Player Matchup

Cupid
Cupid
Daksinamurti
Cupid
Level 145
God Stats
10W - 2L
1,666 SR
Queue Stats
366W - 381L
1,506 Elo+
Solo
Loki
Loki
Diesel-VIII
Loki
Level 147
God Stats
1W - 1L
1,396 SR
Queue Stats
132W - 103L
1,569 Elo+
Party 1
Merlin
Merlin
NiceT0FeedYou
Merlin
Level 149
God Stats
3W - 0L
1,849 SR
Queue Stats
100W - 99L
1,553 Elo+
Solo
Bacchus
Bacchus
Tyrann_OG
Bacchus
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 190L
1,595 Elo+
Party 1
Charybdis
Charybdis
saxdunix
Charybdis
Level 88
God Stats
2W - 0L
1,342 SR
Queue Stats
54W - 46L
1,510 Elo+
Solo
Team Averages
Level 134
1,551 SR
1,546 Elo+

VS

Team Averages
Level 55
1,510 SR
1,459 Elo+
Hun Batz
Hun Batz
MMTtt
Hun Batz
Level 29
God Stats
3W - 3L
1,392 SR
Queue Stats
93W - 105L
1,442 Elo+
Party 2
Raijin
Raijin
ViTa_ChriS
Raijin
Level 42
God Stats
0W - 2L
1,517 SR
Queue Stats
93W - 86L
1,522 Elo+
Party 3
King Arthur
King Arthur
XoX1
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,319 Elo+
Party 2
Chernobog
Chernobog
alexis_4-4
Chernobog
Level 159
God Stats
5W - 5L
1,643 SR
Queue Stats
301W - 271L
1,545 Elo+
Party 3
Baba Yaga
Baba Yaga
kairos2001
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 114L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 20
11,128
696
13,754
15,528
6,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 6 / 15
13,012
813
19,498
11,732
5,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 3 / 16
12,544
784
16,066
11,223
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Tyrann_OG
Bacchus
20
10 / 4 / 22
13,313
832
21,235
17,744
26,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
saxdunix
Charybdis
20
8 / 0 / 20
12,576
786
11,715
13,578
6,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MMTtt
Hun Batz
18
5 / 8 / 6
12,174
761
10,938
16,293
8,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
ViTa_ChriS
Raijin
18
3 / 7 / 7
10,888
681
7,235
12,983
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XoX1
King Arthur
16
2 / 7 / 6
9,790
612
7,202
28,339
28,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
alexis_4-4
Chernobog
17
3 / 10 / 9
10,765
673
16,936
18,674
8,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
kairos2001
Baba Yaga
20
3 / 8 / 9
11,669
729
11,625
18,017
8,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
53
40
Kills
16
19
Deaths
40
93
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
6
20
2.17
W
13
6
15
3.42
L
Hun Batz
MMTtt
Hun Batz
5
8
6
1
W
6
3
16
4.67
W
Bacchus
Tyrann_OG
Bacchus
10
4
22
5.25
L
Raijin
ViTa_ChriS
Raijin
3
7
7
0.93
L
King Arthur
XoX1
King Arthur
2
7
6
0.71
L
Chernobog
alexis_4-4
Chernobog
3
10
9
0.75
L
Baba Yaga
kairos2001
Baba Yaga
3
8
9
0.94
W
Charybdis
saxdunix
Charybdis
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,268
Damage
53,936
69,805
Taken
94,306
50,805
Mitigated
60,051
28,510
Healing
22,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,754
5,498
6,437
4,290
15,528
6,921
752
5,717
9,811
0
26,380
W
19,498
6,114
1,172
382
11,732
5,368
799
2,729
9,003
0
38,390
L
Hun Batz
MMTtt
Hun Batz
10,938
375
1,749
2,012
16,293
8,857
0
6,845
9,448
0
21,948
W
16,066
1,143
1,633
1,208
11,223
5,736
672
3,368
7,855
42,066
0
W
Bacchus
Tyrann_OG
Bacchus
21,235
1,330
2,928
3,266
17,744
26,344
834
3,584
14,160
35,702
0
L
Raijin
ViTa_ChriS
Raijin
7,235
816
411
503
12,983
5,394
570
7,287
5,696
18,901
0
L
King Arthur
XoX1
King Arthur
7,202
51
827
8,613
28,339
28,821
0
7,882
20,457
0
21,396
L
Chernobog
alexis_4-4
Chernobog
16,936
7,334
1,503
1,997
18,674
8,449
1,210
7,959
10,715
0
36,598
L
Baba Yaga
kairos2001
Baba Yaga
11,625
263
815
4,200
18,017
8,530
592
7,328
10,689
28,253
0
W
Charybdis
saxdunix
Charybdis
11,715
6,296
2,537
4,657
13,578
6,436
2,460
3,462
10,116
0
25,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,573
Gold Earned
55,286
171
Minions Killed
143
0
Camps Cleared
0
1,514,471
Distance Traveled
1,305,232
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,128
696
33
2
0
285,353
1
W
Loki
13,012
813
27
2
0
302,788
0
L
Hun Batz
12,174
761
11
1
0
275,471
1
W
Merlin
12,544
784
61
4
0
286,238
0
W
Bacchus
13,313
832
19
1
0
320,285
0
L
Raijin
10,888
681
18
1
0
256,170
0
L
King Arthur
9,790
612
17
1
0
269,836
0
L
Chernobog
10,765
673
57
4
0
239,003
1
L
Baba Yaga
11,669
729
40
3
0
264,752
0
W
Charybdis
12,576
786
31
2
0
319,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role