Player Matchup

Izanami
Izanami
LuigiiPlayGamez
Izanami
Level 106
God Stats
15W - 11L
1,582 SR
Queue Stats
114W - 155L
1,375 Elo+
Party 2
Raijin
Raijin
SuperSaki
Raijin
Level 35
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
yirs13
Guan Yu
Level 87
God Stats
3W - 7L
1,396 SR
Queue Stats
84W - 134L
1,338 Elo+
Party 2
Team Averages
Level 76
1,398 SR
1,404 Elo+

VS

Team Averages
Level 73
1,539 SR
1,517 Elo+
Hel
Hel
FELIPRO0411
Hel
Level 31
God Stats
2W - 0L
1,801 SR
Queue Stats
26W - 33L
1,389 Elo+
Solo
Charybdis
Charybdis
Xargano
Charybdis
Level 89
God Stats
2W - 2L
1,398 SR
Queue Stats
58W - 61L
1,567 Elo+
Party 1
Ares
Ares
weakconnor
Ares
Level 99
God Stats
1W - 0L
1,417 SR
Queue Stats
79W - 85L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,637
576
14,234
11,273
4,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
SuperSaki
Raijin
12
1 / 5 / 0
8,617
574
12,647
11,709
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
yirs13
Guan Yu
12
0 / 2 / 1
8,283
552
7,067
18,307
25,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
10,370
691
12,433
13,756
12,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Xargano
Charybdis
14
3 / 0 / 8
10,351
690
15,078
14,182
6,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 7
10,855
724
9,953
17,662
19,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
0
5
1
0.1
L
Raijin
SuperSaki
Raijin
1
5
0
0.2
W
Charybdis
Xargano
Charybdis
3
0
8
7
W
4
0
7
7.5
L
Guan Yu
yirs13
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,948
Damage
37,464
41,289
Taken
45,600
33,593
Mitigated
39,200
5,256
Healing
29,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,433
779
13,206
9,803
13,756
12,601
34
3,297
9,989
43,836
0
L
14,234
7,046
0
940
11,273
4,009
0
7,040
4,233
0
56,339
L
Raijin
SuperSaki
Raijin
12,647
416
0
1,150
11,709
4,202
0
7,084
4,625
27,770
0
W
Charybdis
Xargano
Charybdis
15,078
11,281
0
3,574
14,182
6,825
1,594
3,879
9,811
0
48,644
W
9,953
476
0
2,909
17,662
19,774
42
4,324
12,764
18,954
0
L
Guan Yu
yirs13
Guan Yu
7,067
519
1,142
2,024
18,307
25,382
0
8,698
9,609
0
21,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
31,576
176
Minions Killed
192
7
Camps Cleared
5
798,830
Distance Traveled
876,468
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,370
691
80
5
2
310,110
3
L
Izanami
8,637
576
93
6
5
258,056
4
L
Raijin
8,617
574
53
4
2
243,098
4
W
Charybdis
10,351
690
97
6
0
255,525
2
W
Ares
10,855
724
15
1
3
310,833
4
L
Guan Yu
8,283
552
30
2
0
297,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role