Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
Level 123
God Stats
2W - 3L
1,641 SR
Queue Stats
9W - 13L
1,253 Elo+
Party 3
Sobek
Sobek
IXxD3ATHL0RDxXI
Sobek
Level 102
God Stats
4W - 7L
1,563 SR
Queue Stats
22W - 26L
1,394 Elo+
Party 3
Hel
Hel
jayjones22
Hel
Level 47
God Stats
0W - 1L
1,325 SR
Queue Stats
6W - 22L
1,080 Elo+
Party 1
Chang'e
Chang'e
kingking23
Chang'e
Level 49
God Stats
0W - 7L
1,379 SR
Queue Stats
9W - 33L
974 Elo+
Party 1
Team Averages
Level 80
1,477 SR
1,175 Elo+

VS

Team Averages
Level 55
1,476 SR
1,425 Elo+
Persephone
Persephone
BOOMERC441
Persephone
Level 108
God Stats
5W - 5L
1,565 SR
Queue Stats
37W - 63L
1,282 Elo+
Solo
Odin
Odin
FoGos54
Odin
Level 83
God Stats
2W - 4L
1,285 SR
Queue Stats
345W - 432L
1,417 Elo+
Solo
Hachiman
Hachiman
IMSOHAPPY2
Hachiman
Level 15
God Stats
10W - 9L
1,456 SR
Queue Stats
69W - 45L
1,500 Elo+
Party 2
Neith
Neith
OliviaD413
Neith
Level 15
God Stats
3W - 2L
1,599 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
17
1 / 5 / 1
10,524
658
8,944
13,066
5,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 0
10,567
660
4,313
19,287
27,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 0
10,053
628
3,344
13,976
8,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
kingking23
Chang'e
15
1 / 3 / 0
9,996
625
5,419
15,676
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BOOMERC441
Persephone
19
5 / 1 / 3
13,111
819
15,847
9,016
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
FoGos54
Odin
18
2 / 0 / 10
12,071
754
10,598
13,378
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
IMSOHAPPY2
Hachiman
20
8 / 1 / 3
13,493
843
21,488
12,221
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
15
0 / 2 / 3
10,526
658
2,661
5,072
2,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
15
15
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
BOOMERC441
Persephone
5
1
3
6.5
W
Odin
FoGos54
Odin
2
0
10
7
L
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
1
5
1
0.3
W
Hachiman
IMSOHAPPY2
Hachiman
8
1
3
9.5
L
1
4
0
0.25
W
Neith
0
2
3
0.75
L
1
3
0
0.33
L
Chang'e
kingking23
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
50,594
62,005
Taken
39,687
47,383
Mitigated
26,620
23,812
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BOOMERC441
Persephone
15,847
240
143
3,372
9,016
3,764
1,331
4,850
4,165
59,046
0
W
Odin
FoGos54
Odin
10,598
1,749
0
805
13,378
15,066
498
4,534
8,148
0
35,639
L
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
8,944
2,494
0
4,330
13,066
5,026
1,372
1,114
11,852
0
55,238
W
Hachiman
IMSOHAPPY2
Hachiman
21,488
12,162
0
5,210
12,221
5,580
2,789
3,079
9,142
0
72,450
L
4,313
188
51
4,798
19,287
27,192
262
3,413
15,402
23,387
0
W
Neith
2,661
715
0
305
5,072
2,210
1,159
1,500
3,572
0
18,894
L
3,344
236
3,514
4,905
13,976
8,217
504
6,733
7,153
29,676
0
L
Chang'e
kingking23
Chang'e
5,419
309
1,037
5,177
15,676
6,948
0
5,239
10,017
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
49,201
243
Minions Killed
322
7
Camps Cleared
14
1,074,752
Distance Traveled
1,203,740
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,111
819
104
7
1
285,753
1
W
Odin
12,071
754
50
3
7
335,636
1
L
Ah Muzen Cab
10,524
658
99
6
5
272,405
2
W
Hachiman
13,493
843
130
8
3
324,586
3
L
Sobek
10,567
660
29
2
1
271,984
0
W
Neith
10,526
658
38
2
3
257,765
0
L
Hel
10,053
628
63
4
1
285,591
2
L
Chang'e
9,996
625
52
3
0
244,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role