Player Matchup

Scylla
Scylla
DotDavid
Scylla
Level 129
God Stats
1W - 0L
1,634 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 2
Arachne
Arachne
EAce446
Arachne
Level 107
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 7L
1,603 Elo+
Party 2
Athena
Athena
Flameray72
Athena
Level 123
God Stats
1W - 0L
1,902 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 2
Cupid
Cupid
Gaslex
Cupid
Level 107
God Stats
1W - 1L
1,321 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 2
Tyr
Tyr
SirSesto
Tyr
Level 126
God Stats
1W - 2L
1,541 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 2
Team Averages
Level 118
1,541 SR
1,544 Elo+

VS

Team Averages
Level 132
1,525 SR
1,462 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bougatsa
Osiris
Level 120
God Stats
1W - 5L
1,353 SR
Queue Stats
18W - 25L
1,405 Elo+
Party 3
Chaac
Chaac
Fallen_Grey_Jedi
Chaac
Level 148
God Stats
2W - 2L
1,748 SR
Queue Stats
77W - 64L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Milksteak4Rumham
Danzaburou
Level 154
God Stats
7W - 3L
1,526 SR
Queue Stats
63W - 45L
1,466 Elo+
Party 1
Sol
Sol
Nhilidor
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DotDavid
Scylla
20
12 / 2 / 8
14,206
592
24,481
14,936
7,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
EAce446
Arachne
20
9 / 0 / 11
13,941
581
17,945
23,056
15,678
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Flameray72
Athena
19
2 / 2 / 16
12,492
521
8,756
18,234
26,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Gaslex
Cupid
20
3 / 5 / 5
12,664
528
11,430
16,813
6,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 2 / 9
13,390
558
16,411
24,402
28,295
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 6 / 5
9,826
409
11,902
25,334
27,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Bougatsa
Osiris
18
3 / 6 / 2
11,569
482
8,860
19,222
16,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 9 / 1
9,994
416
9,886
25,432
28,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Milksteak4Rumham
Danzaburou
17
6 / 5 / 1
11,803
492
10,605
18,446
7,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 5 / 3
10,602
442
13,616
15,702
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
31
Kills
11
11
Deaths
31
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
5
0.75
L
Osiris
Bougatsa
Osiris
3
6
2
0.67
W
Scylla
DotDavid
Scylla
12
2
8
8
W
Arachne
EAce446
Arachne
9
0
11
14.5
L
0
9
1
0.06
W
Athena
Flameray72
Athena
2
2
16
5
W
Cupid
Gaslex
Cupid
3
5
5
1.1
L
Danzaburou
Milksteak4Rumham
Danzaburou
6
5
1
1.3
L
0
5
3
0.3
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,023
Damage
54,869
97,441
Taken
104,136
84,243
Mitigated
86,309
32,716
Healing
27,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,902
671
244
3,785
25,334
27,964
8
13,017
11,897
32,453
0
L
Osiris
Bougatsa
Osiris
8,860
3,113
0
3,896
19,222
16,640
0
4,977
14,072
0
89,808
W
Scylla
DotDavid
Scylla
24,481
2,277
443
3,686
14,936
7,021
3,278
7,416
7,166
103,695
0
W
Arachne
EAce446
Arachne
17,945
11,360
0
11,040
23,056
15,678
1,021
5,042
17,758
0
127,523
L
9,886
1,873
0
7,935
25,432
28,294
74
3,311
22,016
0
58,384
W
Athena
Flameray72
Athena
8,756
2,463
0
2,016
18,234
26,608
316
5,151
12,901
43,697
0
W
Cupid
Gaslex
Cupid
11,430
6,252
648
7,475
16,813
6,641
2,713
3,297
13,346
0
101,116
L
Danzaburou
Milksteak4Rumham
Danzaburou
10,605
5,958
0
6,169
18,446
7,394
3,719
5,013
13,395
0
91,064
L
13,616
2,609
0
5,261
15,702
6,017
742
6,144
9,348
76,868
0
W
16,411
2,569
0
7,408
24,402
28,295
1,340
3,519
20,752
0
82,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,693
Gold Earned
53,794
670
Minions Killed
563
0
Camps Cleared
0
2,597,662
Distance Traveled
2,067,982
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,826
409
34
1
0
410,699
8
L
Osiris
11,569
482
146
6
0
481,030
4
W
Scylla
14,206
592
148
6
0
488,991
2
W
Arachne
13,941
581
161
7
0
616,451
6
L
Chaac
9,994
416
94
4
0
393,106
1
W
Athena
12,492
521
65
3
0
509,165
14
W
Cupid
12,664
528
151
6
0
471,625
6
L
Danzaburou
11,803
492
128
5
0
367,177
0
L
Sol
10,602
442
161
7
0
415,970
4
W
Tyr
13,390
558
145
6
0
511,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role