Player Matchup

Sylvanus
Sylvanus
chus-93
Sylvanus
Level 122
God Stats
34W - 26L
1,548 SR
Queue Stats
630W - 825L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
lennyyyyyamk
Zhong Kui
Level 146
God Stats
74W - 39L
1,539 SR
Queue Stats
233W - 250L
1,491 Elo+
Solo
Thor
Thor
ternura-iludida
Thor
Level 8
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 5L
1,725 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,562 Elo+

VS

Team Averages
Level 33
1,375 SR
1,342 Elo+
Bellona
Bellona
harunabii15
Bellona
Level 18
God Stats
3W - 6L
1,104 SR
Queue Stats
117W - 87L
1,372 Elo+
Party 1
He Bo
He Bo
vSytro
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 67L
1,402 Elo+
Party 1
Nike
Nike
zKAANQ
Nike
Level 14
God Stats
14W - 5L
1,522 SR
Queue Stats
18W - 12L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
chus-93
Sylvanus
18
5 / 1 / 21
14,913
746
17,865
27,203
34,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
lennyyyyyamk
Zhong Kui
18
15 / 1 / 9
14,867
743
29,791
17,226
14,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 13
13,720
686
13,209
17,391
13,321
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
harunabii15
Bellona
15
3 / 10 / 1
12,373
619
10,587
23,804
16,613
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
vSytro
He Bo
13
0 / 12 / 5
11,093
555
16,440
22,229
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
zKAANQ
Nike
14
2 / 6 / 3
12,664
633
12,851
28,622
23,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
28
Kills
5
5
Deaths
28
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
chus-93
Sylvanus
5
1
21
15.5
L
Bellona
harunabii15
Bellona
3
10
1
0.35
W
Zhong Kui
lennyyyyyamk
Zhong Kui
15
1
9
19.5
W
8
3
13
4.83
L
He Bo
vSytro
He Bo
0
12
5
0.21
L
Nike
zKAANQ
Nike
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,865
Damage
39,878
61,820
Taken
74,655
62,288
Mitigated
46,099
36,325
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
chus-93
Sylvanus
17,865
5,194
4,416
16,567
27,203
34,709
750
7,471
19,322
49,180
0
L
Bellona
harunabii15
Bellona
10,587
3,639
0
600
23,804
16,613
0
16,891
6,913
0
36,149
W
Zhong Kui
lennyyyyyamk
Zhong Kui
29,791
2,459
0
10,642
17,226
14,258
1,724
4,285
12,704
96,073
0
W
13,209
4,437
0
4,700
17,391
13,321
285
5,203
11,880
0
46,275
L
He Bo
vSytro
He Bo
16,440
1,658
1,090
2,298
22,229
6,040
0
16,726
5,503
44,292
0
L
Nike
zKAANQ
Nike
12,851
3,450
0
904
28,622
23,446
0
14,379
14,243
0
35,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
36,130
220
Minions Killed
160
15
Camps Cleared
2
933,987
Distance Traveled
957,758
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,913
746
50
3
2
273,075
2
L
Bellona
12,373
619
46
2
0
314,935
0
W
Zhong Kui
14,867
743
135
7
6
316,632
1
W
Thor
13,720
686
35
2
7
344,280
6
L
He Bo
11,093
555
64
3
2
300,467
3
L
Nike
12,664
633
50
3
0
342,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role