Player Matchup

Janus
Janus
Gold II
AlexAmor
Janus
Gold II
Level 129
God Stats
18W - 12L
1,611 SR
Queue Stats
81W - 83L
1,562 MMR
Solo
Freya
Freya
Gold II
FøxyTheFøx
Freya
Gold II
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 97L
1,499 MMR
Solo
Ares
Ares
Bronze III
MRsiggy
Ares
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 MMR
Party 1
Osiris
Osiris
Bronze III
Matheoff
Osiris
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold IV
Pigeonstrikes
Bakasura
Gold IV
Level 142
God Stats
10W - 1L
1,734 SR
Queue Stats
124W - 124L
1,486 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,569 SR
1,510 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,560 SR
1,511 MMR
Gilgamesh
Gilgamesh
Platinum IV
GranMagno
Gilgamesh
Platinum IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,434 MMR
Solo
Bacchus
Bacchus
Gold III
ItsGir
Bacchus
Gold III
Level 158
God Stats
2W - 5L
1,658 SR
Queue Stats
247W - 235L
1,457 MMR
Solo
Chiron
Chiron
Gold I
JokerMentality
Chiron
Gold I
Level 160
God Stats
17W - 19L
1,593 SR
Queue Stats
407W - 413L
1,625 MMR
Solo
Thanatos
Thanatos
Gold III
MessyMatt
Thanatos
Gold III
Level 88
God Stats
3W - 12L
1,504 SR
Queue Stats
378W - 392L
1,515 MMR
Solo
Scylla
Scylla
Platinum III
Sreyes77
Scylla
Platinum III
Level 153
God Stats
7W - 7L
1,546 SR
Queue Stats
238W - 253L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlexAmor
Janus
12
1 / 0 / 2
6,315
574
2,088
3,856
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 3 / 2
6,092
554
5,482
8,339
3,185
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
MRsiggy
Ares
8
1 / 4 / 4
5,264
479
2,803
6,746
2,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Matheoff
Osiris
11
1 / 1 / 3
6,223
566
6,515
10,716
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Pigeonstrikes
Bakasura
11
6 / 1 / 1
6,745
613
6,115
7,375
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioMorgan Le FayArtemisSetPersephone

VS

Bans
TiamatIzanamiAthenaAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GranMagno
Gilgamesh
10
1 / 3 / 0
5,864
533
7,219
10,917
3,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ItsGir
Bacchus
8
2 / 3 / 1
5,216
474
3,807
6,446
4,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 4 / 3
6,359
578
5,965
7,102
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MessyMatt
Thanatos
9
2 / 3 / 1
5,564
506
3,801
6,813
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Sreyes77
Scylla
10
1 / 0 / 0
5,900
536
2,999
3,931
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
9
9
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
AlexAmor
Janus
1
0
2
2
W
4
3
2
1.67
L
Gilgamesh
GranMagno
Gilgamesh
1
3
0
0.33
L
Bacchus
ItsGir
Bacchus
2
3
1
0.83
L
3
4
3
1.13
W
Ares
MRsiggy
Ares
1
4
4
0.75
W
Osiris
Matheoff
Osiris
1
1
3
2.5
L
Thanatos
MessyMatt
Thanatos
2
3
1
0.83
W
Bakasura
Pigeonstrikes
Bakasura
6
1
1
6.5
L
Scylla
Sreyes77
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
23,791
37,032
Taken
35,209
15,710
Mitigated
13,795
13,894
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AlexAmor
Janus
2,088
303
0
924
3,856
973
0
588
3,222
41,939
0
W
5,482
2,168
0
4,304
8,339
3,185
0
1,987
6,352
26,632
0
L
Gilgamesh
GranMagno
Gilgamesh
7,219
2,262
0
2,450
10,917
3,660
0
585
9,754
0
31,739
L
Bacchus
ItsGir
Bacchus
3,807
813
35
677
6,446
4,615
0
2,561
3,501
15,847
0
L
5,965
2,858
167
1,793
7,102
2,081
549
4,843
2,199
0
32,502
W
Ares
MRsiggy
Ares
2,803
161
0
780
6,746
2,646
192
1,748
4,994
10,250
0
W
Osiris
Matheoff
Osiris
6,515
2,483
0
5,080
10,716
5,897
495
1,291
9,379
0
35,109
L
Thanatos
MessyMatt
Thanatos
3,801
655
0
4,866
6,813
2,413
0
2,187
4,351
0
25,600
W
Bakasura
Pigeonstrikes
Bakasura
6,115
2,930
0
2,806
7,375
3,009
962
996
6,279
0
29,519
L
Scylla
Sreyes77
Scylla
2,999
316
0
713
3,931
1,026
0
146
3,730
34,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
28,903
299
Minions Killed
289
0
Camps Cleared
0
1,141,703
Distance Traveled
1,003,189
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,315
574
99
9
0
243,340
3
W
Freya
6,092
554
40
4
0
210,074
2
L
Gilgamesh
5,864
533
62
6
0
209,140
3
L
Bacchus
5,216
474
36
3
0
194,569
4
L
Chiron
6,359
578
67
6
0
181,360
5
W
Ares
5,264
479
17
2
0
224,357
4
W
Osiris
6,223
566
76
7
0
223,485
2
L
Thanatos
5,564
506
44
4
0
212,470
1
W
Bakasura
6,745
613
67
6
0
240,447
0
L
Scylla
5,900
536
80
7
0
205,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role