Player Matchup

Ymir
Ymir
NuloTao
Ymir
Level 11
God Stats
7W - 3L
1,528 SR
Queue Stats
9W - 4L
1,577 Elo+
Party 1
Bakasura
Bakasura
WarLimons
Bakasura
Level 81
God Stats
1W - 0L
1,289 SR
Queue Stats
43W - 37L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
bryanXDHyG
Erlang Shen
Level 160
God Stats
4W - 1L
1,670 SR
Queue Stats
349W - 289L
1,582 Elo+
Party 1
Cerberus
Cerberus
sShikamaru
Cerberus
Level 28
God Stats
17W - 25L
1,416 SR
Queue Stats
82W - 83L
1,556 Elo+
Party 1
Medusa
Medusa
sadsouichi
Medusa
Level 48
God Stats
16W - 11L
1,609 SR
Queue Stats
187W - 151L
1,617 Elo+
Party 1
Team Averages
Level 66
1,502 SR
1,576 Elo+

VS

Team Averages
Level 72
1,563 SR
1,456 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Gearfreedo
Cerberus
Level 48
God Stats
5W - 6L
1,467 SR
Queue Stats
108W - 120L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Malicia11
Ah Muzen Cab
Level 109
God Stats
3W - 3L
1,723 SR
Queue Stats
88W - 93L
1,478 Elo+
Solo
Anubis
Anubis
OccxLT-
Anubis
Level 39
God Stats
5W - 6L
1,692 SR
Queue Stats
39W - 37L
1,432 Elo+
Solo
Serqet
Serqet
parzitano
Serqet
Level 55
God Stats
9W - 21L
1,431 SR
Queue Stats
428W - 436L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NuloTao
Ymir
11
0 / 1 / 11
7,860
462
2,863
11,649
8,530
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
WarLimons
Bakasura
15
4 / 5 / 10
9,400
553
9,343
11,997
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
bryanXDHyG
Erlang Shen
17
20 / 1 / 5
11,455
674
24,208
18,044
10,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
sShikamaru
Cerberus
14
12 / 4 / 2
9,749
573
10,906
14,700
12,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
sadsouichi
Medusa
14
2 / 3 / 3
8,967
527
7,958
10,704
3,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 9 / 4
8,125
478
9,210
15,325
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Gearfreedo
Cerberus
12
3 / 6 / 4
8,347
491
5,558
17,177
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Malicia11
Ah Muzen Cab
14
3 / 8 / 2
8,618
507
9,196
13,680
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
OccxLT-
Anubis
10
0 / 11 / 5
6,600
388
5,116
13,357
6,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
parzitano
Serqet
13
6 / 4 / 2
8,856
521
7,799
10,457
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
38
Kills
14
14
Deaths
38
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
9
4
0.44
L
Cerberus
Gearfreedo
Cerberus
3
6
4
0.83
L
Ah Muzen Cab
Malicia11
Ah Muzen Cab
3
8
2
0.5
W
Ymir
NuloTao
Ymir
0
1
11
5.5
L
Anubis
OccxLT-
Anubis
0
11
5
0.23
W
Bakasura
WarLimons
Bakasura
4
5
10
1.8
W
Erlang Shen
bryanXDHyG
Erlang Shen
20
1
5
22.5
L
Serqet
parzitano
Serqet
6
4
2
1.75
W
Cerberus
sShikamaru
Cerberus
12
4
2
3.25
W
Medusa
sadsouichi
Medusa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,278
Damage
36,879
67,094
Taken
69,996
41,070
Mitigated
33,365
24,237
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,210
3,323
0
3,238
15,325
7,438
0
6,301
8,948
0
46,699
L
Cerberus
Gearfreedo
Cerberus
5,558
1,032
0
3,359
17,177
12,110
0
3,033
13,909
18,303
0
L
Ah Muzen Cab
Malicia11
Ah Muzen Cab
9,196
4,319
0
3,775
13,680
4,236
420
876
12,401
0
61,798
W
Ymir
NuloTao
Ymir
2,863
381
0
1,887
11,649
8,530
514
3,672
7,696
12,972
0
L
Anubis
OccxLT-
Anubis
5,116
635
0
2,298
13,357
6,275
0
2,401
10,601
29,330
0
W
Bakasura
WarLimons
Bakasura
9,343
6,229
0
4,616
11,997
5,727
0
1,803
9,657
0
57,395
W
Erlang Shen
bryanXDHyG
Erlang Shen
24,208
15,856
0
7,828
18,044
10,538
414
2,487
15,087
0
91,399
L
Serqet
parzitano
Serqet
7,799
1,428
0
3,060
10,457
3,306
0
1,158
9,274
0
33,373
W
Cerberus
sShikamaru
Cerberus
10,906
1,297
0
6,369
14,700
12,987
522
2,002
12,698
48,962
0
W
Medusa
sadsouichi
Medusa
7,958
3,997
0
3,537
10,704
3,288
0
710
9,994
0
58,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
40,546
500
Minions Killed
318
0
Camps Cleared
0
1,618,280
Distance Traveled
1,464,957
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,125
478
87
5
0
299,218
0
L
Cerberus
8,347
491
28
2
0
327,701
4
L
Ah Muzen Cab
8,618
507
109
6
0
275,239
1
W
Ymir
7,860
462
14
1
0
322,345
5
L
Anubis
6,600
388
38
2
0
232,583
0
W
Bakasura
9,400
553
103
6
0
353,925
3
W
Erlang Shen
11,455
674
133
8
0
359,317
3
L
Serqet
8,856
521
56
3
0
330,216
1
W
Cerberus
9,749
573
126
7
0
300,149
2
W
Medusa
8,967
527
124
7
0
282,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role