Player Matchup

Ra
Ra
AnimaRossa-Kio
Ra
Level 8
God Stats
15W - 16L
1,565 SR
Queue Stats
17W - 20L
1,405 Elo+
Solo
Bakasura
Bakasura
IVANVELAZQUEZ07
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,319 Elo+
Solo
Olorun
Olorun
MadKing177794
Olorun
Level 15
God Stats
4W - 8L
1,284 SR
Queue Stats
14W - 17L
1,315 Elo+
Solo
Ah Puch
Ah Puch
Pjfire-fire
Ah Puch
Level 17
God Stats
5W - 0L
1,568 SR
Queue Stats
27W - 22L
1,231 Elo+
Solo
Khepri
Khepri
supercor77
Khepri
Level 7
God Stats
2W - 4L
1,354 SR
Queue Stats
28W - 32L
1,107 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,276 Elo+

VS

Team Averages
Level 23
1,533 SR
1,413 Elo+
Fenrir
Fenrir
BiggyDs
Fenrir
Level 5
God Stats
7W - 4L
1,567 SR
Queue Stats
35W - 46L
1,408 Elo+
Party 1
Bakasura
Bakasura
BiggyDs091
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,345 Elo+
Party 1
Olorun
Olorun
Chamorupride92
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FIRE ELFO
Morgan Le Fay
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
127W - 132L
1,420 Elo+
Solo
Artemis
Artemis
historymajor
Artemis
Level 8
God Stats
3W - 3L
1,599 SR
Queue Stats
13W - 13L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 10
17,108
1,141
27,451
16,834
8,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
4 / 12 / 8
13,641
909
12,581
24,646
11,105
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 9 / 10
15,418
1,028
39,317
29,326
13,795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Pjfire-fire
Ah Puch
20
3 / 2 / 11
13,291
886
11,873
6,251
2,543
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
supercor77
Khepri
20
1 / 5 / 13
13,178
879
7,271
25,768
36,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiggyDs
Fenrir
20
16 / 2 / 7
16,596
1,106
30,585
22,253
14,604
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
BiggyDs091
Bakasura
20
6 / 7 / 9
14,485
966
11,249
21,937
8,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 10 / 14
13,195
880
2,407
16,956
6,424
Morgan Le Fay
FIRE ELFO
Morgan Le Fay
20
9 / 6 / 16
15,771
1,051
35,263
30,069
11,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
historymajor
Artemis
20
2 / 5 / 13
14,234
949
16,520
19,355
7,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
92
29
Kills
33
33
Deaths
30
52
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
5
10
2.8
L
Fenrir
BiggyDs
Fenrir
16
2
7
9.75
L
Bakasura
BiggyDs091
Bakasura
6
7
9
1.5
L
0
10
14
0.7
L
Morgan Le Fay
FIRE ELFO
Morgan Le Fay
9
6
16
2.83
W
Bakasura
4
12
8
0.67
W
12
9
10
1.89
W
Ah Puch
Pjfire-fire
Ah Puch
3
2
11
4.25
L
Artemis
historymajor
Artemis
2
5
13
1.7
W
Khepri
supercor77
Khepri
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,493
Damage
96,024
102,825
Taken
110,570
72,670
Mitigated
48,163
20,280
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,451
1,506
1,674
1,570
16,834
8,283
0
6,521
9,755
113,704
0
L
Fenrir
BiggyDs
Fenrir
30,585
7,494
0
746
22,253
14,604
0
16,087
5,746
0
38,653
L
Bakasura
BiggyDs091
Bakasura
11,249
6,812
0
1,045
21,937
8,507
0
17,871
3,915
0
20,090
L
2,407
1,761
117
372
16,956
6,424
0
13,600
3,229
11,389
0
L
Morgan Le Fay
FIRE ELFO
Morgan Le Fay
35,263
10,643
151
10,558
30,069
11,467
0
23,120
6,655
65,221
0
W
Bakasura
12,581
10,986
0
2,806
24,646
11,105
0
9,635
14,700
0
16,974
W
39,317
27,868
1,689
12,123
29,326
13,795
0
11,285
17,786
52,323
0
W
Ah Puch
Pjfire-fire
Ah Puch
11,873
776
0
418
6,251
2,543
0
1,203
4,901
25,986
0
L
Artemis
historymajor
Artemis
16,520
8,368
0
0
19,355
7,161
0
15,234
4,051
0
70,707
W
Khepri
supercor77
Khepri
7,271
1,816
0
0
25,768
36,944
0
9,026
16,172
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,636
Gold Earned
74,281
278
Minions Killed
252
5
Camps Cleared
6
1,198,336
Distance Traveled
1,307,164
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,108
1,141
210
14
1
277,548
0
L
Fenrir
16,596
1,106
16
1
3
322,941
0
L
Bakasura
14,485
966
28
2
1
319,489
0
L
Olorun
13,195
880
13
1
0
225,822
1
L
Morgan Le Fay
15,771
1,051
65
4
1
210,613
0
W
Bakasura
13,641
909
13
1
2
217,850
0
W
Olorun
15,418
1,028
13
1
1
220,250
0
W
Ah Puch
13,291
886
31
2
0
213,287
2
L
Artemis
14,234
949
130
9
1
228,299
0
W
Khepri
13,178
879
11
1
1
269,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role