Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Kelz1115
Nox
Level 127
God Stats
8W - 14L
1,494 SR
Queue Stats
130W - 136L
1,499 Elo+
Party 1
Hera
Hera
Pancake-Nii-San
Hera
Level 105
God Stats
22W - 35L
1,492 SR
Queue Stats
254W - 235L
1,553 Elo+
Solo
Nike
Nike
coolfire85
Nike
Level 89
God Stats
1W - 5L
1,331 SR
Queue Stats
261W - 249L
1,524 Elo+
Solo
Fafnir
Fafnir
xGMxMarieRules
Fafnir
Level 58
God Stats
22W - 21L
1,551 SR
Queue Stats
189W - 202L
1,464 Elo+
Solo
Team Averages
Level 101
1,473 SR
1,508 Elo+

VS

Team Averages
Level 130
1,560 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
Im-Not-Eric
Kumbhakarna
Level 126
God Stats
5W - 2L
1,354 SR
Queue Stats
113W - 100L
1,529 Elo+
Party 2
Izanami
Izanami
Saturns7thSon
Izanami
Level 138
God Stats
4W - 8L
1,533 SR
Queue Stats
105W - 126L
1,429 Elo+
Party 2
Horus
Horus
Sautana
Horus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 253L
1,472 Elo+
Solo
Nemesis
Nemesis
ServPlute
Nemesis
Level 147
God Stats
1W - 1L
1,872 SR
Queue Stats
112W - 123L
1,509 Elo+
Party 2
Raijin
Raijin
killjoy_perez11
Raijin
Level 155
God Stats
4W - 4L
1,541 SR
Queue Stats
82W - 83L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 8 / 8
10,782
1,078
15,839
17,193
7,331
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 3 / 8
9,734
973
9,927
8,570
3,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 10 / 9
10,893
1,089
13,967
17,610
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 9
9,609
961
8,422
19,154
21,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 1 / 6
10,450
1,045
5,772
6,815
6,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

111

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Im-Not-Eric
Kumbhakarna
18
0 / 3 / 19
11,095
1,110
6,572
17,021
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
18
8 / 3 / 11
11,991
1,199
19,626
12,431
6,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Sautana
Horus
18
2 / 2 / 16
10,582
1,058
3,092
11,474
11,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ServPlute
Nemesis
18
8 / 4 / 11
11,844
1,184
13,603
11,623
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 2 / 14
11,631
1,163
20,874
9,811
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
95
14
Kills
24
24
Deaths
14
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
8
8
1
W
Kumbhakarna
Im-Not-Eric
Kumbhakarna
0
3
19
3.17
L
2
3
8
2
L
3
10
9
0.75
W
Izanami
8
3
11
4.5
W
Horus
Sautana
Horus
2
2
16
5
W
Nemesis
ServPlute
Nemesis
8
4
11
3.38
L
1
2
9
2.75
W
6
2
14
6.5
L
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,927
Damage
63,767
69,342
Taken
62,360
46,535
Mitigated
46,903
3,258
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,839
11,168
0
287
17,193
7,331
0
7,238
9,955
0
38,131
W
Kumbhakarna
Im-Not-Eric
Kumbhakarna
6,572
396
1,418
2,812
17,021
19,007
0
7,274
9,747
16,053
0
L
9,927
1,224
51
122
8,570
3,566
0
4,421
4,149
14,711
0
L
13,967
3,456
0
1,240
17,610
6,793
0
8,165
9,445
41,188
0
W
Izanami
19,626
11,222
721
1,607
12,431
6,031
0
6,328
6,103
0
55,301
W
Horus
Sautana
Horus
3,092
1,111
4,435
3,314
11,474
11,385
0
6,852
4,622
0
8,193
W
Nemesis
ServPlute
Nemesis
13,603
6,828
0
1,123
11,623
5,734
0
4,127
7,496
0
30,531
L
8,422
643
0
0
19,154
21,898
0
5,828
13,326
0
24,826
W
20,874
1,627
361
3,674
9,811
4,746
0
5,085
4,726
48,553
0
L
5,772
1,500
207
1,351
6,815
6,947
0
1,794
5,021
12,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
57,143
168
Minions Killed
215
3
Camps Cleared
8
794,885
Distance Traveled
1,025,169
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,782
1,078
67
7
0
159,812
2
W
Kumbhakarna
11,095
1,110
20
2
1
210,658
0
L
Nox
9,734
973
14
1
0
150,774
0
L
Hera
10,893
1,089
56
6
1
158,404
0
W
Izanami
11,991
1,199
82
8
0
180,539
0
W
Horus
10,582
1,058
12
1
0
207,793
0
W
Nemesis
11,844
1,184
44
4
6
231,833
0
L
Nike
9,609
961
19
2
0
187,308
1
W
Raijin
11,631
1,163
57
6
1
194,346
1
L
Fafnir
10,450
1,045
12
1
2
138,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role