Player Matchup

Artemis
Artemis
Platinum IV
B0AT
Artemis
Platinum IV
Level 136
God Stats
3W - 3L
1,536 SR
Queue Stats
100W - 102L
1,709 MMR
Solo
Sylvanus
Sylvanus
Gold II
DarK10SouL
Sylvanus
Gold II
Level 159
God Stats
6W - 3L
1,727 SR
Queue Stats
296W - 289L
1,584 MMR
Solo
Thoth
Thoth
Gold II
Poseidon257
Thoth
Gold II
Level 145
God Stats
3W - 2L
1,659 SR
Queue Stats
115W - 106L
1,684 MMR
Party 2
Ravana
Ravana
Gold II
Sergi02412
Ravana
Gold II
Level 113
God Stats
41W - 35L
1,580 SR
Queue Stats
136W - 133L
1,614 MMR
Party 2
Jormungandr
Jormungandr
Gold II
Yellvis
Jormungandr
Gold II
Level 126
God Stats
1W - 2L
1,519 SR
Queue Stats
135W - 121L
1,583 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,604 SR
1,635 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,702 SR
1,646 MMR
Fenrir
Fenrir
Platinum IV
Iandavichi
Fenrir
Platinum IV
Level 147
God Stats
18W - 8L
1,655 SR
Queue Stats
366W - 407L
1,542 MMR
Solo
Sobek
Sobek
Gold I
JokerMentality
Sobek
Gold I
Level 160
God Stats
5W - 9L
1,464 SR
Queue Stats
407W - 413L
1,578 MMR
Solo
Izanami
Izanami
Platinum IV
JordAmDenny
Izanami
Platinum IV
Level 155
God Stats
14W - 4L
1,817 SR
Queue Stats
188W - 179L
1,727 MMR
Party 1
Hera
Hera
Gold I
OhMikeGawd
Hera
Gold I
Level 159
God Stats
8W - 4L
1,727 SR
Queue Stats
231W - 219L
1,742 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
masterdiego1
Gilgamesh
Gold III
Level 145
God Stats
2W - 1L
1,846 SR
Queue Stats
50W - 45L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0AT
Artemis
19
2 / 4 / 2
11,827
514
14,235
13,552
5,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
DarK10SouL
Sylvanus
13
0 / 8 / 5
8,974
390
8,406
28,131
28,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 6 / 1
11,648
506
14,216
16,489
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Sergi02412
Ravana
15
1 / 5 / 4
9,784
425
7,811
15,563
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Yellvis
Jormungandr
18
5 / 4 / 3
11,566
503
13,916
18,844
20,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Morgan Le FayAthenaOdinTiamatSet

VS

Bans
PersephoneCu ChulainnJanusArtioKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iandavichi
Fenrir
19
11 / 3 / 10
13,108
570
15,661
18,632
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 15
10,580
460
8,774
24,789
28,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
JordAmDenny
Izanami
20
4 / 2 / 6
13,004
565
10,644
12,368
4,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 1 / 14
13,011
566
21,325
9,141
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
masterdiego1
Gilgamesh
18
6 / 5 / 9
12,362
537
15,310
21,199
17,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
13
Kills
27
27
Deaths
13
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artemis
B0AT
Artemis
2
4
2
0.75
L
Sylvanus
DarK10SouL
Sylvanus
0
8
5
0.31
W
Fenrir
Iandavichi
Fenrir
11
3
10
5.33
W
2
2
15
4.75
W
Izanami
JordAmDenny
Izanami
4
2
6
3.5
W
4
1
14
11
L
5
6
1
0.92
L
Ravana
Sergi02412
Ravana
1
5
4
0.6
L
Jormungandr
Yellvis
Jormungandr
5
4
3
1.63
W
Gilgamesh
masterdiego1
Gilgamesh
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,584
Damage
71,714
92,579
Taken
86,129
68,086
Mitigated
61,149
15,067
Healing
26,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
B0AT
Artemis
14,235
7,596
0
3,351
13,552
5,715
2,515
4,521
8,880
0
107,638
L
Sylvanus
DarK10SouL
Sylvanus
8,406
1,316
1,999
4,430
28,131
28,628
550
11,325
16,106
22,364
0
W
Fenrir
Iandavichi
Fenrir
15,661
4,374
0
8,179
18,632
6,723
1,546
7,486
11,146
0
82,915
W
8,774
713
0
5,795
24,789
28,522
290
9,501
15,288
28,823
0
W
Izanami
JordAmDenny
Izanami
10,644
5,303
0
3,576
12,368
4,646
3,756
2,328
10,040
0
128,189
W
21,325
4,477
0
3,219
9,141
3,712
324
5,296
3,845
112,727
0
L
14,216
742
81
1,218
16,489
5,419
0
5,579
10,783
97,001
0
L
Ravana
Sergi02412
Ravana
7,811
1,872
0
3,488
15,563
7,545
0
4,329
11,114
47
64,067
L
Jormungandr
Yellvis
Jormungandr
13,916
4,083
0
500
18,844
20,779
0
5,709
11,978
81,169
0
W
Gilgamesh
masterdiego1
Gilgamesh
15,310
3,641
0
5,246
21,199
17,546
740
12,047
8,762
4,968
55,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,799
Gold Earned
62,065
592
Minions Killed
654
0
Camps Cleared
0
2,062,774
Distance Traveled
2,293,824
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,827
514
190
8
0
378,623
5
L
Sylvanus
8,974
390
18
1
0
409,291
7
W
Fenrir
13,108
570
108
5
0
480,216
6
W
Sobek
10,580
460
49
2
0
464,846
7
W
Izanami
13,004
565
213
9
0
424,806
9
W
Hera
13,011
566
188
8
0
466,217
2
L
Thoth
11,648
506
154
7
0
432,994
6
L
Ravana
9,784
425
101
4
0
470,791
5
L
Jormungandr
11,566
503
129
6
0
371,075
2
W
Gilgamesh
12,362
537
96
4
0
457,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role