43
2
0
283,138
0
L
Athena
10,123
506
133
7
0
381,282
0
W
Medusa
10,765
538
101
5
0
383,471
2
W
King Arthur
10,287
514
103
5
0
322,589
1
W
Ymir
8,185
409
41
2
0
353,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role