Player Matchup

Jormungandr
Jormungandr
FlubberPlop
Jormungandr
Level 29
God Stats
7W - 6L
1,520 SR
Queue Stats
31W - 35L
1,372 Elo+
Party 1
Artemis
Artemis
MinkayMoth
Artemis
Level 27
God Stats
26W - 16L
1,857 SR
Queue Stats
128W - 126L
1,328 Elo+
Party 3
Ymir
Ymir
NomadicMango757
Ymir
Level 18
God Stats
25W - 21L
1,358 SR
Queue Stats
28W - 27L
1,365 Elo+
Party 3
Anubis
Anubis
Zhaerss
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Arachne
Arachne
kkrocks34
Arachne
Level 28
God Stats
2W - 2L
1,352 SR
Queue Stats
31W - 38L
1,335 Elo+
Party 1
Team Averages
Level 26
1,518 SR
1,380 Elo+

VS

Team Averages
Level 16
1,509 SR
1,277 Elo+
Amaterasu
Amaterasu
BigMac32
Amaterasu
Level 28
God Stats
1W - 2L
1,586 SR
Queue Stats
19W - 17L
1,329 Elo+
Solo
Arachne
Arachne
EightBitAlien
Arachne
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 32L
1,240 Elo+
Solo
Izanami
Izanami
Hak23
Izanami
Level 17
God Stats
15W - 15L
1,437 SR
Queue Stats
26W - 33L
1,283 Elo+
Party 2
Nu Wa
Nu Wa
LadyMazikeen
Nu Wa
Level 17
God Stats
26W - 28L
1,523 SR
Queue Stats
30W - 38L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
destrac911
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FlubberPlop
Jormungandr
17
5 / 7 / 7
12,134
552
14,773
18,449
17,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
MinkayMoth
Artemis
16
11 / 4 / 4
11,829
538
16,205
12,712
4,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 11
11,041
502
2,881
15,614
16,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Zhaerss
Anubis
20
19 / 1 / 7
15,165
689
26,965
24,558
14,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
kkrocks34
Arachne
17
4 / 9 / 4
11,377
517
12,792
18,297
11,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigMac32
Amaterasu
17
5 / 6 / 8
10,947
498
8,791
25,640
18,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
17
13 / 8 / 5
12,070
549
17,597
22,186
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Hak23
Izanami
17
4 / 6 / 6
11,143
507
7,181
16,278
4,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 10 / 10
10,148
461
16,250
16,218
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
destrac911
Cthulhu
12
0 / 10 / 6
8,071
367
5,555
21,068
13,105
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
61
39
Kills
26
26
Deaths
40
33
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigMac32
Amaterasu
5
6
8
1.5
L
Arachne
13
8
5
1.94
W
Jormungandr
FlubberPlop
Jormungandr
5
7
7
1.21
L
Izanami
Hak23
Izanami
4
6
6
1.17
L
4
10
10
0.9
W
Artemis
MinkayMoth
Artemis
11
4
4
3.25
W
0
5
11
1.1
W
Anubis
Zhaerss
Anubis
19
1
7
22.5
L
Cthulhu
destrac911
Cthulhu
0
10
6
0.3
W
Arachne
kkrocks34
Arachne
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,616
Damage
55,374
89,630
Taken
101,390
64,618
Mitigated
46,642
28,451
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigMac32
Amaterasu
8,791
2,574
0
9,772
25,640
18,815
843
9,800
15,840
0
50,669
L
Arachne
17,597
13,009
0
3,074
22,186
6,158
0
9,899
12,193
0
67,419
W
Jormungandr
FlubberPlop
Jormungandr
14,773
3,713
0
760
18,449
17,751
2,684
3,370
14,221
54,579
0
L
Izanami
Hak23
Izanami
7,181
4,214
37
5,083
16,278
4,774
0
4,917
11,345
0
76,028
L
16,250
3,351
0
2,159
16,218
3,790
0
7,645
8,501
57,711
0
W
Artemis
MinkayMoth
Artemis
16,205
8,042
0
4,242
12,712
4,939
1,383
2,752
9,746
0
66,015
W
2,881
414
0
0
15,614
16,023
1,786
2,125
13,305
42,339
0
W
Anubis
Zhaerss
Anubis
26,965
3,099
0
19,088
24,558
14,099
4,519
7,972
16,171
147,826
0
L
Cthulhu
destrac911
Cthulhu
5,555
523
0
626
21,068
13,105
0
11,920
8,892
20,904
0
W
Arachne
kkrocks34
Arachne
12,792
8,644
0
4,361
18,297
11,806
1,902
4,678
13,054
0
55,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,546
Gold Earned
52,379
552
Minions Killed
425
0
Camps Cleared
0
1,875,485
Distance Traveled
1,761,237
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,947
498
104
5
0
330,910
3
L
Arachne
12,070
549
82
4
0
354,432
5
W
Jormungandr
12,134
552
84
4
0
356,868
0
L
Izanami
11,143
507
136
6
0
346,783
0
L
Nu Wa
10,148
461
70
3
0
354,923
3
W
Artemis
11,829
538
84
4
0
390,108
1
W
Ymir
11,041
502
66
3
0
345,666
1
W
Anubis
15,165
689
227
10
0
370,774
3
L
Cthulhu
8,071
367
33
2
0
374,189
0
W
Arachne
11,377
517
91
4
0
412,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role