Player Matchup

Zhong Kui
Zhong Kui
HyperxFaze
Zhong Kui
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 59L
1,499 Elo+
Solo
Xbalanque
Xbalanque
LasagnaTim3
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,499 Elo+
Solo
Jing Wei
Jing Wei
MadMardiganO0o
Jing Wei
Level 124
God Stats
3W - 3L
1,598 SR
Queue Stats
179W - 192L
1,555 Elo+
Solo
Khepri
Khepri
hmigsss
Khepri
Level 112
God Stats
0W - 1L
1,441 SR
Queue Stats
96W - 78L
1,532 Elo+
Solo
Bellona
Bellona
lavish-killer914
Bellona
Level 146
God Stats
1W - 8L
1,159 SR
Queue Stats
266W - 263L
1,494 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,516 Elo+

VS

Team Averages
Level 121
1,287 SR
1,480 Elo+
Chang'e
Chang'e
Darkguy94
Chang'e
Level 108
God Stats
4W - 11L
1,259 SR
Queue Stats
322W - 314L
1,493 Elo+
Solo
Artio
Artio
NonDairyPaper
Artio
Level 159
God Stats
1W - 3L
1,242 SR
Queue Stats
208W - 224L
1,478 Elo+
Solo
Kali
Kali
j_amiel
Kali
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 154L
1,505 Elo+
Solo
Thanatos
Thanatos
primovongola1234
Thanatos
Level 108
God Stats
1W - 4L
1,107 SR
Queue Stats
155W - 171L
1,463 Elo+
Solo
Ullr
Ullr
uknowme_MH
Ullr
Level 124
God Stats
2W - 1L
1,328 SR
Queue Stats
371W - 378L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HyperxFaze
Zhong Kui
6
0 / 0 / 0
6,698
515
0
268
106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
LasagnaTim3
Xbalanque
19
4 / 3 / 11
9,979
768
30,835
15,515
6,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
20
5 / 2 / 8
10,788
830
16,640
11,836
5,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
hmigsss
Khepri
18
6 / 6 / 9
10,680
822
10,982
21,142
20,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 6 / 5
9,426
725
9,611
17,805
15,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkguy94
Chang'e
18
4 / 3 / 7
10,607
816
15,667
18,472
18,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 4 / 11
10,982
845
8,608
24,226
42,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
j_amiel
Kali
15
0 / 5 / 9
9,172
706
9,162
13,966
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
7 / 4 / 6
11,502
885
12,229
13,439
7,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 3 / 11
10,259
789
13,794
14,012
6,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
19
Kills
16
17
Deaths
19
33
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Darkguy94
Chang'e
4
3
7
2.5
L
Zhong Kui
HyperxFaze
Zhong Kui
0
0
0
0
L
Xbalanque
LasagnaTim3
Xbalanque
4
3
11
3.17
L
Jing Wei
5
2
8
4.5
W
3
4
11
2.13
L
Khepri
hmigsss
Khepri
6
6
9
1.75
W
Kali
j_amiel
Kali
0
5
9
0.9
L
4
6
5
1.08
W
7
4
6
2.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,068
Damage
59,460
66,566
Taken
84,115
48,438
Mitigated
85,249
26,531
Healing
47,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Darkguy94
Chang'e
15,667
2,673
10,234
8,988
18,472
18,694
1,307
3,066
15,406
35,689
0
L
Zhong Kui
HyperxFaze
Zhong Kui
0
0
0
0
268
106
0
110
158
243
0
L
Xbalanque
LasagnaTim3
Xbalanque
30,835
12,220
1,845
6,641
15,515
6,792
0
7,259
8,256
0
48,876
L
Jing Wei
16,640
13,050
837
5,319
11,836
5,708
1,184
3,150
8,686
0
41,570
W
8,608
735
4,272
5,017
24,226
42,591
883
2,261
21,965
18,551
0
L
Khepri
hmigsss
Khepri
10,982
908
1,630
5,540
21,142
20,817
200
6,496
14,646
16,962
0
W
Kali
j_amiel
Kali
9,162
3,602
902
3,935
13,966
10,202
1,061
2,374
11,592
0
20,291
L
9,611
3,941
1,164
3,555
17,805
15,015
49
7,260
10,545
0
15,478
W
12,229
3,773
1,100
7,236
13,439
7,323
948
1,380
12,059
0
17,195
W
13,794
8,757
2,511
3,642
14,012
6,439
998
1,901
12,111
0
26,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,571
Gold Earned
52,522
119
Minions Killed
124
0
Camps Cleared
0
896,909
Distance Traveled
1,098,835
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,607
816
43
3
0
222,459
0
L
Zhong Kui
6,698
515
0
0
0
18,198
0
L
Xbalanque
9,979
768
33
3
0
228,101
0
L
Jing Wei
10,788
830
66
5
0
212,645
0
W
Artio
10,982
845
11
1
0
202,814
0
L
Khepri
10,680
822
13
1
0
225,496
4
W
Kali
9,172
706
25
2
0
197,755
0
L
Bellona
9,426
725
7
1
0
212,469
1
W
Thanatos
11,502
885
17
1
0
247,770
1
W
Ullr
10,259
789
28
2
0
228,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role