Player Matchup

Cerberus
Cerberus
SMG TC
Cerberus
Level 96
God Stats
8W - 5L
1,685 SR
Queue Stats
311W - 224L
1,561 Elo+
Party 2
Bacchus
Bacchus
SMGSpadezz
Bacchus
Level 86
God Stats
9W - 8L
1,544 SR
Queue Stats
227W - 236L
1,528 Elo+
Party 2
Serqet
Serqet
Shaggy Lags
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 324L
1,472 Elo+
Party 2
Team Averages
Level 80
1,576 SR
1,520 Elo+

VS

Team Averages
Level 86
1,556 SR
1,422 Elo+
Ah Puch
Ah Puch
Darthballs44
Ah Puch
Level 47
God Stats
68W - 79L
1,390 SR
Queue Stats
120W - 183L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
MistaSlabzzz
Gilgamesh
Level 82
God Stats
4W - 3L
1,569 SR
Queue Stats
47W - 49L
1,437 Elo+
Party 1
Fenrir
Fenrir
OddGosling49845
Fenrir
Level 128
God Stats
3W - 0L
1,711 SR
Queue Stats
46W - 38L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SMG TC
Cerberus
11
2 / 7 / 3
8,603
615
11,290
17,572
16,957
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SMGSpadezz
Bacchus
11
2 / 7 / 2
8,416
601
10,673
14,846
20,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
10
1 / 9 / 2
7,989
571
5,573
12,832
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darthballs44
Ah Puch
14
5 / 3 / 10
10,108
722
12,286
11,210
3,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MistaSlabzzz
Gilgamesh
14
6 / 2 / 13
10,561
754
13,087
12,762
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
12 / 0 / 6
11,421
816
11,992
11,526
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
23
23
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Darthballs44
Ah Puch
5
3
10
3.33
W
Gilgamesh
MistaSlabzzz
Gilgamesh
6
2
13
6.25
W
12
0
6
15
L
Cerberus
SMG TC
Cerberus
2
7
3
0.5
L
Bacchus
SMGSpadezz
Bacchus
2
7
2
0.43
L
Serqet
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
37,365
45,250
Taken
35,498
42,287
Mitigated
20,264
2,753
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Darthballs44
Ah Puch
12,286
898
393
4,911
11,210
3,270
1,237
8,254
2,956
36,745
0
W
Gilgamesh
MistaSlabzzz
Gilgamesh
13,087
3,696
163
3,355
12,762
8,445
498
7,652
4,687
0
29,463
W
11,992
1,463
0
3,026
11,526
8,549
0
6,582
4,578
11,717
23,229
L
Cerberus
SMG TC
Cerberus
11,290
863
0
2,201
17,572
16,957
98
6,316
10,223
22,181
0
L
Bacchus
SMGSpadezz
Bacchus
10,673
833
0
534
14,846
20,012
75
4,821
9,031
27,468
0
L
Serqet
5,573
1,421
0
18
12,832
5,318
147
3,827
8,470
0
13,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
32,090
95
Minions Killed
147
2
Camps Cleared
10
734,220
Distance Traveled
786,798
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,108
722
63
5
3
239,625
0
W
Gilgamesh
10,561
754
27
2
3
279,389
0
W
Fenrir
11,421
816
57
4
4
267,784
0
L
Cerberus
8,603
615
40
3
0
244,832
2
L
Bacchus
8,416
601
36
3
1
248,967
1
L
Serqet
7,989
571
19
1
1
240,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role