Player Matchup

Nike
Nike
FelipeXDoidao
Nike
Level 6
God Stats
3W - 1L
1,667 SR
Queue Stats
8W - 7L
1,512 Elo+
Party 2
Fenrir
Fenrir
GameOverBR232
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
KeeperOfGamers
Jormungandr
Level 22
God Stats
11W - 5L
1,727 SR
Queue Stats
27W - 20L
1,472 Elo+
Party 1
Hel
Hel
Lopardinho
Hel
Level 28
God Stats
4W - 2L
1,599 SR
Queue Stats
23W - 19L
1,466 Elo+
Party 1
Loki
Loki
xTaryaN
Loki
Level 6
God Stats
2W - 0L
1,667 SR
Queue Stats
2W - 1L
1,407 Elo+
Party 2
Team Averages
Level 15
1,632 SR
1,457 Elo+

VS

Team Averages
Level 18
1,495 SR
1,314 Elo+
Chang'e
Chang'e
Fädah
Chang'e
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 38L
1,269 Elo+
Party 3
Neith
Neith
JhonDelRey
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,312 Elo+
Party 3
Bastet
Bastet
Këqing
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,275 Elo+
Party 3
Jormungandr
Jormungandr
Swag_Smiley08
Jormungandr
Level 6
God Stats
2W - 5L
1,374 SR
Queue Stats
2W - 11L
1,199 Elo+
Solo
Anubis
Anubis
VectorYG
Anubis
Level 29
God Stats
54W - 48L
1,601 SR
Queue Stats
168W - 167L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 34
13,173
1,098
18,031
23,277
25,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 4 / 15
13,740
1,145
17,180
16,296
8,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
KeeperOfGamers
Jormungandr
20
5 / 6 / 32
13,254
1,105
18,037
20,583
24,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
14 / 2 / 19
14,824
1,235
30,431
17,268
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
xTaryaN
Loki
20
13 / 7 / 17
14,364
1,197
21,660
13,900
4,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fädah
Chang'e
19
4 / 11 / 14
11,904
992
12,842
23,796
8,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
19
2 / 8 / 15
11,888
991
20,152
19,436
6,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Këqing
Bastet
18
2 / 12 / 13
11,096
925
6,239
22,467
7,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Swag_Smiley08
Jormungandr
18
3 / 5 / 18
12,156
1,013
11,640
18,863
24,015
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
VectorYG
Anubis
19
12 / 10 / 7
15,111
1,259
27,989
25,517
12,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
90
46
Kills
23
23
Deaths
46
117
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
4
34
5.25
L
Chang'e
Fädah
Chang'e
4
11
14
1
W
10
4
15
4.38
L
Neith
2
8
15
1.19
W
Jormungandr
KeeperOfGamers
Jormungandr
5
6
32
3.5
L
Bastet
Këqing
Bastet
2
12
13
0.71
W
14
2
19
11.75
L
Jormungandr
Swag_Smiley08
Jormungandr
3
5
18
2.4
L
Anubis
VectorYG
Anubis
12
10
7
1.55
W
Loki
xTaryaN
Loki
13
7
17
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,339
Damage
78,862
91,324
Taken
110,079
70,964
Mitigated
59,348
23,058
Healing
19,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,031
2,861
0
0
23,277
25,578
0
13,687
9,590
0
36,047
L
Chang'e
Fädah
Chang'e
12,842
1,370
7,631
4,239
23,796
8,400
0
10,623
13,173
29,976
0
W
17,180
5,212
0
571
16,296
8,817
0
8,880
7,321
0
28,208
L
Neith
20,152
7,747
0
1,027
19,436
6,929
0
8,957
10,479
0
42,265
W
Jormungandr
KeeperOfGamers
Jormungandr
18,037
3,556
0
0
20,583
24,816
0
12,291
8,292
35,990
0
L
Bastet
Këqing
Bastet
6,239
1,901
0
0
22,467
7,832
0
10,044
12,423
0
9,904
W
30,431
1,281
12,270
10,217
17,268
6,948
0
9,279
7,989
68,363
0
L
Jormungandr
Swag_Smiley08
Jormungandr
11,640
2,448
0
0
18,863
24,015
0
8,835
10,028
28,752
0
L
Anubis
VectorYG
Anubis
27,989
680
0
6,326
25,517
12,172
0
10,009
15,508
73,836
0
W
Loki
xTaryaN
Loki
21,660
5,698
0
0
13,900
4,805
0
8,334
5,566
0
38,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,355
Gold Earned
62,155
225
Minions Killed
224
11
Camps Cleared
5
1,206,250
Distance Traveled
995,377
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,173
1,098
35
3
0
238,646
1
L
Chang'e
11,904
992
28
2
1
202,809
2
W
Fenrir
13,740
1,145
16
1
4
249,784
0
L
Neith
11,888
991
45
4
2
200,699
0
W
Jormungandr
13,254
1,105
34
3
0
211,954
1
L
Bastet
11,096
925
6
1
1
176,661
0
W
Hel
14,824
1,235
108
9
0
280,265
0
L
Jormungandr
12,156
1,013
25
2
1
224,534
0
L
Anubis
15,111
1,259
120
10
0
190,674
1
W
Loki
14,364
1,197
32
3
7
225,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role